Recipes and shopping list

Classic leatherworking leveling planner

Build a crafting route for your skill range and combine its materials into one shopping list.

Skill up to 300148 recipesData updated 3 Nov 2026Build 1.15.9.70576
~112 (88 to 136) crafts estimated to reach leatherworking 75.

1Your skill

2Recipe choices

orange at skill 1

Locked recipes take priority while they can grant skill.

~112 (88 to 136) crafts estimated to reach leatherworking 75.

Your crafting route

175 / 300
  1. Skill 1 to 30

    Orange 1, yellow 30, green 45, gray 60

    29 crafts

    Makes 1 per craft

    • 1 per craft

    Learning location not recorded

  2. Skill 30 to 55

    Orange 1, yellow 30, green 45, gray 60

    ~52 (31 to 72) crafts est.

    Makes 1 per craft

    • 1 per craft

    Learning location not recorded

  3. Skill 55 to 62

    Orange 1, yellow 40, green 55, gray 70

    ~19 (7 to 31) crafts est.

    Makes 1 per craft

    • 2 per craft
    • 1 per craft

    Learning location not recorded

  4. Skill 62 to 65

    Orange 35, yellow 65, green 80, gray 95

    3 crafts

    Makes 1 per craft

    • 5 per craft
    • 5 per craft

    Learn with

  5. Skill 65 to 70

    Orange 35, yellow 65, green 80, gray 95

    ~6 (5 to 7) crafts est.

    Makes 1 per craft

    • 5 per craft
    • 5 per craft

    Learn with

  6. Skill 70 to 75

    Orange 70, yellow 90, green 105, gray 120

    5 crafts

    Makes 1 per craft

    • 8 per craft
    • 2 per craft
    • 1 per craft

    Learn with

Crafts
~112 (88 to 136) est.
Skill gained
74
Materials to buy
3 types

Shopping list

  • ~199 (165 to 231) est.
  • ~70 (57 to 85) est.
  • 5

Same profession in other versions

Forever leatherworking

Skill 1 to 75: ~104 (82 to 125) crafts est.

TBC leatherworking

Skill 1 to 75: ~106 (83 to 127) crafts est.

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How to level leatherworking in Classic

Classic Era has 148 crafting recipes here for leatherworking, with a maximum skill of 300. 142 recipes have a matching recipe item. 44 require skill 300 or higher, so they do not help you reach that cap.

167 additional leatherworking recipes are left out because their learning requirement or availability is not established for Classic. A missing crafting route does not mean you cannot train further in the game.

The starting route uses Light Armor Kit, consuming 1 Light Leather per craft. The shopping list counts each ingredient consumed. If you already have Light Leather in your bags, subtract that stock before buying more.

Recipe colors and material costs

Handstitched Leather Boots requires skill 1, turns yellow at 40, green at 55 and gray at 70. Orange grants skill every craft, yellow and green grant skill less reliably, and gray grants none. The green boundary is the midpoint between yellow and gray, rounded down to a whole skill point.

RecipeRequired, yellow, green, grayMaterials per craft
Handstitched Leather Boots1, 40, 55, 702 Light Leather, 1 Coarse Thread
Dark Leather Shoulders140, 165, 177, 19012 Medium Leather, 1 Elixir of Lesser Agility, 1 Gray Dye, 2 Fine Thread
Shadowskin Gloves200, 210, 220, 2306 Thick Leather, 8 Shadowcat Hide, 2 Black Pearl, 2 Cured Heavy Hide, 4 Shadowgem, 1 Heavy Silken Thread
Chimeric Boots275, 295, 305, 3154 Rugged Leather, 8 Chimera Leather, 1 Rune Thread
Dawn Treaders290, 310, 320, 33030 Rugged Leather, 2 Guardian Stone, 4 Essence of Water, 2 Cured Rugged Hide, 2 Rune Thread
Chromatic Cloak300, 320, 330, 34030 Rugged Leather, 12 Brilliant Chromatic Scale, 30 Black Dragonscale, 30 Red Dragonscale, 5 Cured Rugged Hide, 8 Rune Thread

A worked leatherworking route

Starting at skill 1, the default target is 75. The available route reaches 75 using ~112 (88 to 136) crafts estimated. That covers 74 skill points.

SkillCraftCraft count
1 to 30Light Armor Kit29
30 to 55Light Armor Kit~52 (31 to 72) est.
55 to 62Handstitched Leather Boots~19 (7 to 31) est.
62 to 65Rugged Leather Pants3
65 to 70Rugged Leather Pants~6 (5 to 7) est.
70 to 75White Leather Jerkin5

For this route, Light Leather requires ~199 (165 to 231) estimated; Coarse Thread requires ~70 (57 to 85) estimated; Bleach requires 5. Repeated ingredients are combined across steps. Crafted intermediate materials remain separate shopping entries, so subtract any that you make along the way.

Which leatherworking recipe uses fewer materials?

At skill 1, Light Armor Kit consumes 1 reagent units per craft, compared with 3 for Handstitched Leather Boots. Each item counts as one unit, regardless of its gold price. The route minimizes expected units over the entire skill range, including extra attempts after recipes turn yellow.

Rugged Leather Pants can be learned with Pattern: Rugged Leather Pants. Check recipe access, quests and specializations before shopping. Exclude recipes you cannot learn or whose materials cost too much on your realm. Lock a known recipe to give it priority whenever it can grant skill; overlapping locks use the lower expected reagent total.

How estimated leatherworking craft counts work

Handstitched Leather Boots has a yellow boundary of 40 and a gray boundary of 70. Its estimated skill gain chance at skill 55 is (70 minus 55) divided by (70 minus 40). Expected crafts equal one divided by that chance. For skill 55 to 56, this gives ~2 (1 to 6) crafts est.

The Handstitched Leather Boots range covers at least 80% of outcomes under this estimated chance model, using the variance of independent attempts. It describes crafting luck under that model, rather than a guarantee about your game. For the longer route to 75, the planner recalculates chance after every skill gain. Update your current skill as you craft, and train the next profession rank before your current rank limit.

What differs in other versions?

VersionSkill capRecipesRecipes absent here
Classic300148None
Forever300447309
TBC375276128

Classic uses build 1.15.9.70576 for leatherworking. Forever adds recipes such as Light Leather Reagent Bag and Kodo Hide Bag. TBC adds recipes such as Handstitched Leather Pants and Kodo Hide Bag.