Recipes and shopping list

Forever leatherworking leveling planner

Build a crafting route for your skill range and combine its materials into one shopping list.

Skill up to 300447 recipesData updated 3 Nov 2026Build 1.60.1.70707
~104 (82 to 125) crafts estimated to reach leatherworking 75.

1Your skill

2Recipe choices

orange at skill 1

Locked recipes take priority while they can grant skill.

~104 (82 to 125) crafts estimated to reach leatherworking 75.

Your crafting route

175 / 300
  1. Skill 1 to 30

    Orange 1, yellow 30, green 45, gray 60

    29 crafts

    Makes 1 per craft

    • 1 per craft

    Learning location not recorded

  2. Skill 30 to 55

    Orange 1, yellow 30, green 45, gray 60

    ~52 (31 to 72) crafts est.

    Makes 1 per craft

    • 1 per craft

    Learning location not recorded

  3. Skill 55 to 58

    Orange 1, yellow 40, green 55, gray 70

    ~7 (3 to 13) crafts est.

    Makes 1 per craft

    • 2 per craft
    • 1 per craft

    Learning location not recorded

  4. Skill 58 to 75

    Orange 50, yellow 80, green 95, gray 110

    17 crafts

    Makes 1 per craft

    • 1 per craft
    • 4 per craft
    • 2 per craft

    Learn with

Crafts
~104 (82 to 125) est.
Skill gained
74
Materials to buy
3 types

Shopping list

  • ~162 (137 to 185) est.
  • ~41 (37 to 47) est.
  • 17

Same profession in other versions

Classic leatherworking

Skill 1 to 75: ~112 (88 to 136) crafts est.

TBC leatherworking

Skill 1 to 75: ~106 (83 to 127) crafts est.

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How to level leatherworking in Forever

WoW Forever has 447 crafting recipes here for leatherworking, with a maximum skill of 300. 441 recipes have a matching recipe item. 77 require skill 300 or higher, so they do not help you reach that cap.

121 additional leatherworking recipes are left out because their learning requirement or availability is not established for Forever. A missing crafting route does not mean you cannot train further in the game.

The starting route uses Light Armor Kit, consuming 1 Light Leather per craft. The shopping list counts each ingredient consumed. If you already have Light Leather in your bags, subtract that stock before buying more.

Recipe colors and material costs

Handstitched Leather Boots requires skill 1, turns yellow at 40, green at 55 and gray at 70. Orange grants skill every craft, yellow and green grant skill less reliably, and gray grants none. The green boundary is the midpoint between yellow and gray, rounded down to a whole skill point.

RecipeRequired, yellow, green, grayMaterials per craft
Handstitched Leather Boots1, 40, 55, 702 Light Leather, 1 Coarse Thread
Wisdom's Leather Hood100, 125, 137, 1508 Medium Leather, 2 Cured Medium Hide, 4 Pristine Leather, 2 Fine Thread, 4 Small Lustrous Pearl
Forceful Thick Armor Kit185, 205, 215, 2251 Thick Armor Kit, 2 Vision Dust, 2 Elixir of Ogre Strength
Supple Scorpid Leggings240, 260, 270, 2809 Rugged Leather, 4 Heavy Scorpid Scale, 1 Rune Thread
Might of the Timbermaw265, 285, 295, 30530 Rugged Leather, 2 Powerful Mojo, 4 Living Essence, 2 Cured Rugged Hide, 2 Rune Thread
Core Armor Kit300, 320, 330, 3403 Core Leather, 2 Rune Thread

A worked leatherworking route

Starting at skill 1, the default target is 75. The available route reaches 75 using ~104 (82 to 125) crafts estimated. That covers 74 skill points.

SkillCraftCraft count
1 to 30Light Armor Kit29
30 to 55Light Armor Kit~52 (31 to 72) est.
55 to 58Handstitched Leather Boots~7 (3 to 13) est.
58 to 75Fine Leather Gloves17

For this route, Light Leather requires ~162 (137 to 185) estimated; Coarse Thread requires ~41 (37 to 47) estimated; Cured Light Hide requires 17. Repeated ingredients are combined across steps. Crafted intermediate materials remain separate shopping entries, so subtract any that you make along the way.

Which leatherworking recipe uses fewer materials?

At skill 1, Light Armor Kit consumes 1 reagent units per craft, compared with 3 for Handstitched Leather Boots. Each item counts as one unit, regardless of its gold price. The route minimizes expected units over the entire skill range, including extra attempts after recipes turn yellow.

Rugged Leather Pants can be learned with Pattern: Rugged Leather Pants. Check recipe access, quests and specializations before shopping. Exclude recipes you cannot learn or whose materials cost too much on your realm. Lock a known recipe to give it priority whenever it can grant skill; overlapping locks use the lower expected reagent total.

How estimated leatherworking craft counts work

Handstitched Leather Boots has a yellow boundary of 40 and a gray boundary of 70. Its estimated skill gain chance at skill 55 is (70 minus 55) divided by (70 minus 40). Expected crafts equal one divided by that chance. For skill 55 to 56, this gives ~2 (1 to 6) crafts est.

The Handstitched Leather Boots range covers at least 80% of outcomes under this estimated chance model, using the variance of independent attempts. It describes crafting luck under that model, rather than a guarantee about your game. For the longer route to 75, the planner recalculates chance after every skill gain. Update your current skill as you craft, and train the next profession rank before your current rank limit.

What differs in other versions?

VersionSkill capRecipesRecipes absent here
Forever300447None
Classic30014810
TBC375276128

Forever uses build 1.60.1.70707 for leatherworking. Classic adds recipes such as Dreamscale Breastplate and Spitfire Bracers. TBC adds recipes such as Handstitched Leather Pants and Embossed Leather Vest.