Recipes and shopping list

Classic blacksmithing leveling planner

Build a crafting route for your skill range and combine its materials into one shopping list.

Skill up to 300124 recipesData updated 3 Nov 2026Build 1.15.9.70576
~134 (97 to 170) crafts estimated to reach blacksmithing 75.

1Your skill

2Recipe choices

orange at skill 1

Locked recipes take priority while they can grant skill.

~134 (97 to 170) crafts estimated to reach blacksmithing 75.

Your crafting route

175 / 300
  1. Skill 1 to 15

    Orange 1, yellow 15, green 35, gray 55

    14 crafts

    Makes 1 per craft

    • 1 per craft

    Learning location not recorded

  2. Skill 15 to 51

    Orange 1, yellow 15, green 35, gray 55

    ~88 (54 to 122) crafts est.

    Makes 1 per craft

    • 1 per craft

    Learning location not recorded

  3. Skill 51 to 53

    Orange 1, yellow 20, green 40, gray 60

    ~10 (2 to 23) crafts est.

    Makes 1 per craft

    • 2 per craft

    Learning location not recorded

  4. Skill 53 to 60

    Orange 35, yellow 75, green 95, gray 115

    7 crafts

    Makes 1 per craft

    • 8 per craft
    • 1 per craft
    • 2 per craft

    Learn with

  5. Skill 60 to 75

    Orange 60, yellow 100, green 120, gray 140

    15 crafts

    Makes 1 per craft

    • 8 per craft
    • 1 per craft
    • 1 per craft

    Learn with

Crafts
~134 (97 to 170) est.
Skill gained
74
Materials to buy
5 types

Shopping list

  • ~102 (68 to 136) est.
  • ~195 (180 to 222) est.
  • 22
  • 14
  • 15

Same profession in other versions

Forever blacksmithing

Skill 1 to 75: ~115 (92 to 137) crafts est.

TBC blacksmithing

Skill 1 to 75: ~104 (84 to 124) crafts est.

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How to level blacksmithing in Classic

Classic Era has 124 crafting recipes here for blacksmithing, with a maximum skill of 300. 120 recipes have a matching recipe item. 50 require skill 300 or higher, so they do not help you reach that cap.

192 additional blacksmithing recipes are left out because their learning requirement or availability is not established for Classic. A missing crafting route does not mean you cannot train further in the game.

The starting route uses Rough Sharpening Stone, consuming 1 Rough Stone per craft. The shopping list counts each ingredient consumed. If you already have Rough Stone in your bags, subtract that stock before buying more.

Recipe colors and material costs

Rough Sharpening Stone requires skill 1, turns yellow at 15, green at 35 and gray at 55. Orange grants skill every craft, yellow and green grant skill less reliably, and gray grants none. The green boundary is the midpoint between yellow and gray, rounded down to a whole skill point.

RecipeRequired, yellow, green, grayMaterials per craft
Rough Sharpening Stone1, 15, 35, 551 Rough Stone
Golden Iron Destroyer170, 195, 207, 22010 Iron Bar, 4 Gold Bar, 2 Lesser Moonstone, 2 Strong Flux, 2 Heavy Leather, 2 Heavy Grinding Stone
Mithril Scale Shoulders235, 255, 265, 27514 Mithril Bar, 4 Thick Leather, 4 Citrine
Radiant Gloves285, 305, 315, 32518 Thorium Bar, 4 Heart of Fire
Runic Breastplate300, 320, 330, 34040 Thorium Bar, 2 Arcanite Bar, 1 Star Ruby
Blackfury300, 320, 330, 3405 Lava Core, 2 Fiery Core, 16 Arcanite Bar, 6 Dark Iron Bar

A worked blacksmithing route

Starting at skill 1, the default target is 75. The available route reaches 75 using ~134 (97 to 170) crafts estimated. That covers 74 skill points.

SkillCraftCraft count
1 to 15Rough Sharpening Stone14
15 to 51Rough Sharpening Stone~88 (54 to 122) est.
51 to 53Copper Bracers~10 (2 to 23) est.
53 to 60Copper Chain Vest7
60 to 75Gemmed Copper Gauntlets15

For this route, Rough Stone requires ~102 (68 to 136) estimated; Copper Bar requires ~195 (180 to 222) estimated; Malachite requires 22. Repeated ingredients are combined across steps. Crafted intermediate materials remain separate shopping entries, so subtract any that you make along the way.

Which blacksmithing recipe uses fewer materials?

At skill 1, Rough Sharpening Stone consumes 1 reagent units per craft, compared with 2 for Copper Bracers. Each item counts as one unit, regardless of its gold price. The route minimizes expected units over the entire skill range, including extra attempts after recipes turn yellow.

Copper Chain Vest can be learned with Plans: Copper Chain Vest. Check recipe access, quests and specializations before shopping. Exclude recipes you cannot learn or whose materials cost too much on your realm. Lock a known recipe to give it priority whenever it can grant skill; overlapping locks use the lower expected reagent total.

How estimated blacksmithing craft counts work

Rough Sharpening Stone has a yellow boundary of 15 and a gray boundary of 55. Its estimated skill gain chance at skill 35 is (55 minus 35) divided by (55 minus 15). Expected crafts equal one divided by that chance. For skill 35 to 36, this gives ~2 (1 to 6) crafts est.

The Rough Sharpening Stone range covers at least 80% of outcomes under this estimated chance model, using the variance of independent attempts. It describes crafting luck under that model, rather than a guarantee about your game. For the longer route to 75, the planner recalculates chance after every skill gain. Update your current skill as you craft, and train the next profession rank before your current rank limit.

What differs in other versions?

VersionSkill capRecipesRecipes absent here
Classic300124None
Forever300373260
TBC375267143

Classic uses build 1.15.9.70576 for blacksmithing. Forever adds recipes such as Copper Rod and Gemmed Copper Boots. TBC adds recipes such as Copper Mace and Copper Axe.