Hunter talent planning
Beast Mastery, Marksmanship, Survival are your three talent trees. You earn 1 point per level from level 10, up to 51 points at level 60. Split points between trees or concentrate on one tree to reach its deeper talents.
Unlocking rows and prerequisites
Each talent shows the points it needs in its own tree. An arrow marks a required talent. Its required rank must be learned first. Refunds and order changes that would break these requirements are blocked.
Your leveling order
Every click adds one rank to the order. Use Up and Down to change when you learn it. The level beside each point is the earliest level you can spend it. Copy the build link to share both your final talents and your leveling order.
Saving your build and seeing your full kit
Name a build and choose Save build to keep it in this browser. Load build restores its level, race and talent order. Copy as text gives you a short summary of your tree totals and deepest talents. The build link includes your full order.
Open Racials and class spellbook to choose a race and read its racial abilities. The spellbook shows the highest learned rank of each baseline ability at your selected level. Talent abilities stay in the trees above. Changing your race does not change your talent point budget.
Reading rank text
Focus or hover over a talent to read its current and next rank. On a phone, tap a talent to open its details, then use Learn or Unlearn. A value that cannot be displayed reliably says "value not confirmed". Shift-click learns every rank your remaining points and requirements allow.
Deadly Aspects: a worked example
Deadly Aspects in Beast Mastery has 5 ranks. Learning all of them costs 5 points, available by level 14 when you spend your first points here.
| Rank | Effect at level 60 |
|---|---|
| 1 | While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 seconds. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 seconds. |
| 2 | While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 seconds. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 seconds. |
| 3 | While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 seconds. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 seconds. |
| 4 | While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 seconds. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 seconds. |
| 5 | While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 seconds. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 seconds. |
Comparing with Classic
Enable Compare to Classic to compare each talent with the same tree position in Classic Era. A new name has a green corner marker. A matching name with different rank text or prerequisites has an orange corner marker. The tooltip explains each difference. Matching talents say same as Classic in their rank details.
Hunter trees at a glance
Beast Mastery
16 talents across 7 rows.
Final row: Bestial Wrath.
Marksmanship
17 talents across 8 rows.
Final row: Improved Serpent Sting.
Survival
19 talents across 8 rows.
Final row: Lightning Reflexes.


