Classic Era and Forever

Druid class Forever druid changes

Data updated 2 Nov 2026. Classic Era 1.15.9.70576, Forever 1.60.1.70707, TBC Anniversary 2.5.6.70577.

Counts cover abilities available for comparison.

Talents, class spells and racials: 29 new, 112 changed, 22 removed and 41 unchanged.

163 changes shown.

Talents

18 new, 31 changed, 13 removed and 3 unchanged.

Balance

5 new, 11 changed, 5 removed and 0 unchanged.

Improved WrathchangedColumn 1 to 2. ... spell by 0.1 sec and its Mana cost by 10%.BalanceTier 1

Classic Era

Improved Wrath

5 ranks, tier 1, column 1, Balance

Rank 1: Reduces the cast time of your Wrath spell by 0.1 sec.

Rank 2: Reduces the cast time of your Wrath spell by 0.2 sec.

Rank 3: Reduces the cast time of your Wrath spell by 0.3 sec.

Rank 4: Reduces the cast time of your Wrath spell by 0.4 sec.

Rank 5: Reduces the cast time of your Wrath spell by 0.5 sec.

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Forever

Improved Wrath

5 ranks, tier 1, column 2, Balance

Rank 1: Reduces the cast time of your Wrath spell by 0.1 sec and its Mana cost by 10%.

Rank 2: Reduces the cast time of your Wrath spell by 0.2 sec and its Mana cost by 20%.

Rank 3: Reduces the cast time of your Wrath spell by 0.3 sec and its Mana cost by 30%.

Rank 4: Reduces the cast time of your Wrath spell by 0.4 sec and its Mana cost by 40%.

Rank 5: Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

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Nature's GraspremovedRemoved in Forever.BalanceTier 1

Classic Era

Nature's Grasp

1 rank, tier 1, column 2, Balance

While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 seconds.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Nature's Grasp

1 rank, tier 1, column 2, Balance

While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 1). Only useable outdoors. 1 charge. Lasts 45 seconds.

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Improved Nature's GraspremovedRemoved in Forever.BalanceTier 1

Classic Era

Improved Nature's Grasp

4 ranks, tier 1, column 3, Balance

Rank 1: Increases the chance for your Nature's Grasp to entangle an enemy by 15%.

Rank 2: Increases the chance for your Nature's Grasp to entangle an enemy by 30%.

Rank 3: Increases the chance for your Nature's Grasp to entangle an enemy by 45%.

Rank 4: Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Nature's Grasp

4 ranks, tier 1, column 3, Balance

Rank 1: Increases the chance for your Nature's Grasp to entangle an enemy by 15%.

Rank 2: Increases the chance for your Nature's Grasp to entangle an enemy by 30%.

Rank 3: Increases the chance for your Nature's Grasp to entangle an enemy by 45%.

Rank 4: Increases the chance for your Nature's Grasp to entangle an enemy by 65%.

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Improved Entangling RootschangedTier 2 to 3. Gives you a 40% chance to avoid interruption caused by Increases the damage while casting done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.BalanceTier 3

Classic Era

Improved Entangling Roots

3 ranks, tier 2, column 1, Balance

Rank 1: Gives you a 40% chance to avoid interruption caused by damage while casting Entangling Roots.

Rank 2: Gives you a 70% chance to avoid interruption caused by damage while casting Entangling Roots.

Rank 3: Gives you a 100% chance to avoid interruption caused by damage while casting Entangling Roots.

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Forever

Improved Entangling Roots

3 ranks, tier 3, column 1, Balance

Rank 1: Increases the damage done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.

Rank 2: Increases the damage done by your Entangling Roots spell by 50%, and its victims can take up to 50% more damage without interrupting the effect.

Rank 3: Increases the damage done by your Entangling Roots spell by 75%, and its victims can take up to 75% more damage without interrupting the effect.

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Improved Moonfirechanged5 to 2 ranks. Increases the damage and critical strike chance of your Moonfire spell by 2% to 5%.BalanceTier 2

Classic Era

Improved Moonfire

5 ranks, tier 2, column 2, Balance

Rank 1: Increases the damage and critical strike chance of your Moonfire spell by 2%.

Rank 2: Increases the damage and critical strike chance of your Moonfire spell by 4%.

Rank 3: Increases the damage and critical strike chance of your Moonfire spell by 6%.

Rank 4: Increases the damage and critical strike chance of your Moonfire spell by 8%.

Rank 5: Increases the damage and critical strike chance of your Moonfire spell by 10%.

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Forever

Improved Moonfire

2 ranks, tier 2, column 2, Balance

Rank 1: Increases the damage and critical strike chance of your Moonfire spell by 5%.

Rank 2: Increases the damage and critical strike chance of your Moonfire spell by 10%.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Moonfire

2 ranks, tier 2, column 3, Balance

Rank 1: Increases the damage and critical strike chance of your Moonfire spell by 5%.

Rank 2: Increases the damage and critical strike chance of your Moonfire spell by 10%.

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Natural WeaponsremovedRemoved in Forever.BalanceTier 2

Classic Era

Natural Weapons

5 ranks, tier 2, column 3, Balance

Rank 1: Increases the damage you deal with physical attacks in all forms by 2%.

Rank 2: Increases the damage you deal with physical attacks in all forms by 4%.

Rank 3: Increases the damage you deal with physical attacks in all forms by 6%.

Rank 4: Increases the damage you deal with physical attacks in all forms by 8%.

Rank 5: Increases the damage you deal with physical attacks in all forms by 10%.

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Forever

Not present.

Improved ThornsremovedRemoved in Forever.BalanceTier 3

Classic Era

Improved Thorns

3 ranks, tier 3, column 1, Balance

Rank 1: Increases damage caused by your Thorns spell by 25%.

Rank 2: Increases damage caused by your Thorns spell by 50%.

Rank 3: Increases damage caused by your Thorns spell by 75%.

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Forever

Not present.

Omen of ClarityremovedRemoved in Forever.BalanceTier 3

Classic Era

Omen of Clarity

1 rank, tier 3, column 3, Balance

Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 10 minutes.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Omen of Clarity

1 rank, tier 3, column 3, Restoration

Imbues the Druid with natural energy. Each of the Druid's melee attacks has a chance of causing the caster to enter a Clearcasting state. The Clearcasting state reduces the Mana, Rage or Energy cost of your next damage or healing spell or offensive ability by 100%. Lasts 30 minutes.

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Nature's ReachchangedTier 3 to 2. ... the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane offensive Balance spells by 10% and improves your chance to hit by 2%.BalanceTier 2

Classic Era

Nature's Reach

2 ranks, tier 3, column 4, Balance

Rank 1: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 10%.

Rank 2: Increases the range of your Wrath, Entangling Roots, Faerie Fire, Moonfire, Starfire, and Hurricane spells by 20%.

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Forever

Nature's Reach

2 ranks, tier 2, column 4, Balance

Rank 1: Increases the range of your offensive Balance spells by 10% and improves your chance to hit by 2%.

Rank 2: Increases the range of your offensive Balance spells by 20% and improves your chance to hit by 4%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Nature's Reach

2 ranks, tier 3, column 4, Balance

Rank 1: Increases the range of your Balance spells and Faerie Fire (Feral) ability by 10%.

Rank 2: Increases the range of your Balance spells and Faerie Fire (Feral) ability by 20%.

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Vengeancechanged... damage bonus of your Starfire, Moonfire, Arcane and Wrath Nature spells by 20%.BalanceTier 4

Classic Era

Vengeance

5 ranks, tier 4, column 2, Balance

Rank 1: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.

Rank 2: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 40%.

Rank 3: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 60%.

Rank 4: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 80%.

Rank 5: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.

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Forever

Vengeance

5 ranks, tier 4, column 2, Balance

Rank 1: Increases the critical strike damage bonus of your Arcane and Nature spells by 20%.

Rank 2: Increases the critical strike damage bonus of your Arcane and Nature spells by 40%.

Rank 3: Increases the critical strike damage bonus of your Arcane and Nature spells by 60%.

Rank 4: Increases the critical strike damage bonus of your Arcane and Nature spells by 80%.

Rank 5: Increases the critical strike damage bonus of your Arcane and Nature spells by 100%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Vengeance

5 ranks, tier 4, column 2, Balance

Rank 1: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 20%.

Rank 2: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 40%.

Rank 3: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 60%.

Rank 4: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 80%.

Rank 5: Increases the critical strike damage bonus of your Starfire, Moonfire, and Wrath spells by 100%.

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Improved Starfirechanged... by 0.1 sec and Starfire has a 3% chance to stun the its target for 3 seconds.BalanceTier 4

Classic Era

Improved Starfire

5 ranks, tier 4, column 3, Balance

Rank 1: Reduces the cast time of Starfire by 0.1 sec and has a 3% chance to stun the target for 3 seconds.

Rank 2: Reduces the cast time of Starfire by 0.2 sec and has a 6% chance to stun the target for 3 seconds.

Rank 3: Reduces the cast time of Starfire by 0.3 sec and has a 9% chance to stun the target for 3 seconds.

Rank 4: Reduces the cast time of Starfire by 0.4 sec and has a 12% chance to stun the target for 3 seconds.

Rank 5: Reduces the cast time of Starfire by 0.5 sec and has a 15% chance to stun the target for 3 seconds.

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Forever

Improved Starfire

5 ranks, tier 4, column 3, Balance

Rank 1: Reduces the cast time of Starfire by 0.1 sec and Starfire has a 3% chance to stun its target for 3 seconds.

Rank 2: Reduces the cast time of Starfire by 0.2 sec and Starfire has a 6% chance to stun its target for 3 seconds.

Rank 3: Reduces the cast time of Starfire by 0.3 sec and Starfire has a 9% chance to stun its target for 3 seconds.

Rank 4: Reduces the cast time of Starfire by 0.4 sec and Starfire has a 12% chance to stun its target for 3 seconds.

Rank 5: Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 seconds.

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Nature's GracechangedAll non-periodic spell criticals grace you ... a blessing of nature, increasing your spellcasting speed and reducing the casting time of your next spell global cooldown by 0.5 10% for 3 seconds.BalanceTier 5

Classic Era

Nature's Grace

1 rank, tier 5, column 2, Balance

All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

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Forever

Nature's Grace

1 rank, tier 5, column 2, Balance

All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 seconds.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Nature's Grace

1 rank, tier 5, column 2, Balance

All spell criticals grace you with a blessing of nature, reducing the casting time of your next spell by 0.5 sec.

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MoonglowchangedTier 5 to 2. Column 3 to 1. ... Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation damaging spells by 3%. 8%.BalanceTier 2

Classic Era

Moonglow

3 ranks, tier 5, column 3, Balance

Rank 1: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.

Rank 2: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 6%.

Rank 3: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.

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Forever

Moonglow

3 ranks, tier 2, column 1, Balance

Rank 1: Reduces the Mana cost of your damaging spells by 8%.

Rank 2: Reduces the Mana cost of your damaging spells by 17%.

Rank 3: Reduces the Mana cost of your damaging spells by 25%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Moonglow

3 ranks, tier 5, column 3, Balance

Rank 1: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 3%.

Rank 2: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 6%.

Rank 3: Reduces the Mana cost of your Moonfire, Starfire, Wrath, Healing Touch, Regrowth and Rejuvenation spells by 9%.

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Moonfurychanged... damage done by your Starfire, Moonfire Arcane and Wrath Nature spells by 2%.BalanceTier 6

Classic Era

Moonfury

5 ranks, tier 6, column 2, Balance

Rank 1: Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.

Rank 2: Increases the damage done by your Starfire, Moonfire and Wrath spells by 4%.

Rank 3: Increases the damage done by your Starfire, Moonfire and Wrath spells by 6%.

Rank 4: Increases the damage done by your Starfire, Moonfire and Wrath spells by 8%.

Rank 5: Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.

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Forever

Moonfury

5 ranks, tier 6, column 2, Balance

Rank 1: Increases the damage done by your Arcane and Nature spells by 2%.

Rank 2: Increases the damage done by your Arcane and Nature spells by 4%.

Rank 3: Increases the damage done by your Arcane and Nature spells by 6%.

Rank 4: Increases the damage done by your Arcane and Nature spells by 8%.

Rank 5: Increases the damage done by your Arcane and Nature spells by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Moonfury

5 ranks, tier 6, column 2, Balance

Rank 1: Increases the damage done by your Starfire, Moonfire and Wrath spells by 2%.

Rank 2: Increases the damage done by your Starfire, Moonfire and Wrath spells by 4%.

Rank 3: Increases the damage done by your Starfire, Moonfire and Wrath spells by 6%.

Rank 4: Increases the damage done by your Starfire, Moonfire and Wrath spells by 8%.

Rank 5: Increases the damage done by your Starfire, Moonfire and Wrath spells by 10%.

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Moonkin FormchangedTransforms the Druid Shapeshift into Moonkin Form, While in this form the increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items is increased by 360%, and all party or raid members within 30 45 yards have their spell Critical Strike chance increased by 3%. Also protects the Moonkin can only cast Balance caster from Polymorph effects and prevents the use of healing spells. while shapeshifted. The act of shapeshifting ...BalanceTier 7

Classic Era

Moonkin Form

1 rank, tier 7, column 2, Balance

Transforms the Druid into Moonkin Form. While in this form the armor contribution from items is increased by 360% and all party members within 30 yards have their spell critical chance increased by 3%. The Moonkin can only cast Balance spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

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Forever

Moonkin Form

1 rank, tier 7, column 2, Balance

Shapeshift into Moonkin Form, increasing Omen of Clarity's chance to trigger by 100%, Armor contribution from items by 360%, and all party or raid members within 45 yards have their spell Critical Strike chance increased by 3%. Also protects the caster from Polymorph effects and prevents the use of healing spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

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TBC Anniversary

Moonkin Form

1 rank, tier 7, column 2, Balance

Shapeshift into Moonkin Form. While in this form the armor contribution from items is increased by 400%, attack power is increased by 150% of your level and all party members within 30 yards have their spell critical chance increased by 5%. Melee attacks in this form have a chance on hit to regenerate mana based on attack power. The Moonkin can only cast Balance and Remove Curse spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

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Insect SwarmchangedTier 3 to 4. Column 3 to 1. Restoration to Balance. ... their chance to hit with attacks by 2% and causing 66 48 Nature damage over 12 ...BalanceTier 4

Classic Era

Insect Swarm

1 rank, tier 3, column 3, Restoration

The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 66 Nature damage over 12 seconds.

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Forever

Insect Swarm

1 rank, tier 4, column 1, Balance

The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 48 Nature damage over 12 seconds.

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TBC Anniversary

Insect Swarm

1 rank, tier 3, column 3, Balance

The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 108 Nature damage over 12 seconds.

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GenesisnewIncreases the periodic damage and healing done by your spells and abilities by 1%.BalanceTier 1

Classic Era

Not present.

Forever

Genesis

5 ranks, tier 1, column 3, Balance

Rank 1: Increases the periodic damage and healing done by your spells and abilities by 1%.

Rank 2: Increases the periodic damage and healing done by your spells and abilities by 2%.

Rank 3: Increases the periodic damage and healing done by your spells and abilities by 3%.

Rank 4: Increases the periodic damage and healing done by your spells and abilities by 4%.

Rank 5: Increases the periodic damage and healing done by your spells and abilities by 5%.

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Nature's MajestynewIncreases your critical strike chance with spells and melee attacks by 2%.BalanceTier 2

Classic Era

Not present.

Forever

Nature's Majesty

2 ranks, tier 2, column 3, Balance

Rank 1: Increases your critical strike chance with spells and melee attacks by 2%.

Rank 2: Increases your critical strike chance with spells and melee attacks by 4%.

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Nature's SplendornewIncreases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.BalanceTier 3

Classic Era

Not present.

Forever

Nature's Splendor

1 rank, tier 3, column 3, Balance

Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

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OvergrowthnewIncreases the maximum number of targets you may have affected by Entangling Roots by 1.BalanceTier 5

Classic Era

Not present.

Forever

Overgrowth

2 ranks, tier 5, column 1, Balance

Rank 1: Increases the maximum number of targets you may have affected by Entangling Roots by 1.

Rank 2: Increases the maximum number of targets you may have affected by Entangling Roots by 2.

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EclipsenewYour Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 seconds.BalanceTier 5

Classic Era

Not present.

Forever

Eclipse

3 ranks, tier 5, column 3, Balance

Rank 1: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.17 sec. Stores up to 4 charges. Lasts 15 seconds.

Rank 2: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.33 sec. Stores up to 4 charges. Lasts 15 seconds.

Rank 3: Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.5 sec. Stores up to 4 charges. Lasts 15 seconds.

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Restoration

4 new, 9 changed, 3 removed and 3 unchanged.

Natural ShapeshifterchangedColumn 4 to 3. Balance to Restoration.RestorationTier 2

Classic Era

Natural Shapeshifter

3 ranks, tier 2, column 4, Balance

Rank 1: Reduces the mana cost of all shapeshifting by 10%.

Rank 2: Reduces the mana cost of all shapeshifting by 20%.

Rank 3: Reduces the mana cost of all shapeshifting by 30%.

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Forever

Natural Shapeshifter

3 ranks, tier 2, column 3, Restoration

Rank 1: Reduces the mana cost of all shapeshifting by 10%.

Rank 2: Reduces the mana cost of all shapeshifting by 20%.

Rank 3: Reduces the mana cost of all shapeshifting by 30%.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Natural Shapeshifter

3 ranks, tier 2, column 3, Restoration

Rank 1: Reduces the mana cost of all shapeshifting by 10%.

Rank 2: Reduces the mana cost of all shapeshifting by 20%.

Rank 3: Reduces the mana cost of all shapeshifting by 30%.

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Improved Mark of the WildremovedRemoved in Forever.RestorationTier 1

Classic Era

Improved Mark of the Wild

5 ranks, tier 1, column 2, Restoration

Rank 1: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.

Rank 2: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 14%.

Rank 3: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 21%.

Rank 4: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 28%.

Rank 5: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Mark of the Wild

5 ranks, tier 1, column 2, Restoration

Rank 1: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 7%.

Rank 2: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 14%.

Rank 3: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 21%.

Rank 4: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 28%.

Rank 5: Increases the effects of your Mark of the Wild and Gift of the Wild spells by 35%.

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FurorchangedGives you a 20% chance to gain 10 Rage when you shapeshift shapeshifting into Bear and Form or Dire Bear Form. or 40 Shapeshifting into Cat Form restores 20% of the Energy when you shapeshift into had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.RestorationTier 1

Classic Era

Furor

5 ranks, tier 1, column 3, Restoration

Rank 1: Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 2: Gives you 40% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 3: Gives you 60% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 4: Gives you 80% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 5: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

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Forever

Furor

5 ranks, tier 1, column 3, Restoration

Rank 1: Gives you a 20% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 20% of the Energy you had when last in Cat Form, plus 2 Energy per second spent outside Bear Form or Dire Bear Form, up to 20 Energy.

Rank 2: Gives you a 40% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 40% of the Energy you had when last in Cat Form, plus 4 Energy per second spent outside Bear Form or Dire Bear Form, up to 40 Energy.

Rank 3: Gives you a 60% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 60% of the Energy you had when last in Cat Form, plus 6 Energy per second spent outside Bear Form or Dire Bear Form, up to 60 Energy.

Rank 4: Gives you a 80% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 80% of the Energy you had when last in Cat Form, plus 8 Energy per second spent outside Bear Form or Dire Bear Form, up to 80 Energy.

Rank 5: Gives you a 100% chance to gain 10 Rage when shapeshifting into Bear Form or Dire Bear Form. Shapeshifting into Cat Form restores 100% of the Energy you had when last in Cat Form, plus 10 Energy per second spent outside Bear Form or Dire Bear Form, up to 100 Energy.

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TBC Anniversary

Furor

5 ranks, tier 1, column 3, Restoration

Rank 1: Gives you 20% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 2: Gives you 40% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 3: Gives you 60% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 4: Gives you 80% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

Rank 5: Gives you 100% chance to gain 10 Rage when you shapeshift into Bear and Dire Bear Form or 40 Energy when you shapeshift into Cat Form.

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Improved Healing TouchremovedRemoved in Forever.RestorationTier 2

Classic Era

Improved Healing Touch

5 ranks, tier 2, column 1, Restoration

Rank 1: Reduces the cast time of your Healing Touch spell by 0.1 sec.

Rank 2: Reduces the cast time of your Healing Touch spell by 0.2 sec.

Rank 3: Reduces the cast time of your Healing Touch spell by 0.3 sec.

Rank 4: Reduces the cast time of your Healing Touch spell by 0.4 sec.

Rank 5: Reduces the cast time of your Healing Touch spell by 0.5 sec.

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Forever

Not present.

Nature's FocuschangedTier 2 to 1. Gives you your Arcane and Nature spells a 14% chance to avoid interruption caused by damage while not lose casting the Healing Touch, Regrowth and Tranquility spells. time when you take damage.RestorationTier 1

Classic Era

Nature's Focus

5 ranks, tier 2, column 2, Restoration

Rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 2: Gives you a 28% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 3: Gives you a 42% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 4: Gives you a 56% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

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Forever

Nature's Focus

5 ranks, tier 1, column 2, Restoration

Rank 1: Gives your Arcane and Nature spells a 14% chance to not lose casting time when you take damage.

Rank 2: Gives your Arcane and Nature spells a 28% chance to not lose casting time when you take damage.

Rank 3: Gives your Arcane and Nature spells a 42% chance to not lose casting time when you take damage.

Rank 4: Gives your Arcane and Nature spells a 56% chance to not lose casting time when you take damage.

Rank 5: Gives your Arcane and Nature spells a 70% chance to not lose casting time when you take damage.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Nature's Focus

5 ranks, tier 2, column 2, Restoration

Rank 1: Gives you a 14% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 2: Gives you a 28% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 3: Gives you a 42% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 4: Gives you a 56% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

Rank 5: Gives you a 70% chance to avoid interruption caused by damage while casting the Healing Touch, Regrowth and Tranquility spells.

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Improved EnrageremovedRemoved in Forever.RestorationTier 2

Classic Era

Improved Enrage

2 ranks, tier 2, column 3, Restoration

Rank 1: The Enrage ability now instantly generates 5 Rage.

Rank 2: The Enrage ability now instantly generates 10 Rage.

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Forever

Not present.

ReflectionchangedAllows 5% to 17% of your Mana regeneration to continue while casting.RestorationTier 3

Classic Era

Reflection

3 ranks, tier 3, column 2, Restoration

Rank 1: Allows 5% of your Mana regeneration to continue while casting.

Rank 2: Allows 10% of your Mana regeneration to continue while casting.

Rank 3: Allows 15% of your Mana regeneration to continue while casting.

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Forever

Reflection

3 ranks, tier 3, column 2, Restoration

Rank 1: Allows 17% of your Mana regeneration to continue while casting.

Rank 2: Allows 33% of your Mana regeneration to continue while casting.

Rank 3: Allows 50% of your Mana regeneration to continue while casting.

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Subtletychanged5 to 3 ranks. Tier 3 to 2. Column 4 to 2. ... threat generated by your Healing Nature and Arcane spells by 4%. 10%.RestorationTier 2

Classic Era

Subtlety

5 ranks, tier 3, column 4, Restoration

Rank 1: Reduces the threat generated by your Healing spells by 4%.

Rank 2: Reduces the threat generated by your Healing spells by 8%.

Rank 3: Reduces the threat generated by your Healing spells by 12%.

Rank 4: Reduces the threat generated by your Healing spells by 16%.

Rank 5: Reduces the threat generated by your Healing spells by 20%.

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Forever

Subtlety

3 ranks, tier 2, column 2, Restoration

Rank 1: Reduces the threat generated by your Nature and Arcane spells by 10%.

Rank 2: Reduces the threat generated by your Nature and Arcane spells by 20%.

Rank 3: Reduces the threat generated by your Nature and Arcane spells by 30%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Subtlety

5 ranks, tier 3, column 2, Restoration

Rank 1: Reduces the threat generated by your spells by 4% and reduces the chance your spells will be dispelled by 6%.

Rank 2: Reduces the threat generated by your spells by 8% and reduces the chance your spells will be dispelled by 12%.

Rank 3: Reduces the threat generated by your spells by 12% and reduces the chance your spells will be dispelled by 18%.

Rank 4: Reduces the threat generated by your spells by 16% and reduces the chance your spells will be dispelled by 24%.

Rank 5: Reduces the threat generated by your spells by 20% and reduces the chance your spells will be dispelled by 30%.

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Improved RejuvenationchangedColumn 4 to 3.RestorationTier 4

Classic Era

Improved Rejuvenation

3 ranks, tier 4, column 4, Restoration

Rank 1: Increases the effect of your Rejuvenation spell by 5%.

Rank 2: Increases the effect of your Rejuvenation spell by 10%.

Rank 3: Increases the effect of your Rejuvenation spell by 15%.

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Forever

Improved Rejuvenation

3 ranks, tier 4, column 3, Restoration

Rank 1: Increases the effect of your Rejuvenation spell by 5%.

Rank 2: Increases the effect of your Rejuvenation spell by 10%.

Rank 3: Increases the effect of your Rejuvenation spell by 15%.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Rejuvenation

3 ranks, tier 4, column 3, Restoration

Rank 1: Increases the effect of your Rejuvenation spell by 5%.

Rank 2: Increases the effect of your Rejuvenation spell by 10%.

Rank 3: Increases the effect of your Rejuvenation spell by 15%.

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Gift of NaturechangedTier 5 to 3. ... the effect of all your healing spells by 2%.RestorationTier 3

Classic Era

Gift of Nature

5 ranks, tier 5, column 3, Restoration

Rank 1: Increases the effect of all healing spells by 2%.

Rank 2: Increases the effect of all healing spells by 4%.

Rank 3: Increases the effect of all healing spells by 6%.

Rank 4: Increases the effect of all healing spells by 8%.

Rank 5: Increases the effect of all healing spells by 10%.

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Forever

Gift of Nature

5 ranks, tier 3, column 3, Restoration

Rank 1: Increases the effect of all your healing spells by 2%.

Rank 2: Increases the effect of all your healing spells by 4%.

Rank 3: Increases the effect of all your healing spells by 6%.

Rank 4: Increases the effect of all your healing spells by 8%.

Rank 5: Increases the effect of all your healing spells by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Gift of Nature

5 ranks, tier 5, column 2, Restoration

Rank 1: Increases the effect of all healing spells by 2%.

Rank 2: Increases the effect of all healing spells by 4%.

Rank 3: Increases the effect of all healing spells by 6%.

Rank 4: Increases the effect of all healing spells by 8%.

Rank 5: Increases the effect of all healing spells by 10%.

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Improved Tranquilitychanged... by Tranquility by 50% and its cooldown by 30%.RestorationTier 5

Classic Era

Improved Tranquility

2 ranks, tier 5, column 4, Restoration

Rank 1: Reduces threat caused by Tranquility by 50%.

Rank 2: Reduces threat caused by Tranquility by 100%.

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Forever

Improved Tranquility

2 ranks, tier 5, column 4, Restoration

Rank 1: Reduces threat caused by Tranquility by 50% and its cooldown by 30%.

Rank 2: Reduces threat caused by Tranquility by 100% and its cooldown by 60%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Tranquility

2 ranks, tier 5, column 4, Restoration

Rank 1: Reduces threat caused by Tranquility by 50%.

Rank 2: Reduces threat caused by Tranquility by 100%.

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SwiftmendchangedTier 7 to 4. Column 2 to 4. Consumes Instantly heals a target with an active Rejuvenation or Regrowth effect on a friendly target to instantly heal them for an amount equal to 12 sec. the full duration of Rejuvenation or 18 sec. the periodic effect of Regrowth. one of those spells.RestorationTier 4

Classic Era

Swiftmend

1 rank, tier 7, column 2, Restoration

Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.

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Forever

Swiftmend

1 rank, tier 4, column 4, Restoration

Instantly heals a target with an active Rejuvenation or Regrowth effect for an amount equal to the full duration of the periodic effect of one of those spells.

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TBC Anniversary

Swiftmend

1 rank, tier 7, column 2, Restoration

Consumes a Rejuvenation or Regrowth effect on a friendly target to instantly heal them an amount equal to 12 sec. of Rejuvenation or 18 sec. of Regrowth.

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NaturalistnewReduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.RestorationTier 2

Classic Era

Not present.

Forever

Naturalist

5 ranks, tier 2, column 1, Restoration

Rank 1: Reduces the cast time of your Healing Touch spell by 0.1 sec and increases all damage you deal by 1%.

Rank 2: Reduces the cast time of your Healing Touch spell by 0.2 sec and increases all damage you deal by 2%.

Rank 3: Reduces the cast time of your Healing Touch spell by 0.3 sec and increases all damage you deal by 3%.

Rank 4: Reduces the cast time of your Healing Touch spell by 0.4 sec and increases all damage you deal by 4%.

Rank 5: Reduces the cast time of your Healing Touch spell by 0.5 sec and increases all damage you deal by 5%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Naturalist

5 ranks, tier 2, column 1, Restoration

Rank 1: Reduces the cast time of your Healing Touch spell by 0.1 sec and increases the damage you deal with physical attacks in all forms by 2%.

Rank 2: Reduces the cast time of your Healing Touch spell by 0.2 sec and increases the damage you deal with physical attacks in all forms by 4%.

Rank 3: Reduces the cast time of your Healing Touch spell by 0.3 sec and increases the damage you deal with physical attacks in all forms by 6%.

Rank 4: Reduces the cast time of your Healing Touch spell by 0.4 sec and increases the damage you deal with physical attacks in all forms by 8%.

Rank 5: Reduces the cast time of your Healing Touch spell by 0.5 sec and increases the damage you deal with physical attacks in all forms by 10%.

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Gift of the EarthmothernewReduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.RestorationTier 3

Classic Era

Not present.

Forever

Gift of the Earthmother

1 rank, tier 3, column 4, Restoration

Reduces the global cooldown by 0.5 seconds on your Rejuvenation, Swiftmend, and Wild Growth spells.

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Living SpiritnewIncreases your Spirit by 5%.RestorationTier 5

Classic Era

Not present.

Forever

Living Spirit

3 ranks, tier 5, column 2, Restoration

Rank 1: Increases your Spirit by 5%.

Rank 2: Increases your Spirit by 10%.

Rank 3: Increases your Spirit by 15%.

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TBC Anniversary

Living Spirit

3 ranks, tier 7, column 1, Restoration

Rank 1: Increases your total Spirit by 5%.

Rank 2: Increases your total Spirit by 10%.

Rank 3: Increases your total Spirit by 15%.

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Wild GrowthnewHeals the target and their party for 336 over 7 seconds. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.RestorationTier 7

Classic Era

Not present.

Forever

Wild Growth

1 rank, tier 7, column 2, Restoration

Heals the target and their party for 336 over 7 seconds. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

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Feral Combat

9 new, 11 changed, 5 removed and 0 unchanged.

Ferocitychanged... cost of your Maul, Primal Bite, Swipe, Claw, and Rake ...Feral CombatTier 1

Classic Era

Ferocity

5 ranks, tier 1, column 2, Feral Combat

Rank 1: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

Rank 2: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 2 Rage or Energy.

Rank 3: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 3 Rage or Energy.

Rank 4: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 4 Rage or Energy.

Rank 5: Reduces the cost of your Maul, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

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Forever

Ferocity

5 ranks, tier 1, column 2, Feral Combat

Rank 1: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 1 Rage or Energy.

Rank 2: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 2 Rage or Energy.

Rank 3: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 3 Rage or Energy.

Rank 4: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 4 Rage or Energy.

Rank 5: Reduces the cost of your Maul, Primal Bite, Swipe, Claw, and Rake abilities by 5 Rage or Energy.

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TBC Anniversary

Ferocity

5 ranks, tier 1, column 2, Feral Combat

Rank 1: Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 1 Rage or Energy.

Rank 2: Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 2 Rage or Energy.

Rank 3: Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 3 Rage or Energy.

Rank 4: Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 4 Rage or Energy.

Rank 5: Reduces the cost of your Maul, Swipe, Claw, Rake and Mangle abilities by 5 Rage or Energy.

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Feral AggressionremovedRemoved in Forever.Feral CombatTier 1

Classic Era

Feral Aggression

5 ranks, tier 1, column 3, Feral Combat

Rank 1: Increases the Attack Power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.

Rank 2: Increases the Attack Power reduction of your Demoralizing Roar by 16% and the damage caused by your Ferocious Bite by 6%.

Rank 3: Increases the Attack Power reduction of your Demoralizing Roar by 24% and the damage caused by your Ferocious Bite by 9%.

Rank 4: Increases the Attack Power reduction of your Demoralizing Roar by 32% and the damage caused by your Ferocious Bite by 12%.

Rank 5: Increases the Attack Power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Feral Aggression

5 ranks, tier 1, column 3, Feral Combat

Rank 1: Increases the attack power reduction of your Demoralizing Roar by 8% and the damage caused by your Ferocious Bite by 3%.

Rank 2: Increases the attack power reduction of your Demoralizing Roar by 16% and the damage caused by your Ferocious Bite by 6%.

Rank 3: Increases the attack power reduction of your Demoralizing Roar by 24% and the damage caused by your Ferocious Bite by 9%.

Rank 4: Increases the attack power reduction of your Demoralizing Roar by 32% and the damage caused by your Ferocious Bite by 12%.

Rank 5: Increases the attack power reduction of your Demoralizing Roar by 40% and the damage caused by your Ferocious Bite by 15%.

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Feral Instinctchanged5 to 3 ranks. Column 1 to 2. Increases threat caused in Bear and Dire Bear Form damage done by 3% your Swipe ability by 10% and reduces the chance ... detect you while Prowling as if you were 1 level higher.Feral CombatTier 2

Classic Era

Feral Instinct

5 ranks, tier 2, column 1, Feral Combat

Rank 1: Increases threat caused in Bear and Dire Bear Form by 3% and reduces the chance enemies have to detect you while Prowling.

Rank 2: Increases threat caused in Bear and Dire Bear Form by 6% and reduces the chance enemies have to detect you while Prowling.

Rank 3: Increases threat caused in Bear and Dire Bear Form by 9% and reduces the chance enemies have to detect you while Prowling.

Rank 4: Increases threat caused in Bear and Dire Bear Form by 12% and reduces the chance enemies have to detect you while Prowling.

Rank 5: Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.

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Forever

Feral Instinct

3 ranks, tier 2, column 2, Feral Combat

Rank 1: Increases damage done by your Swipe ability by 10% and reduces the chance enemies have to detect you while Prowling as if you were 1 level higher.

Rank 2: Increases damage done by your Swipe ability by 20% and reduces the chance enemies have to detect you while Prowling as if you were 2 levels higher.

Rank 3: Increases damage done by your Swipe ability by 30% and reduces the chance enemies have to detect you while Prowling as if you were 3 levels higher.

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TBC Anniversary

Feral Instinct

3 ranks, tier 2, column 1, Feral Combat

Rank 1: Increases threat caused in Bear and Dire Bear Form by 5% and reduces the chance enemies have to detect you while Prowling.

Rank 2: Increases threat caused in Bear and Dire Bear Form by 10% and reduces the chance enemies have to detect you while Prowling.

Rank 3: Increases threat caused in Bear and Dire Bear Form by 15% and reduces the chance enemies have to detect you while Prowling.

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Brutal ImpactchangedColumn 2 to 3. ... abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.Feral CombatTier 2

Classic Era

Brutal Impact

2 ranks, tier 2, column 2, Feral Combat

Rank 1: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.

Rank 2: Increases the stun duration of your Bash and Pounce abilities by 1 sec.

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Forever

Brutal Impact

2 ranks, tier 2, column 3, Feral Combat

Rank 1: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec and reduces the cooldown of Bash by 15 sec.

Rank 2: Increases the stun duration of your Bash and Pounce abilities by 1 sec and reduces the cooldown of Bash by 30 sec.

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TBC Anniversary

Brutal Impact

2 ranks, tier 2, column 2, Feral Combat

Rank 1: Increases the stun duration of your Bash and Pounce abilities by 0.5 sec.

Rank 2: Increases the stun duration of your Bash and Pounce abilities by 1 sec.

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Thick Hidechanged5 to 3 ranks. Column 3 to 4. Increases your While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 178 additional base Armor contribution from items per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by 2%. multipliers from those forms.Feral CombatTier 2

Classic Era

Thick Hide

5 ranks, tier 2, column 3, Feral Combat

Rank 1: Increases your Armor contribution from items by 2%.

Rank 2: Increases your Armor contribution from items by 4%.

Rank 3: Increases your Armor contribution from items by 6%.

Rank 4: Increases your Armor contribution from items by 8%.

Rank 5: Increases your Armor contribution from items by 10%.

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Forever

Thick Hide

3 ranks, tier 2, column 4, Feral Combat

Rank 1: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 178 additional base Armor per level and another 0.67 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

Rank 2: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 179 additional base Armor per level and another 1.33 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

Rank 3: While in Bear Form, Cat Form, Dire Bear Form, or Moonkin Form, you gain 180 additional base Armor per level and another 2 base Armor for each point of defense skill beyond five times your level. This amount can be further increased by multipliers from those forms.

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TBC Anniversary

Thick Hide

3 ranks, tier 2, column 3, Feral Combat

Rank 1: Increases your Armor contribution from items by 4%.

Rank 2: Increases your Armor contribution from items by 7%.

Rank 3: Increases your Armor contribution from items by 10%.

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Feline SwiftnessremovedRemoved in Forever.Feral CombatTier 3

Classic Era

Feline Swiftness

2 ranks, tier 3, column 1, Feral Combat

Rank 1: Increases your movement speed by 16% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 2%.

Rank 2: Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form by 4%.

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Forever

Not present.

Feral ChargechangedColumn 2 to 3. Causes you to Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell being cast they are casting for 4 seconds. Leap behind an enemy.Feral CombatTier 3

Classic Era

Feral Charge

1 rank, tier 3, column 2, Feral Combat

Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 seconds.

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Forever

Feral Charge

1 rank, tier 3, column 3, Feral Combat

Requires Bear Form, Dire Bear Form Charge an enemy, immobilizing them and interrupting any spell they are casting for 4 seconds. Leap behind an enemy.

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TBC Anniversary

Feral Charge

1 rank, tier 3, column 2, Feral Combat

Causes you to charge an enemy, immobilizing and interrupting any spell being cast for 4 seconds.

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Sharpened Clawschanged3 to 2 ranks. Column 3 to 4. ... chance while in Bear Form, Dire Bear Form, or Cat Form by 2%. 3%.Feral CombatTier 3

Classic Era

Sharpened Claws

3 ranks, tier 3, column 3, Feral Combat

Rank 1: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.

Rank 2: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 4%.

Rank 3: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.

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Forever

Sharpened Claws

2 ranks, tier 3, column 4, Feral Combat

Rank 1: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 3%.

Rank 2: Increases your critical strike chance while in Bear Form, Dire Bear Form, or Cat Form by 6%.

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TBC Anniversary

Sharpened Claws

3 ranks, tier 3, column 3, Feral Combat

Rank 1: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 2%.

Rank 2: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 4%.

Rank 3: Increases your critical strike chance while in Bear, Dire Bear or Cat Form by 6%.

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Improved ShredremovedRemoved in Forever.Feral CombatTier 4

Classic Era

Improved Shred

2 ranks, tier 4, column 1, Feral Combat

Rank 1: Reduces the Energy cost of your Shred ability by 6.

Rank 2: Reduces the Energy cost of your Shred ability by 12.

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Forever

Not present.

Predatory StrikeschangedColumn 2 to 3. ... Attack Power in Cat Form, Bear Form, and Dire Bear Forms Form by 50% of your ...Feral CombatTier 4

Classic Era

Predatory Strikes

3 ranks, tier 4, column 2, Feral Combat

Rank 1: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 50% of your level.

Rank 2: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 100% of your level.

Rank 3: Increases your melee attack power in Cat, Bear and Dire Bear Forms by 150% of your level.

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Forever

Predatory Strikes

3 ranks, tier 4, column 3, Feral Combat

Rank 1: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 50% of your level.

Rank 2: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 100% of your level.

Rank 3: Increases your melee Attack Power in Cat Form, Bear Form, and Dire Bear Form by 150% of your level.

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TBC Anniversary

Predatory Strikes

3 ranks, tier 4, column 2, Feral Combat

Rank 1: Increases your melee attack power in Cat, Bear, Dire Bear and Moonkin Forms by 50% of your level.

Rank 2: Increases your melee attack power in Cat, Bear, Dire Bear and Moonkin Forms by 100% of your level.

Rank 3: Increases your melee attack power in Cat, Bear, Dire Bear and Moonkin Forms by 150% of your level.

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Blood FrenzychangedColumn 3 to 4. Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that add generate Combo Points have a ...Feral CombatTier 4

Classic Era

Blood Frenzy

2 ranks, tier 4, column 3, Feral Combat

Rank 1: Your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.

Rank 2: Your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.

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Forever

Blood Frenzy

2 ranks, tier 4, column 4, Feral Combat

Rank 1: Gives you a 50% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 50% chance to add an additional Combo Point.

Rank 2: Gives you a 100% chance to gain an additional 5 Rage any time you get a critical strike while in Bear Form or Dire Bear Form. In addition, your non-periodic critical strikes from Cat Form abilities that generate Combo Points have a 100% chance to add an additional Combo Point.

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Primal FuryremovedRemoved in Forever.Feral CombatTier 4

Classic Era

Primal Fury

2 ranks, tier 4, column 4, Feral Combat

Rank 1: Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

Rank 2: Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Primal Fury

2 ranks, tier 4, column 3, Feral Combat

Rank 1: Gives you a 50% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your critical strikes from Cat Form abilities that add combo points have a 50% chance to add an additional combo point.

Rank 2: Gives you a 100% chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your critical strikes from Cat Form abilities that add combo points have a 100% chance to add an additional combo point.

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Savage FurychangedTier 5 to 3. Column 1 to 2. ... by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%. 5%.Feral CombatTier 3

Classic Era

Savage Fury

2 ranks, tier 5, column 1, Feral Combat

Rank 1: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 10%.

Rank 2: Increases the damage caused by your Claw, Rake, Maul and Swipe abilities by 20%.

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Forever

Savage Fury

2 ranks, tier 3, column 2, Feral Combat

Rank 1: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 5%.

Rank 2: Increases the damage caused by your Claw, Rake, Shred, Maul, and Swipe abilities by 10%.

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TBC Anniversary

Savage Fury

2 ranks, tier 5, column 1, Feral Combat

Rank 1: Increases the damage caused by your Claw, Rake, and Mangle (Cat) abilities by 10%.

Rank 2: Increases the damage caused by your Claw, Rake, and Mangle (Cat) abilities by 20%.

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Faerie Fire (Feral)removedRemoved in Forever.Feral CombatTier 5

Classic Era

Faerie Fire (Feral)

1 rank, tier 5, column 3, Feral Combat

Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Faerie Fire (Feral)

1 rank, tier 5, column 3, Feral Combat

Decrease the armor of the target by 175 for 40 seconds. While affected, the target cannot stealth or turn invisible.

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Heart of the WildchangedTier 6 to 1. Column 2 to 3. Increases your Intellect by 4%. 2%. In addition, while in Bear Form or Dire Bear Form ... Strength is increased by 4%. 2%.Feral CombatTier 1

Classic Era

Heart of the Wild

5 ranks, tier 6, column 2, Feral Combat

Rank 1: Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 4%.

Rank 2: Increases your Intellect by 8%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 8%.

Rank 3: Increases your Intellect by 12%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 12%.

Rank 4: Increases your Intellect by 16%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 16%.

Rank 5: Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 20%.

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Forever

Heart of the Wild

5 ranks, tier 1, column 3, Feral Combat

Rank 1: Increases your Intellect by 2%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your Strength is increased by 2%.

Rank 2: Increases your Intellect by 4%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your Strength is increased by 4%.

Rank 3: Increases your Intellect by 6%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your Strength is increased by 6%.

Rank 4: Increases your Intellect by 8%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your Strength is increased by 8%.

Rank 5: Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Heart of the Wild

5 ranks, tier 6, column 2, Feral Combat

Rank 1: Increases your Intellect by 4%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 4% and while in Cat Form your attack power is increased by 2%.

Rank 2: Increases your Intellect by 8%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 8% and while in Cat Form your attack power is increased by 4%.

Rank 3: Increases your Intellect by 12%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 12% and while in Cat Form your attack power is increased by 6%.

Rank 4: Increases your Intellect by 16%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 16% and while in Cat Form your attack power is increased by 8%.

Rank 5: Increases your Intellect by 20%. In addition, while in Bear or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your attack power is increased by 10%.

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Leader of the PackchangedTier 7 to 5. While in Cat Form, Bear Form, or Dire Bear Form, ... of the Pack increases ranged and the melee and ranged Critical Strike chance of all party or raid members within 45 yards ...Feral CombatTier 5

Classic Era

Leader of the Pack

1 rank, tier 7, column 2, Feral Combat

While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 3%.

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Forever

Leader of the Pack

1 rank, tier 5, column 2, Feral Combat

While in Cat Form, Bear Form, or Dire Bear Form, the Leader of the Pack increases the melee and ranged Critical Strike chance of all party or raid members within 45 yards by 3%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Leader of the Pack

1 rank, tier 7, column 2, Feral Combat

While in Cat, Bear or Dire Bear Form, the Leader of the Pack increases ranged and melee critical chance of all party members within 45 yards by 5%.

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Feral SwiftnessnewIncreases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.Feral CombatTier 2

Classic Era

Not present.

Forever

Feral Swiftness

2 ranks, tier 2, column 1, Feral Combat

Rank 1: Increases your movement speed while in Cat Form by 15%, and increases your chance to Dodge by 2%.

Rank 2: Increases your movement speed while in Cat Form by 30%, and increases your chance to Dodge by 4%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Feral Swiftness

2 ranks, tier 3, column 1, Feral Combat

Rank 1: Increases your movement speed by 15% while outdoors in Cat Form and increases your chance to dodge while in Cat Form, Bear Form and Dire Bear Form by 2%.

Rank 2: Increases your movement speed by 30% while outdoors in Cat Form and increases your chance to dodge while in Cat Form, Bear Form and Dire Bear Form by 4%.

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Shredding AttacksnewReduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.Feral CombatTier 3

Classic Era

Not present.

Forever

Shredding Attacks

3 ranks, tier 3, column 1, Feral Combat

Rank 1: Reduces the Energy cost of your Shred ability by 6 and reduces the Rage cost of your Lacerate ability by 1.

Rank 2: Reduces the Energy cost of your Shred ability by 12 and reduces the Rage cost of your Lacerate ability by 2.

Rank 3: Reduces the Energy cost of your Shred ability by 18 and reduces the Rage cost of your Lacerate ability by 3.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Shredding Attacks

2 ranks, tier 4, column 1, Feral Combat

Rank 1: Reduces the energy cost of your Shred ability by 9 and the rage cost of your Lacerate ability by 1.

Rank 2: Reduces the energy cost of your Shred ability by 18 and the rage cost of your Lacerate ability by 2.

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Shifting PowernewInstantly convert value not confirmed Mana into value not confirmed Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.Feral CombatTier 4

Classic Era

Not present.

Forever

Shifting Power

1 rank, tier 4, column 1, Feral Combat

Instantly convert value not confirmed Mana into value not confirmed Energy. Shifting Power's cost is reduced by effects that reduce the cost of Shapeshifting.

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Primal BitenewBite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.Feral CombatTier 4

Classic Era

Not present.

Forever

Primal Bite

1 rank, tier 4, column 2, Feral Combat

Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

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Improved Shifting PowernewReduces the cooldown of your Shifting Power spell by 4 sec.Feral CombatTier 5

Classic Era

Not present.

Forever

Improved Shifting Power

2 ranks, tier 5, column 1, Feral Combat

Rank 1: Reduces the cooldown of your Shifting Power spell by 4 sec.

Rank 2: Reduces the cooldown of your Shifting Power spell by 8 sec.

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Natural InstinctnewIncreases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.Feral CombatTier 5

Classic Era

Not present.

Forever

Natural Instinct

2 ranks, tier 5, column 4, Feral Combat

Rank 1: Increases the critical strike damage bonus of your melee abilities by 10% and increases your spell healing by 12% of your Intellect.

Rank 2: Increases the critical strike damage bonus of your melee abilities by 20% and increases your spell healing by 25% of your Intellect.

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Natural ReactionnewIncreases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.Feral CombatTier 6

Classic Era

Not present.

Forever

Natural Reaction

5 ranks, tier 6, column 1, Feral Combat

Rank 1: Increases your dodge chance by 1%, and gives you a 20% chance to gain 5 Rage each time you dodge.

Rank 2: Increases your dodge chance by 2%, and gives you a 40% chance to gain 5 Rage each time you dodge.

Rank 3: Increases your dodge chance by 3%, and gives you a 60% chance to gain 5 Rage each time you dodge.

Rank 4: Increases your dodge chance by 4%, and gives you a 80% chance to gain 5 Rage each time you dodge.

Rank 5: Increases your dodge chance by 5%, and gives you a 100% chance to gain 5 Rage each time you dodge.

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Rend and TearnewIncreases damage done by your melee abilities on Bleeding targets by 2%.Feral CombatTier 6

Classic Era

Not present.

Forever

Rend and Tear

5 ranks, tier 6, column 3, Feral Combat

Rank 1: Increases damage done by your melee abilities on Bleeding targets by 2%.

Rank 2: Increases damage done by your melee abilities on Bleeding targets by 4%.

Rank 3: Increases damage done by your melee abilities on Bleeding targets by 6%.

Rank 4: Increases damage done by your melee abilities on Bleeding targets by 8%.

Rank 5: Increases damage done by your melee abilities on Bleeding targets by 10%.

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BerserknewRequires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 seconds.Feral CombatTier 7

Classic Era

Not present.

Forever

Berserk

1 rank, tier 7, column 2, Feral Combat

Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 seconds.

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Class spells

1 new, 75 changed, 7 removed and 37 unchanged.

Cat Formchanged... into Cat Form, increasing melee Attack Power by 120 ...Class spells

Classic Era

Cat Form

1 rank

Shapeshift into cat form, increasing melee attack power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Forever

Cat Form

1 rank

Shapeshift into Cat Form, increasing Attack Power by 120 plus Agility. Also protects the caster from Polymorph effects and allows the use of various cat abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

ClawchangedClaw the enemy causing 27 additional for 110% normal damage plus 27. Awards 1 combo point.Class spells

Classic Era

Claw

5 ranks

Rank 1: Claw the enemy, causing 27 additional damage. Awards 1 combo point.

Rank 2: Claw the enemy, causing 39 additional damage. Awards 1 combo point.

Rank 3: Claw the enemy, causing 57 additional damage. Awards 1 combo point.

Rank 4: Claw the enemy, causing 88 additional damage. Awards 1 combo point.

Rank 5: Claw the enemy, causing 115 additional damage. Awards 1 combo point.

Forever

Claw

5 ranks

Rank 1: Claw the enemy for 110% normal damage plus 27. Awards 1 combo point.

Rank 2: Claw the enemy for 110% normal damage plus 39. Awards 1 combo point.

Rank 3: Claw the enemy for 110% normal damage plus 57. Awards 1 combo point.

Rank 4: Claw the enemy for 110% normal damage plus 88. Awards 1 combo point.

Rank 5: Claw the enemy for 110% normal damage plus 115. Awards 1 combo point.

Demoralizing RoarchangedThe druid roars, decreasing nearby enemies' melee attack power by 40 to 56. Lasts 30 seconds.Class spells

Classic Era

Demoralizing Roar

5 ranks

Rank 1: The druid roars, decreasing nearby enemies' melee attack power by 40. Lasts 30 seconds.

Rank 2: The druid roars, decreasing nearby enemies' melee attack power by 60. Lasts 30 seconds.

Rank 3: The druid roars, decreasing nearby enemies' melee attack power by 75. Lasts 30 seconds.

Rank 4: The druid roars, decreasing nearby enemies' melee attack power by 110. Lasts 30 seconds.

Rank 5: The druid roars, decreasing nearby enemies' melee attack power by 138. Lasts 30 seconds.

Forever

Demoralizing Roar

5 ranks

Rank 1: The druid roars, decreasing nearby enemies' melee attack power by 56. Lasts 30 seconds.

Rank 2: The druid roars, decreasing nearby enemies' melee attack power by 88. Lasts 30 seconds.

Rank 3: The druid roars, decreasing nearby enemies' melee attack power by 105. Lasts 30 seconds.

Rank 4: The druid roars, decreasing nearby enemies' melee attack power by 158. Lasts 30 seconds.

Rank 5: The druid roars, decreasing nearby enemies' melee attack power by 204.2. Lasts 30 seconds.

Tiger's Furychanged5 to 2 ranks. Requires Cat Form Increases Physical damage done by 16% 15% for 6 seconds. and instantly grants you 61 Energy.Class spells

Classic Era

Tiger's Fury

5 ranks

Rank 1: Increases damage done by 16% for 6 seconds and instantly grants you 61 Energy.

Rank 2: Increases damage done by 10 for 6 seconds.

Rank 3: Increases damage done by 20 for 6 seconds.

Rank 4: Increases damage done by 30 for 6 seconds.

Rank 5: Increases damage done by 40 for 6 seconds.

Forever

Tiger's Fury

2 ranks

Rank 1: Requires Cat Form Increases Physical damage done by 15% for 6 seconds.

Rank 2: Instantly grants you Energy.

ShredchangedShred the target, causing 225% to 155% damage plus 54 to 22 to the target. Must be behind the target. Awards 1 combo point.Class spells

Classic Era

Shred

5 ranks

Rank 1: Shred the target, causing 225% damage plus 54 to the target. Must be behind the target. Awards 1 combo point.

Rank 2: Shred the target, causing 225% damage plus 72 to the target. Must be behind the target. Awards 1 combo point.

Rank 3: Shred the target, causing 225% damage plus 99 to the target. Must be behind the target. Awards 1 combo point.

Rank 4: Shred the target, causing 225% damage plus 144 to the target. Must be behind the target. Awards 1 combo point.

Rank 5: Shred the target, causing 225% damage plus 180 to the target. Must be behind the target. Awards 1 combo point.

Forever

Shred

5 ranks

Rank 1: Shred the target, causing 155% damage plus 22 to the target. Must be behind the target. Awards 1 combo point.

Rank 2: Shred the target, causing 155% damage plus 32 to the target. Must be behind the target. Awards 1 combo point.

Rank 3: Shred the target, causing 155% damage plus 44 to the target. Must be behind the target. Awards 1 combo point.

Rank 4: Shred the target, causing 155% damage plus 64 to the target. Must be behind the target. Awards 1 combo point.

Rank 5: Shred the target, causing 155% damage plus 80 to the target. Must be behind the target. Awards 1 combo point.

RakechangedRake the target for 19 to 23 damage and an additional 39 to 48 damage over 9 seconds. Awards 1 combo point.Class spells

Classic Era

Rake

4 ranks

Rank 1: Rake the target for 19 damage and an additional 39 damage over 9 seconds. Awards 1 combo point.

Rank 2: Rake the target for 28 damage and an additional 57 damage over 9 seconds. Awards 1 combo point.

Rank 3: Rake the target for 43 damage and an additional 75 damage over 9 seconds. Awards 1 combo point.

Rank 4: Rake the target for 58 damage and an additional 96 damage over 9 seconds. Awards 1 combo point.

Forever

Rake

4 ranks

Rank 1: Rake the target for 23 damage and an additional 48 damage over 9 seconds. Awards 1 combo point.

Rank 2: Rake the target for 31 damage and an additional 63 damage over 9 seconds. Awards 1 combo point.

Rank 3: Rake the target for 45 damage and an additional 78 damage over 9 seconds. Awards 1 combo point.

Rank 4: Rake the target for 61 damage and an additional 102 damage over 9 seconds. Awards 1 combo point.

Bear FormchangedShapeshift into a Bear Form, increasing melee Attack Power by 120, ... 180%, and Health by 560. 180. Also protects the caster ...Class spells

Classic Era

Bear Form

1 rank

Shapeshift into a bear, increasing melee attack power by 120, armor contribution from items by 180%, and health by 560. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Forever

Bear Form

1 rank

Shapeshift into Bear Form, increasing Attack Power by 120, Armor contribution from items by 180%, and Health by 180. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

EnragechangedInstantly generates 10 Rage and another 20 Rage over 10 secondsvalue not confirmed seconds, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.Class spells

Classic Era

Enrage

1 rank

Generates 20 rage over 10 secondsvalue not confirmed

Forever

Enrage

1 rank

Instantly generates 10 Rage and another 20 Rage over 10 seconds, but reduces base armor by 27% in Bear Form and 16% in Dire Bear Form. The druid is considered in combat for the duration.

RipchangedFinishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 to 44 damage over 12 seconds. 2 points: 66 to 71 damage over 12 seconds. 3 points: 90 to 97 damage over 12 seconds. 4 points: 114 to 124 damage over 12 seconds. 5 points: 138 to 150 damage over 12 seconds.Class spells

Classic Era

Rip

6 ranks

Rank 1: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 42 damage over 12 seconds. 2 points: 66 damage over 12 seconds. 3 points: 90 damage over 12 seconds. 4 points: 114 damage over 12 seconds. 5 points: 138 damage over 12 seconds.

Rank 2: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 66 damage over 12 seconds. 2 points: 108 damage over 12 seconds. 3 points: 150 damage over 12 seconds. 4 points: 192 damage over 12 seconds. 5 points: 234 damage over 12 seconds.

Rank 3: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 90 damage over 12 seconds. 2 points: 144 damage over 12 seconds. 3 points: 198 damage over 12 seconds. 4 points: 252 damage over 12 seconds. 5 points: 306 damage over 12 seconds.

Rank 4: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 138 damage over 12 seconds. 2 points: 222 damage over 12 seconds. 3 points: 306 damage over 12 seconds. 4 points: 390 damage over 12 seconds. 5 points: 474 damage over 12 seconds.

Rank 5: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 192 damage over 12 seconds. 2 points: 312 damage over 12 seconds. 3 points: 432 damage over 12 seconds. 4 points: 552 damage over 12 seconds. 5 points: 672 damage over 12 seconds.

Rank 6: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 270 damage over 12 seconds. 2 points: 438 damage over 12 seconds. 3 points: 606 damage over 12 seconds. 4 points: 774 damage over 12 seconds. 5 points: 942 damage over 12 seconds.

Forever

Rip

6 ranks

Rank 1: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 44 damage over 12 seconds. 2 points: 71 damage over 12 seconds. 3 points: 97 damage over 12 seconds. 4 points: 124 damage over 12 seconds. 5 points: 150 damage over 12 seconds.

Rank 2: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 67 damage over 12 seconds. 2 points: 110 damage over 12 seconds. 3 points: 154 damage over 12 seconds. 4 points: 197 damage over 12 seconds. 5 points: 240 damage over 12 seconds.

Rank 3: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 87 damage over 12 seconds. 2 points: 138 damage over 12 seconds. 3 points: 189 damage over 12 seconds. 4 points: 240 damage over 12 seconds. 5 points: 291 damage over 12 seconds.

Rank 4: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 124 damage over 12 seconds. 2 points: 200 damage over 12 seconds. 3 points: 277 damage over 12 seconds. 4 points: 353 damage over 12 seconds. 5 points: 429 damage over 12 seconds.

Rank 5: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 175 damage over 12 seconds. 2 points: 284 damage over 12 seconds. 3 points: 394 damage over 12 seconds. 4 points: 503 damage over 12 seconds. 5 points: 612 damage over 12 seconds.

Rank 6: Finishing move that causes damage over time. Damage increases per combo point and by your Attack Power: 1 point : 243 damage over 12 seconds. 2 points: 396 damage over 12 seconds. 3 points: 549 damage over 12 seconds. 4 points: 702 damage over 12 seconds. 5 points: 855 damage over 12 seconds.

Travel FormchangedTransforms the druid Shapeshift into a Travel Form, increasing movement ...Class spells

Classic Era

Travel Form

1 rank

Transforms the druid into a travel form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Forever

Travel Form

1 rank

Shapeshift into Travel Form, increasing movement speed by 40%. Also protects the caster from Polymorph effects. Only useable outdoors. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Dire Bear FormchangedShapeshift into a Dire Bear Form, increasing melee Attack Power by 180, ...Class spells

Classic Era

Dire Bear Form

1 rank

Shapeshift into a dire bear, increasing melee attack power by 180, armor contribution from items by 360%, and health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Forever

Dire Bear Form

1 rank

Shapeshift into Dire Bear Form, increasing Attack Power by 180, Armor contribution from items by 360%, and Health by 1240. Also protects the caster from Polymorph effects and allows the use of various bear abilities. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Healing Touchchanged... a friendly target for 40 to 54. 47.2.Class spells

Classic Era

Healing Touch

11 ranks

Rank 1: Heals a friendly target for 40 to 54.

Rank 2: Heals a friendly target for 94 to 118.

Rank 3: Heals a friendly target for 204 to 252.

Rank 4: Heals a friendly target for 376 to 458.

Rank 5: Heals a friendly target for 589 to 711.

Rank 6: Heals a friendly target for 762 to 914.

Rank 7: Heals a friendly target for 958 to 1142.

Rank 8: Heals a friendly target for 1224 to 1452.

Rank 9: Heals a friendly target for 1545 to 1825.

Rank 10: Heals a friendly target for 1916 to 2256.

Rank 11: Heals a friendly target for 2267 to 2677.

Forever

Healing Touch

11 ranks

Rank 1: Heals a friendly target for 47.2.

Rank 2: Heals a friendly target for 106.5.

Rank 3: Heals a friendly target for 210.5.

Rank 4: Heals a friendly target for 375.5.

Rank 5: Heals a friendly target for 563.5.

Rank 6: Heals a friendly target for 727.

Rank 7: Heals a friendly target for 920.5.

Rank 8: Heals a friendly target for 1199.

Rank 9: Heals a friendly target for 1545.5.

Rank 10: Heals a friendly target for 1946.4.

Rank 11: Heals a friendly target for 2332.

Mark of the WildchangedIncreases the friendly target's armor by 25 to 34 for 30 to 60 minutes.Class spells

Classic Era

Mark of the Wild

7 ranks

Rank 1: Increases the friendly target's armor by 25 for 30 minutes.

Rank 2: Increases the friendly target's armor by 65 and all attributes by 2 for 30 minutes.

Rank 3: Increases the friendly target's armor by 105 and all attributes by 4 for 30 minutes.

Rank 4: Increases the friendly target's armor by 150, all attributes by 6 and all resistances by 5 for 30 minutes.

Rank 5: Increases the friendly target's armor by 195, all attributes by 8 and all resistances by 10 for 30 minutes.

Rank 6: Increases the friendly target's armor by 240, all attributes by 10 and all resistances by 15 for 30 minutes.

Rank 7: Increases the friendly target's armor by 285, all attributes by 12 and all resistances by 20 for 30 minutes.

Forever

Mark of the Wild

7 ranks

Rank 1: Increases the friendly target's armor by 34 for 60 minutes.

Rank 2: Increases the friendly target's armor by 88 and all attributes by 3 for 60 minutes.

Rank 3: Increases the friendly target's armor by 142 and all attributes by 5 for 60 minutes.

Rank 4: Increases the friendly target's armor by 203, all attributes by 8 and all resistances by 7 for 60 minutes.

Rank 5: Increases the friendly target's armor by 263, all attributes by 11 and all resistances by 14 for 60 minutes.

Rank 6: Increases the friendly target's armor by 324, all attributes by 14 and all resistances by 20 for 60 minutes.

Rank 7: Increases the friendly target's armor by 385, all attributes by 16 and all resistances by 27 for 60 minutes.

RejuvenationchangedRank 2: Heals the target for 56 to 48 over 12 seconds.Class spells

Classic Era

Rejuvenation

11 ranks

Rank 1: Heals the target for 32 over 12 seconds.

Rank 2: Heals the target for 56 over 12 seconds.

Rank 3: Heals the target for 116 over 12 seconds.

Rank 4: Heals the target for 180 over 12 seconds.

Rank 5: Heals the target for 244 over 12 seconds.

Rank 6: Heals the target for 304 over 12 seconds.

Rank 7: Heals the target for 388 over 12 seconds.

Rank 8: Heals the target for 488 over 12 seconds.

Rank 9: Heals the target for 608 over 12 seconds.

Rank 10: Heals the target for 756 over 12 seconds.

Rank 11: Heals the target for 888 over 12 seconds.

Forever

Rejuvenation

11 ranks

Rank 1: Heals the target for 32 over 12 seconds.

Rank 2: Heals the target for 48 over 12 seconds.

Rank 3: Heals the target for 92 over 12 seconds.

Rank 4: Heals the target for 128 over 12 seconds.

Rank 5: Heals the target for 168 over 12 seconds.

Rank 6: Heals the target for 204 over 12 seconds.

Rank 7: Heals the target for 284 over 12 seconds.

Rank 8: Heals the target for 376 over 12 seconds.

Rank 9: Heals the target for 496 over 12 seconds.

Rank 10: Heals the target for 644 over 12 seconds.

Rank 11: Heals the target for 776 over 12 seconds.

Regrowthchanged... a friendly target for 92 to 106 96 and another 98 91 over 21 seconds.Class spells

Classic Era

Regrowth

9 ranks

Rank 1: Heals a friendly target for 92 to 106 and another 98 over 21 seconds.

Rank 2: Heals a friendly target for 176 to 200 and another 175 over 21 seconds.

Rank 3: Heals a friendly target for 255 to 289 and another 259 over 21 seconds.

Rank 4: Heals a friendly target for 335 to 377 and another 343 over 21 seconds.

Rank 5: Heals a friendly target for 425 to 477 and another 427 over 21 seconds.

Rank 6: Heals a friendly target for 534 to 598 and another 546 over 21 seconds.

Rank 7: Heals a friendly target for 672 to 750 and another 686 over 21 seconds.

Rank 8: Heals a friendly target for 839 to 935 and another 861 over 21 seconds.

Rank 9: Heals a friendly target for 1003 to 1119 and another 1064 over 21 seconds.

Forever

Regrowth

9 ranks

Rank 1: Heals a friendly target for 96 and another 91 over 21 seconds.

Rank 2: Heals a friendly target for 176.5 and another 154 over 21 seconds.

Rank 3: Heals a friendly target for 250.5 and another 224 over 21 seconds.

Rank 4: Heals a friendly target for 329 and another 294 over 21 seconds.

Rank 5: Heals a friendly target for 414.5 and another 364 over 21 seconds.

Rank 6: Heals a friendly target for 527.5 and another 476 over 21 seconds.

Rank 7: Heals a friendly target for 671.5 and another 616 over 21 seconds.

Rank 8: Heals a friendly target for 847 and another 791 over 21 seconds.

Rank 9: Heals a friendly target for 1021 and another 994 over 21 seconds.

TranquilitychangedRegenerates all nearby group party members within 20 yards for value not confirmedClass spells

Classic Era

Tranquility

4 ranks

Rank 1: Regenerates all nearby group members for value not confirmed

Rank 2: Regenerates all nearby group members for value not confirmed

Rank 3: Regenerates all nearby group members for value not confirmed

Rank 4: Regenerates all nearby group members for value not confirmed

Forever

Tranquility

4 ranks

Rank 1: Regenerates all nearby party members within 20 yards for value not confirmed

Rank 2: Regenerates all nearby party members within 20 yards for value not confirmed

Rank 3: Regenerates all nearby party members within 20 yards for value not confirmed

Rank 4: Regenerates all nearby party members within 20 yards for value not confirmed

Thornschanged... the friendly target causing 3 value not confirmed Nature damage to attackers ...Class spells

Classic Era

Thorns

6 ranks

Rank 1: Thorns sprout from the friendly target causing 3 Nature damage to attackers when hit. Lasts 10 minutes.

Rank 2: Thorns sprout from the friendly target causing 6 Nature damage to attackers when hit. Lasts 10 minutes.

Rank 3: Thorns sprout from the friendly target causing 9 Nature damage to attackers when hit. Lasts 10 minutes.

Rank 4: Thorns sprout from the friendly target causing 12 Nature damage to attackers when hit. Lasts 10 minutes.

Rank 5: Thorns sprout from the friendly target causing 15 Nature damage to attackers when hit. Lasts 10 minutes.

Rank 6: Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 minutes.

Forever

Thorns

6 ranks

Rank 1: Thorns sprout from the friendly target causing value not confirmed Nature damage to attackers when hit. Lasts 10 minutes.

Rank 2: Thorns sprout from the friendly target causing value not confirmed Nature damage to attackers when hit. Lasts 10 minutes.

Rank 3: Thorns sprout from the friendly target causing value not confirmed Nature damage to attackers when hit. Lasts 10 minutes.

Rank 4: Thorns sprout from the friendly target causing value not confirmed Nature damage to attackers when hit. Lasts 10 minutes.

Rank 5: Thorns sprout from the friendly target causing value not confirmed Nature damage to attackers when hit. Lasts 10 minutes.

Rank 6: Thorns sprout from the friendly target causing value not confirmed Nature damage to attackers when hit. Lasts 10 minutes.

WrathchangedCauses 13 to 15 15.8 Nature damage to the ...Class spells

Classic Era

Wrath

8 ranks

Rank 1: Causes 13 to 15 Nature damage to the target.

Rank 2: Causes 28 to 32 Nature damage to the target.

Rank 3: Causes 48 to 56 Nature damage to the target.

Rank 4: Causes 69 to 79 Nature damage to the target.

Rank 5: Causes 108 to 122 Nature damage to the target.

Rank 6: Causes 148 to 166 Nature damage to the target.

Rank 7: Causes 198 to 220 Nature damage to the target.

Rank 8: Causes 248 to 276 Nature damage to the target.

Forever

Wrath

8 ranks

Rank 1: Causes 15.8 Nature damage to the target.

Rank 2: Causes 22.8 Nature damage to the target.

Rank 3: Causes 33 Nature damage to the target.

Rank 4: Causes 40.6 Nature damage to the target.

Rank 5: Causes 49.2 Nature damage to the target.

Rank 6: Causes 59.4 Nature damage to the target.

Rank 7: Causes 73.4 Nature damage to the target.

Rank 8: Causes 97 Nature damage to the target.

StarfirechangedCauses 95 to 115 87.5 Arcane damage to the ...Class spells

Classic Era

Starfire

7 ranks

Rank 1: Causes 95 to 115 Arcane damage to the target.

Rank 2: Causes 146 to 176 Arcane damage to the target.

Rank 3: Causes 212 to 252 Arcane damage to the target.

Rank 4: Causes 293 to 347 Arcane damage to the target.

Rank 5: Causes 378 to 444 Arcane damage to the target.

Rank 6: Causes 451 to 531 Arcane damage to the target.

Rank 7: Causes 496 to 584 Arcane damage to the target.

Forever

Starfire

7 ranks

Rank 1: Causes 87.5 Arcane damage to the target.

Rank 2: Causes 119 Arcane damage to the target.

Rank 3: Causes 153.6 Arcane damage to the target.

Rank 4: Causes 208.8 Arcane damage to the target.

Rank 5: Causes 279.2 Arcane damage to the target.

Rank 6: Causes 341.6 Arcane damage to the target.

Rank 7: Causes 381 Arcane damage to the target.

MoonfirechangedBurns the enemy for 9 to 11 10.5 Arcane damage and then ...Class spells

Classic Era

Moonfire

10 ranks

Rank 1: Burns the enemy for 9 to 11 Arcane damage and then an additional 12 Arcane damage over 9 seconds.

Rank 2: Burns the enemy for 17 to 21 Arcane damage and then an additional 32 Arcane damage over 12 seconds.

Rank 3: Burns the enemy for 30 to 36 Arcane damage and then an additional 52 Arcane damage over 12 seconds.

Rank 4: Burns the enemy for 46 to 54 Arcane damage and then an additional 80 Arcane damage over 12 seconds.

Rank 5: Burns the enemy for 69 to 81 Arcane damage and then an additional 124 Arcane damage over 12 seconds.

Rank 6: Burns the enemy for 91 to 107 Arcane damage and then an additional 164 Arcane damage over 12 seconds.

Rank 7: Burns the enemy for 117 to 137 Arcane damage and then an additional 212 Arcane damage over 12 seconds.

Rank 8: Burns the enemy for 143 to 167 Arcane damage and then an additional 264 Arcane damage over 12 seconds.

Rank 9: Burns the enemy for 172 to 200 Arcane damage and then an additional 320 Arcane damage over 12 seconds.

Rank 10: Burns the enemy for 195 to 227 Arcane damage and then an additional 384 Arcane damage over 12 seconds.

Forever

Moonfire

10 ranks

Rank 1: Burns the enemy for 10.5 Arcane damage and then an additional 12 Arcane damage over 9 seconds.

Rank 2: Burns the enemy for 17 Arcane damage and then an additional 24 Arcane damage over 12 seconds.

Rank 3: Burns the enemy for 27 Arcane damage and then an additional 36 Arcane damage over 12 seconds.

Rank 4: Burns the enemy for 39.5 Arcane damage and then an additional 52 Arcane damage over 12 seconds.

Rank 5: Burns the enemy for 54.5 Arcane damage and then an additional 76 Arcane damage over 12 seconds.

Rank 6: Burns the enemy for 67 Arcane damage and then an additional 92 Arcane damage over 12 seconds.

Rank 7: Burns the enemy for 81.5 Arcane damage and then an additional 124 Arcane damage over 12 seconds.

Rank 8: Burns the enemy for 104.5 Arcane damage and then an additional 156 Arcane damage over 12 seconds.

Rank 9: Burns the enemy for 121.5 Arcane damage and then an additional 196 Arcane damage over 12 seconds.

Rank 10: Burns the enemy for 139.6 Arcane damage and then an additional 240 Arcane damage over 12 seconds.

Entangling Rootschanged... may interrupt the effect. You may only useable outdoors. have 1 target Rooted at a time.Class spells

Classic Era

Entangling Roots

6 ranks

Rank 1: Roots the target in place and causes 20 Nature damage over 12 seconds. Damage caused may interrupt the effect. Only useable outdoors.

Rank 2: Roots the target in place and causes 50 Nature damage over 15 seconds. Damage caused may interrupt the effect. Only useable outdoors.

Rank 3: Roots the target in place and causes 90 Nature damage over 18 seconds. Damage caused may interrupt the effect. Only useable outdoors.

Rank 4: Roots the target in place and causes 140 Nature damage over 21 seconds. Damage caused may interrupt the effect. Only useable outdoors.

Rank 5: Roots the target in place and causes 200 Nature damage over 24 seconds. Damage caused may interrupt the effect. Only useable outdoors.

Rank 6: Roots the target in place and causes 270 Nature damage over 27 seconds. Damage caused may interrupt the effect. Only useable outdoors.

Forever

Entangling Roots

6 ranks

Rank 1: Roots the target in place and causes 20 Nature damage over 12 seconds. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Rank 2: Roots the target in place and causes 45 Nature damage over 15 seconds. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Rank 3: Roots the target in place and causes 72 Nature damage over 18 seconds. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Rank 4: Roots the target in place and causes 112 Nature damage over 21 seconds. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Rank 5: Roots the target in place and causes 168 Nature damage over 24 seconds. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Rank 6: Roots the target in place and causes 234 Nature damage over 27 seconds. Damage caused may interrupt the effect. You may only have 1 target Rooted at a time.

Remove CursechangedDispels 1 Curse or Bane from a friendly target.Class spells

Classic Era

Remove Curse

1 rank

Dispels 1 Curse from a friendly target.

Forever

Remove Curse

1 rank

Dispels 1 Curse or Bane from a friendly target.

HurricanechangedCreates a violent storm in the target area causing 71 to 69.2 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25% to 20%. Lasts 10 seconds. Druid must channel to maintain the spell.Class spells

Classic Era

Hurricane

3 ranks

Rank 1: Creates a violent storm in the target area causing 71 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.

Rank 2: Creates a violent storm in the target area causing 101 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.

Rank 3: Creates a violent storm in the target area causing 134 Nature damage to enemies every 1 sec, and increasing the time between attacks by 25%. Lasts 10 seconds. Druid must channel to maintain the spell.

Forever

Hurricane

3 ranks

Rank 1: Creates a violent storm in the target area causing 69.2 Nature damage to enemies every 1 sec, and increasing the time between attacks of enemies by 20%. Lasts 10 seconds. Druid must channel to maintain the spell.

Rank 2: Creates a violent storm in the target area causing 99.2 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 seconds. Druid must channel to maintain the spell.

Rank 3: Creates a violent storm in the target area causing 132 Nature damage to enemies every 1 sec, and increasing the time between attacks by 20%. Lasts 10 seconds. Druid must channel to maintain the spell.

Nature's GraspchangedWhile active, any time an enemy The next 1 melee attack that strikes the caster they have a 35% chance to become afflicted by will afflict the attacker with Entangling Roots (Rank 2). Only useable outdoors. 1 charge. Castable while shapeshifted. Lasts 45 seconds.Class spells

Classic Era

Nature's Grasp

5 ranks

Rank 1: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 2). Only useable outdoors. 1 charge. Lasts 45 seconds.

Rank 2: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 3). Only useable outdoors. 1 charge. Lasts 45 seconds.

Rank 3: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 4). Only useable outdoors. 1 charge. Lasts 45 seconds.

Rank 4: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 5). Only useable outdoors. 1 charge. Lasts 45 seconds.

Rank 5: While active, any time an enemy strikes the caster they have a 35% chance to become afflicted by Entangling Roots (Rank 6). Only useable outdoors. 1 charge. Lasts 45 seconds.

Forever

Nature's Grasp

5 ranks

Rank 1: The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 2). Castable while shapeshifted. Lasts 45 seconds.

Rank 2: The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 3). Castable while shapeshifted. Lasts 45 seconds.

Rank 3: The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 4). Castable while shapeshifted. Lasts 45 seconds.

Rank 4: The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 5). Castable while shapeshifted. Lasts 45 seconds.

Rank 5: The next 1 melee attack that strikes the caster will afflict the attacker with Entangling Roots (Rank 6). Castable while shapeshifted. Lasts 45 seconds.

Faerie Fire (Feral)removedRemoved in Forever.Class spells

Classic Era

Faerie Fire (Feral)

3 ranks

Rank 1: Decrease the armor of the target by 285 for 40 seconds. While affected, the target cannot stealth or turn invisible.

Rank 2: Decrease the armor of the target by 395 for 40 seconds. While affected, the target cannot stealth or turn invisible.

Rank 3: Decrease the armor of the target by 505 for 40 seconds. While affected, the target cannot stealth or turn invisible.

Forever

Not present.

RebirthchangedReturns the spirit to the body, restoring a dead target to life with 400 health and value not confirmed mana.Class spells

Classic Era

Rebirth

5 ranks

Rank 1: Returns the spirit to the body, restoring a dead target to life with 400 health and value not confirmed mana.

Rank 2: Returns the spirit to the body, restoring a dead target to life with 750 health and value not confirmed mana.

Rank 3: Returns the spirit to the body, restoring a dead target to life with 1100 health and value not confirmed mana.

Rank 4: Returns the spirit to the body, restoring a dead target to life with 1600 health and value not confirmed mana.

Rank 5: Returns the spirit to the body, restoring a dead target to life with 2200 health and value not confirmed mana.

Forever

Rebirth

5 ranks

Rank 1: Returns the spirit to the body, restoring a dead target to life with 400 health and value not confirmed mana.

Rank 2: Returns the spirit to the body, restoring a dead target to life with 750 health and value not confirmed mana.

Rank 3: Returns the spirit to the body, restoring a dead target to life with 1100 health and value not confirmed mana.

Rank 4: Returns the spirit to the body, restoring a dead target to life with 1600 health and value not confirmed mana.

Rank 5: Returns the spirit to the body, restoring a dead target to life with 2200 health and value not confirmed mana.

Gift of the Wildchanged... of the Wild to the target's all party and raid members, increasing armor by 240, 324, all attributes by 10 14 and all resistances by 15 20 for 60 minutes.Class spells

Classic Era

Gift of the Wild

2 ranks

Rank 1: Gives the Gift of the Wild to the target's party, increasing armor by 240, all attributes by 10 and all resistances by 15 for 60 minutes.

Rank 2: Gives the Gift of the Wild to the target's party, increasing armor by 285, all attributes by 12 and all resistances by 20 for 60 minutes.

Forever

Gift of the Wild

2 ranks

Rank 1: Gives the Gift of the Wild to all party and raid members, increasing armor by 324, all attributes by 14 and all resistances by 20 for 60 minutes.

Rank 2: Gives the Gift of the Wild to all party and raid members, increasing armor by 385, all attributes by 16 and all resistances by 27 for 60 minutes.

Ferocious BitechangedRank 5: Finishing move that causes damage per combo point and converts each extra point of energy into 2.700000047683716 to 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damageClass spells

Classic Era

Ferocious Bite

5 ranks

Rank 1: Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage

Rank 2: Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage

Rank 3: Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage

Rank 4: Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage

Rank 5: Finishing move that causes damage per combo point and converts each extra point of energy into 2.700000047683716 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage

Forever

Ferocious Bite

5 ranks

Rank 1: Finishing move that causes damage per combo point and converts each extra point of energy into 1 additional damage. Damage is increased by your Attack Power. 1 point : 50-66 damage 2 points: 86-102 damage 3 points: 122-138 damage 4 points: 158-174 damage 5 points: 194-210 damage

Rank 2: Finishing move that causes damage per combo point and converts each extra point of energy into 1.5 additional damage. Damage is increased by your Attack Power. 1 point : 79-103 damage 2 points: 138-162 damage 3 points: 197-221 damage 4 points: 256-280 damage 5 points: 315-339 damage

Rank 3: Finishing move that causes damage per combo point and converts each extra point of energy into 2 additional damage. Damage is increased by your Attack Power. 1 point : 122-162 damage 2 points: 214-254 damage 3 points: 306-346 damage 4 points: 398-438 damage 5 points: 490-530 damage

Rank 4: Finishing move that causes damage per combo point and converts each extra point of energy into 2.5 additional damage. Damage is increased by your Attack Power. 1 point : 173-223 damage 2 points: 301-351 damage 3 points: 429-479 damage 4 points: 557-607 damage 5 points: 685-735 damage

Rank 5: Finishing move that causes damage per combo point and converts each extra point of energy into 2.7 additional damage. Damage is increased by your Attack Power. 1 point : 199-259 damage 2 points: 346-406 damage 3 points: 493-553 damage 4 points: 640-700 damage 5 points: 787-847 damage

MangleremovedRemoved in Forever.Class spells

Classic Era

Mangle

3 ranks

Rank 1: Mangle the target for 271% normal damage and cause the target to take 31% additional damage from Bleed effects and Shred for 1 minute. Awards 1 combo point. This ability benefits from and triggers all effects associated with Claw and Maul.

Rank 2: Mangle the target for 161% normal damage and cause the target to take 31% additional damage from Bleed effects and Shred for 1 minute. This ability benefits from and triggers all effects associated with Claw and Maul. Hitting a target with Mangle (Bear) also grants you 5 Attack Power for each point of your defense skill beyond 300. Lasts 15 seconds.

Rank 3: Finishing move that causes damage, disorients the opponent, and turns off your attack. Any damage caused will revive the target. Causes more damage and lasts longer per combo point: 1 point : 7-11 damage and 2 seconds 2 points: 13-19 damage and 3 seconds 3 points: 19-24 damage and 4 seconds 4 points: 25-30 damage and 5 seconds 5 points: 31-37 damage and 6 seconds

Forever

Not present.

BarkskinchangedThe druid's Your skin becomes as tough ... reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. but non-instant spells take 1 sec longer to cast and melee combat is slowed by 25%. Lasts 15 seconds.Class spells

Classic Era

Barkskin

1 rank

The druid's skin becomes as tough as bark. Physical damage taken is reduced by 20%. While protected, damaging attacks will not cause spellcasting delays but non-instant spells take 1 sec longer to cast and melee combat is slowed by 25%. Lasts 15 seconds.

Forever

Barkskin

1 rank

Your skin becomes as tough as bark. Physical damage taken is reduced by 20%. While you are protected, damaging attacks will not cause spellcasting delays. Lasts 15 seconds.

Frenzied Regenerationchanged4 to 2 ranks. Converts up to 10 Rage per second into health for 10 seconds. Each point of Rage is converted into 1% health.Class spells

Classic Era

Frenzied Regeneration

4 ranks

Rank 1: No description available.

Rank 2: Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 10 health.

Rank 3: Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 15 health.

Rank 4: Converts up to 10 rage per second into health for 10 seconds. Each point of rage is converted into 20 health.

Forever

Frenzied Regeneration

2 ranks

Rank 1: Converts up to 10 Rage per second into health for 10 seconds. Each point of Rage is converted into 1% health.

Rank 2: No description available.

Barkskin Effect (DND)removedRemoved in Forever.Class spells

Classic Era

Barkskin Effect (DND)

1 rank

No description available.

Forever

Not present.

Moonkin Aurachanged Increases spell Critical Strike chance by 3%.Class spells

Classic Era

Moonkin Aura

1 rank

No description available.

Forever

Moonkin Aura

1 rank

Increases spell Critical Strike chance by 3%.

Insect Swarmchanged... their chance to hit with attacks by 2% and causing 138 90 Nature damage over 12 ...Class spells

Classic Era

Insect Swarm

4 ranks

Rank 1: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 138 Nature damage over 12 seconds.

Rank 2: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 174 Nature damage over 12 seconds.

Rank 3: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 264 Nature damage over 12 seconds.

Rank 4: The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 324 Nature damage over 12 seconds.

Forever

Insect Swarm

4 ranks

Rank 1: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 90 Nature damage over 12 seconds.

Rank 2: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 120 Nature damage over 12 seconds.

Rank 3: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 150 Nature damage over 12 seconds.

Rank 4: The enemy target is swarmed by insects, decreasing their chance to hit with attacks by 2% and causing 186 Nature damage over 12 seconds.

Engrave Belt - NourishchangedEngrave your belt with the Nourish rune: Heals a friendly target for 1094 to 1189 to 1284 to 1189. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.Class spells

Classic Era

Engrave Belt - Nourish

1 rank

Engrave your belt with the Nourish rune: Heals a friendly target for 1094 to 1284. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.

Forever

Engrave Belt - Nourish

1 rank

Engrave your belt with the Nourish rune: Heals a friendly target for 1189 to 1189. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.

Engrave Gloves - Manglechanged... with the Mangle rune: Mangle Bite the target, for 161% dealing 100% normal damage and cause the target to take 31% additional damage from Bleed effects and Shred for 1 minute. This ability benefits from and triggers all effects associated with Claw plus 26 and Maul. Hitting generating a target with Mangle (Bear) also grants you 5 Attack Power for each point high amount of your defense skill beyond 300. Lasts 15 seconds. threat.Class spells

Classic Era

Engrave Gloves - Mangle

1 rank

Engrave your gloves with the Mangle rune: Mangle the target for 161% normal damage and cause the target to take 31% additional damage from Bleed effects and Shred for 1 minute. This ability benefits from and triggers all effects associated with Claw and Maul. Hitting a target with Mangle (Bear) also grants you 5 Attack Power for each point of your defense skill beyond 300. Lasts 15 seconds.

Forever

Engrave Gloves - Mangle

1 rank

Engrave your gloves with the Mangle rune: Bite the target, dealing 100% normal damage plus 26 and generating a high amount of threat.

Engrave Chest - Fury of StormragechangedEngrave your chest or robe with the Fury of Stormrage rune: Reduces the mana cost of Wrath by 99% to 100% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 seconds to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form.Class spells

Classic Era

Engrave Chest - Fury of Stormrage

1 rank

Engrave your chest or robe with the Fury of Stormrage rune: Reduces the mana cost of Wrath by 99% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 seconds to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form.

Forever

Engrave Chest - Fury of Stormrage

1 rank

Engrave your chest or robe with the Fury of Stormrage rune: Reduces the mana cost of Wrath by 100% and each time you deal damage with Wrath you have a 12% chance for your next cast of Healing Touch within 15 seconds to be instant and castable in any shapeshift form. Allows Wrath to be cast while in Tree of Life form.

Engrave Boots - Dreamstatechanged... non-periodic spell critical strikes or any damage from Starsurge grant you 51% 50% of your mana regeneration ... casting for 8 seconds. and increase Arcane and Nature damage dealt to non-player targets by 20% for 12 seconds.Class spells

Classic Era

Engrave Boots - Dreamstate

1 rank

Engrave your boots with the Dreamstate rune: Your damaging non-periodic spell critical strikes or any damage from Starsurge grant you 51% of your mana regeneration while casting for 8 seconds and increase Arcane and Nature damage dealt to non-player targets by 20% for 12 seconds.

Forever

Engrave Boots - Dreamstate

1 rank

Engrave your boots with the Dreamstate rune: Your damaging non-periodic spell critical strikes grant you 50% of your mana regeneration while casting for 8 seconds.

Engrave Pants - Savage Roarchanged... the Savage Roar rune: Requires Cat Form Finishing move that increases Physical damage done by 31% 30% while in Cat Form. ...Class spells

Classic Era

Engrave Pants - Savage Roar

1 rank

Engrave your pants with the Savage Roar rune: Finishing move that increases physical damage done by 31% while in Cat Form. Lasts longer per combo point: 1 point : 14 seconds 2 points: 19 seconds 3 points: 24 seconds 4 points: 29 seconds 5 points: 34 seconds

Forever

Engrave Pants - Savage Roar

1 rank

Engrave your pants with the Savage Roar rune: Requires Cat Form Finishing move that increases Physical damage done by 30% while in Cat Form. Lasts longer per combo point: 1 point : 14 seconds 2 points: 19 seconds 3 points: 24 seconds 4 points: 29 seconds 5 points: 34 seconds

Engrave Pants - LifebloomchangedEngrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 238 to 190 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 394 to 387 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.Class spells

Classic Era

Engrave Pants - Lifebloom

1 rank

Engrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 238 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 394 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

Forever

Engrave Pants - Lifebloom

1 rank

Engrave your pants with the Lifebloom rune: Reduces the global cooldown on your Rejuvenation and Lifebloom abilities by 0.5 sec and you gain the Lifebloom ability: Heals the target for 190 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 387 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

Engrave Chest - Wild StrikeschangedEngrave your chest or robe with the Wild Strikes rune: While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 21% to 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem.Class spells

Classic Era

Engrave Chest - Wild Strikes

1 rank

Engrave your chest or robe with the Wild Strikes rune: While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 21% additional Attack Power. No effect if the target is already benefitting from Windfury Totem.

Forever

Engrave Chest - Wild Strikes

1 rank

Engrave your chest or robe with the Wild Strikes rune: While you are in Cat Form, Bear Form, or Dire Bear Form, party or raid members within 100 yards gain increased combat ferocity. Each melee hit has a 20% chance of granting the attacker an extra attack with 20% additional Attack Power. No effect if the target is already benefitting from Windfury Totem.

Engrave Gloves - Wild Growthchanged... Wild Growth rune: Heals all of the target player's and their party for 336 over 7 seconds. Party members must be within 43.5 yards of target. player for 856 over 7 seconds. The amount healed is ...Class spells

Classic Era

Engrave Gloves - Wild Growth

1 rank

Engrave your gloves with the Wild Growth rune: Heals all of target player's party members within 43.5 yards of target player for 856 over 7 seconds. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Forever

Engrave Gloves - Wild Growth

1 rank

Engrave your gloves with the Wild Growth rune: Heals the target and their party for 336 over 7 seconds. Party members must be within 43.5 yards of target. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Engrave Boots - Survival InstinctschangedEngrave your boots with the Survival Instincts rune: When activated, this grants you 31% to 30% of your maximum health and increases all non-Physical healing you deal by 21% to 20% for 20 seconds. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 6 to 3 rage every time you dodge while in Bear Form or Dire Bear Form, 11 to 10 energy while in Cat Form, or 2% to 1% of your maximum mana while in any other form.Class spells

Classic Era

Engrave Boots - Survival Instincts

1 rank

Engrave your boots with the Survival Instincts rune: When activated, this grants you 31% of your maximum health and increases all non-Physical healing you deal by 21% for 20 seconds. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 6 rage every time you dodge while in Bear Form or Dire Bear Form, 11 energy while in Cat Form, or 2% of your maximum mana while in any other form.

Forever

Engrave Boots - Survival Instincts

1 rank

Engrave your boots with the Survival Instincts rune: When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 seconds. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form.

Engrave Belt - Eclipsechanged... with the Eclipse rune: Starfire increases the critical strike chance of Your next two Wraths by 31%, and Wrath spell reduces the cast time of your next 2 Starfire spells by 1 -0.03 sec. both effects stacking Stores up to 4 charges. Both spells also gain 71% chance at all times to not lose casting time when you take damage. Lasts 15 seconds.Class spells

Classic Era

Engrave Belt - Eclipse

1 rank

Engrave your belt with the Eclipse rune: Starfire increases the critical strike chance of your next two Wraths by 31%, and Wrath reduces the cast time of your next Starfire by 1 sec, both effects stacking up to 4 charges. Both spells also gain 71% chance at all times to not lose casting time when you take damage.

Forever

Engrave Belt - Eclipse

1 rank

Engrave your belt with the Eclipse rune: Your Wrath spell reduces the cast time of your next 2 Starfire spells by -0.03 sec. Stores up to 4 charges. Lasts 15 seconds.

Engrave Chest - Survival of the FittestchangedEngrave your chest or robe with the Survival of the Fittest rune: Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 9% to 10%. Damage taken reduced by an additional 9% to 10% while in Bear Form or Dire Bear Form.Class spells

Classic Era

Engrave Chest - Survival of the Fittest

1 rank

Engrave your chest or robe with the Survival of the Fittest rune: Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 9%. Damage taken reduced by an additional 9% while in Bear Form or Dire Bear Form.

Forever

Engrave Chest - Survival of the Fittest

1 rank

Engrave your chest or robe with the Survival of the Fittest rune: Reduces the chance you'll be critically hit by melee attacks by 6% and reduces all damage taken by 10%. Damage taken reduced by an additional 10% while in Bear Form or Dire Bear Form.

Engrave Gloves - SunfirechangedEngrave your gloves with the Sunfire rune: Burns the enemy for 194 to 210 to 227 to 210 Nature damage and then an additional 394 to 388 Nature damage over 12 seconds. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 194 to 210 to 227 to 210 Nature damage and then an additional 394 to 388 Nature damage over 12 seconds. Sunfire (Cat) Burns the enemy for 194 to 210 to 227 to 210 Nature damage and then an additional 394 to 388 Nature damage over 12 seconds. Awards 1 combo point.Class spells

Classic Era

Engrave Gloves - Sunfire

1 rank

Engrave your gloves with the Sunfire rune: Burns the enemy for 194 to 227 Nature damage and then an additional 394 Nature damage over 12 seconds. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 194 to 227 Nature damage and then an additional 394 Nature damage over 12 seconds. Sunfire (Cat) Burns the enemy for 194 to 227 Nature damage and then an additional 394 Nature damage over 12 seconds. Awards 1 combo point.

Forever

Engrave Gloves - Sunfire

1 rank

Engrave your gloves with the Sunfire rune: Burns the enemy for 210 to 210 Nature damage and then an additional 388 Nature damage over 12 seconds. In addition, while in Bear Form, Cat Form, or Dire Bear Form, your Moonfire is replaced with Sunfire (Bear) or Sunfire (Cat). This spell benefits from and triggers all effects associated with Moonfire. Sunfire (Bear) Burns the enemy for 210 to 210 Nature damage and then an additional 388 Nature damage over 12 seconds. Sunfire (Cat) Burns the enemy for 210 to 210 Nature damage and then an additional 388 Nature damage over 12 seconds. Awards 1 combo point.

Engrave Chest - Living SeedchangedEngrave your chest or robe with the Living Seed rune: When you critically heal your target with any non-periodic healing spell you plant a Living Seed on the target for 51% to 50% of the amount healed. The Living Seed will bloom the next time the target takes damage or receives non-periodic healing. Lasts 15 seconds.Class spells

Classic Era

Engrave Chest - Living Seed

1 rank

Engrave your chest or robe with the Living Seed rune: When you critically heal your target with any non-periodic healing spell you plant a Living Seed on the target for 51% of the amount healed. The Living Seed will bloom the next time the target takes damage or receives non-periodic healing. Lasts 15 seconds.

Forever

Engrave Chest - Living Seed

1 rank

Engrave your chest or robe with the Living Seed rune: When you critically heal your target with any non-periodic healing spell you plant a Living Seed on the target for 50% of the amount healed. The Living Seed will bloom the next time the target takes damage or receives non-periodic healing. Lasts 15 seconds.

Engrave Pants - LaceratechangedEngrave your pants with the Lacerate rune: Lacerates the enemy target, making them bleed for 157 to 50 damage over 15 seconds plus 21% to 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.Class spells

Classic Era

Engrave Pants - Lacerate

1 rank

Engrave your pants with the Lacerate rune: Lacerates the enemy target, making them bleed for 157 damage over 15 seconds plus 21% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Forever

Engrave Pants - Lacerate

1 rank

Engrave your pants with the Lacerate rune: Lacerates the enemy target, making them bleed for 50 damage over 15 seconds plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Engrave Bracers - Elune's FireschangedEngrave your bracers with the Elune's Fires rune: Some of your spells and abilities extend the duration of your damage and healing over time effects on their target: Starfire extends Moonfire by 7 to 6 sec. Wrath extends Sunfire by 4 to 3 sec. Regrowth extends Rejuvenation by 7 to 6 sec. Shred extends Rip by 3 to 2 sec. Each effect can only be extended up to its initial duration.Class spells

Classic Era

Engrave Bracers - Elune's Fires

1 rank

Engrave your bracers with the Elune's Fires rune: Some of your spells and abilities extend the duration of your damage and healing over time effects on their target: Starfire extends Moonfire by 7 sec. Wrath extends Sunfire by 4 sec. Regrowth extends Rejuvenation by 7 sec. Shred extends Rip by 3 sec. Each effect can only be extended up to its initial duration.

Forever

Engrave Bracers - Elune's Fires

1 rank

Engrave your bracers with the Elune's Fires rune: Some of your spells and abilities extend the duration of your damage and healing over time effects on their target: Starfire extends Moonfire by 6 sec. Wrath extends Sunfire by 3 sec. Regrowth extends Rejuvenation by 6 sec. Shred extends Rip by 2 sec. Each effect can only be extended up to its initial duration.

Thrash (Cat)removedRemoved in Forever.Class spells

Classic Era

Thrash (Cat)

1 rank

No description available.

Forever

Not present.

Engrave Pants - StarsurgechangedEngrave your pants with the Starsurge rune: Launch surging stellar energies that cause 370 to 412 to 453 to 412 Arcane damage, and increases the damage done by your next 1 Starfire cast by 81% to 80% for 15 seconds. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.Class spells

Classic Era

Engrave Pants - Starsurge

1 rank

Engrave your pants with the Starsurge rune: Launch surging stellar energies that cause 370 to 453 Arcane damage, and increases the damage done by your next 1 Starfire cast by 81% for 15 seconds. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.

Forever

Engrave Pants - Starsurge

1 rank

Engrave your pants with the Starsurge rune: Launch surging stellar energies that cause 412 to 412 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 seconds. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.

Engrave Boots - King of the Junglechanged... rune: Tiger's Fury now increases all physical damage you deal by 16% instead of by a flat value, and instantly grants you 61 60 Energy. It is no longer on the global cooldown, but it now has its own 31 sec cooldown. Additionally, Tiger's Fury will persist while not in Cat Form, but will cancel upon entering Bear Form or Dire Bear Form.Class spells

Classic Era

Engrave Boots - King of the Jungle

1 rank

Engrave your boots with the King of the Jungle rune: Tiger's Fury now increases all physical damage you deal by 16% instead of by a flat value, and instantly grants you 61 Energy. It is no longer on the global cooldown, but it now has its own 31 sec cooldown. Additionally, Tiger's Fury will persist while not in Cat Form, but will cancel upon entering Bear Form or Dire Bear Form.

Forever

Engrave Boots - King of the Jungle

1 rank

Engrave your boots with the King of the Jungle rune: Tiger's Fury now instantly grants you 60 Energy.

Engrave Belt - Berserkchanged... with the Berserk rune: When activated, this ability Requires Cat Form, Bear Form, Dire Bear Form Causes your Mangle (Bear) and Lacerate abilities Primal Bite ability to hit strike up to 4 3 targets, Lacerate to cost no Rage, Mangle (Bear) to have no removes its cooldown, and reduces increases the energy cost critical strike chance of all your Cat Form Combo Point-generating abilities by 49%. Lasts 15 seconds. Requires Bear Form, Cat Form, or Dire Bear Form to activate. 100%. Clears the effect of Fear and makes you immune grants immunity to Fear effects for the duration. Lasts 15 seconds.Class spells

Classic Era

Engrave Belt - Berserk

1 rank

Engrave your belt with the Berserk rune: When activated, this ability causes your Mangle (Bear) and Lacerate abilities to hit up to 4 targets, Lacerate to cost no Rage, Mangle (Bear) to have no cooldown, and reduces the energy cost of all your Cat Form abilities by 49%. Lasts 15 seconds. Requires Bear Form, Cat Form, or Dire Bear Form to activate. Clears the effect of Fear and makes you immune to Fear for the duration.

Forever

Engrave Belt - Berserk

1 rank

Engrave your belt with the Berserk rune: Requires Cat Form, Bear Form, Dire Bear Form Causes your Primal Bite ability to strike up to 3 targets, removes its cooldown, and increases the critical strike chance of your Combo Point-generating abilities by 100%. Clears and grants immunity to Fear effects for the duration. Lasts 15 seconds.

Survival InstinctschangedWhen activated, this grants you 31% to 30% of your maximum health and increases all non-Physical healing you deal by 21% to 20% for 20 seconds. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 6 to 3 rage every time you dodge while in Bear Form or Dire Bear Form, 11 to 10 energy while in Cat Form, or 2% to 1% of your maximum mana while in any other form.Class spells

Classic Era

Survival Instincts

1 rank

When activated, this grants you 31% of your maximum health and increases all non-Physical healing you deal by 21% for 20 seconds. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 6 rage every time you dodge while in Bear Form or Dire Bear Form, 11 energy while in Cat Form, or 2% of your maximum mana while in any other form.

Forever

Survival Instincts

1 rank

When activated, this grants you 30% of your maximum health and increases all non-Physical healing you deal by 20% for 20 seconds. After the effect expires, the health is lost. Useable in all forms except Moonkin Form. In addition, you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form, 10 energy while in Cat Form, or 1% of your maximum mana while in any other form.

BerserkremovedRemoved in Forever.Class spells

Classic Era

Berserk

1 rank

When activated, this ability causes your Mangle (Bear) and Lacerate abilities to hit up to 4 targets, Lacerate to cost no Rage, Mangle (Bear) to have no cooldown, and reduces the energy cost of all your Cat Form abilities by 49%. Lasts 15 seconds. Requires Bear Form, Cat Form, or Dire Bear Form to activate. Clears the effect of Fear and makes you immune to Fear for the duration.

Forever

Not present.

Laceratechanged2 to 4 ranks. Lacerates the enemy target, making them bleed for 157 damage over 15 seconds plus 21% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target. Class spells

Classic Era

Lacerate

2 ranks

Rank 1: Lacerates the enemy target, making them bleed for 157 damage over 15 seconds plus 21% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Rank 2: No description available.

Forever

Lacerate

4 ranks

Rank 1: No description available.

Rank 2: Lacerates the enemy target, making them bleed for 50 damage over 15 seconds plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Rank 3: Lacerates the enemy target, making them bleed for 60 damage over 15 seconds plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Rank 4: Lacerates the enemy target, making them bleed for 75 damage over 15 seconds plus 10% weapon damage per existing application of Lacerate on the target. Causes a high amount of threat. This effect stacks up to 5 times on the same target.

Savage RoarremovedRemoved in Forever.Class spells

Classic Era

Savage Roar

1 rank

Finishing move that increases physical damage done by 31% while in Cat Form. Lasts longer per combo point: 1 point : 14 seconds 2 points: 19 seconds 3 points: 24 seconds 4 points: 29 seconds 5 points: 34 seconds

Forever

Not present.

EfflorescencechangedHeals all party members within 15 yards of the target for 115 to 109.Class spells

Classic Era

Efflorescence

1 rank

Heals all party members within 15 yards of the target for 115.

Forever

Efflorescence

1 rank

Heals all party members within 15 yards of the target for 109.

NourishchangedHeals a friendly target for 1094 to 1189 to 1284 to 1189. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.Class spells

Classic Era

Nourish

1 rank

Heals a friendly target for 1094 to 1284. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.

Forever

Nourish

1 rank

Heals a friendly target for 1189 to 1189. Heals for an additional 20% if you have a Rejuvenation, Regrowth, Lifebloom, or Wild Growth effect active on the target. This spell benefits from and triggers all effects associated with Healing Touch or Regrowth.

LifebloomchangedHeals the target for 238 to 190 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 394 to 387 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.Class spells

Classic Era

Lifebloom

2 ranks

Rank 1: Heals the target for 238 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 394 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

Rank 2: Heals the target over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals. This effect can stack up to 3 times on the same target.

Forever

Lifebloom

2 ranks

Rank 1: Heals the target for 190 over 7 seconds. When Lifebloom completes its duration or is dispelled, the target instantly heals for 387 and the Druid regains half the cost of the spell. This effect can stack up to 3 times on the same target.

Rank 2: Heals the target over 7 sec. When Lifebloom completes its duration or is dispelled, the target instantly heals. This effect can stack up to 3 times on the same target.

Living SeedchangedHeals a friendly target for 101 to 100.Class spells

Classic Era

Living Seed

1 rank

Heals a friendly target for 101.

Forever

Living Seed

1 rank

Heals a friendly target for 100.

Wild GrowthremovedRemoved in Forever.Class spells

Classic Era

Wild Growth

1 rank

Heals all of target player's party members within 43.5 yards of target player for 856 over 7 seconds. The amount healed is applied quickly at first, and slows down as Wild Growth reaches its full duration.

Forever

Not present.

StarsurgechangedLaunch surging stellar energies that cause 370 to 412 to 453 to 412 Arcane damage, and increases the damage done by your next 1 Starfire cast by 81% to 80% for 15 seconds. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.Class spells

Classic Era

Starsurge

1 rank

Launch surging stellar energies that cause 370 to 453 Arcane damage, and increases the damage done by your next 1 Starfire cast by 81% for 15 seconds. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.

Forever

Starsurge

1 rank

Launch surging stellar energies that cause 412 to 412 Arcane damage, and increases the damage done by your next 1 Starfire cast by 80% for 15 seconds. Starsurge benefits from and triggers most talents and effects that trigger or benefit from Wrath or Starfire.

SunfirechangedBurns the enemy for 194 to 210 to 227 to 210 Nature damage and then an additional 394 to 388 Nature damage over 12 seconds.Class spells

Classic Era

Sunfire

3 ranks

Rank 1: Burns the enemy for 194 to 227 Nature damage and then an additional 394 Nature damage over 12 seconds.

Rank 2: Burns the enemy for 194 to 227 Nature damage and then an additional 394 Nature damage over 12 seconds.

Rank 3: Burns the enemy for 194 to 227 Nature damage and then an additional 394 Nature damage over 12 seconds. Awards 1 combo point.

Forever

Sunfire

3 ranks

Rank 1: Burns the enemy for 210 to 210 Nature damage and then an additional 388 Nature damage over 12 seconds.

Rank 2: Burns the enemy for 210 to 210 Nature damage and then an additional 388 Nature damage over 12 seconds.

Rank 3: Burns the enemy for 210 to 210 Nature damage and then an additional 388 Nature damage over 12 seconds. Awards 1 combo point.

Engrave Helm - GorechangedEngrave your helm with the Gore rune: Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 16% to 15% chance to reset the cooldown on Tiger's Fury.Class spells

Classic Era

Engrave Helm - Gore

1 rank

Engrave your helm with the Gore rune: Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 16% chance to reset the cooldown on Tiger's Fury.

Forever

Engrave Helm - Gore

1 rank

Engrave your helm with the Gore rune: Striking a target with Lacerate, Swipe, or Maul has a 15% chance to reset the cooldown on Mangle (Bear) and grant 10 Rage. Striking a target with Mangle (Cat) or Shred has a 15% chance to reset the cooldown on Tiger's Fury.

Engrave Helm - Gale WindschangedEngrave your helm with the Gale Winds rune: Increases the damage done by your Hurricane by 101% to 100%, it no longer has a cooldown, and its mana cost is reduced by 59% to 60%.Class spells

Classic Era

Engrave Helm - Gale Winds

1 rank

Engrave your helm with the Gale Winds rune: Increases the damage done by your Hurricane by 101%, it no longer has a cooldown, and its mana cost is reduced by 59%.

Forever

Engrave Helm - Gale Winds

1 rank

Engrave your helm with the Gale Winds rune: Increases the damage done by your Hurricane by 100%, it no longer has a cooldown, and its mana cost is reduced by 60%.

Engrave Bracers - Improved Frenzied RegenerationchangedEngrave your bracers with the Improved Frenzied Regeneration rune: Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not shapeshifted. It now converts your active resource into health every second for 10 seconds. Up to 10 Rage, 10 Energy, or 21% to 20% base Mana is converted per second into up to 11% to 10% health.Class spells

Classic Era

Engrave Bracers - Improved Frenzied Regeneration

1 rank

Engrave your bracers with the Improved Frenzied Regeneration rune: Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not shapeshifted. It now converts your active resource into health every second for 10 seconds. Up to 10 Rage, 10 Energy, or 21% base Mana is converted per second into up to 11% health.

Forever

Engrave Bracers - Improved Frenzied Regeneration

1 rank

Engrave your bracers with the Improved Frenzied Regeneration rune: Your Frenzied Regeneration can now be used in all forms except Moonkin Form or while not shapeshifted. It now converts your active resource into health every second for 10 seconds. Up to 10 Rage, 10 Energy, or 20% base Mana is converted per second into up to 10% health.

Engrave Bracers - EfflorescencechangedEngrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 115 to 109 every 1 sec for 15 seconds.Class spells

Classic Era

Engrave Bracers - Efflorescence

1 rank

Engrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 115 every 1 sec for 15 seconds.

Forever

Engrave Bracers - Efflorescence

1 rank

Engrave your bracers with the Efflorescence rune: Your Swiftmend now also causes Efflorescence, healing all party members within 15 yards of the Swiftmend target's location for 109 every 1 sec for 15 seconds.

Revivechanged1 to 5 ranks. ... back to life with 15% of their 70 health and value not confirmed mana. Cannot be used cast when in combat.Class spells

Classic Era

Revive

1 rank

Brings a dead player back to life with 15% of their health and mana. Cannot be used when in combat.

Forever

Revive

5 ranks

Rank 1: Brings a dead player back to life with 70 health and value not confirmed mana. Cannot be cast when in combat.

Rank 2: Brings a dead player back to life with 160 health and value not confirmed mana. Cannot be cast when in combat.

Rank 3: Brings a dead player back to life with 300 health and value not confirmed mana. Cannot be cast when in combat.

Rank 4: Brings a dead player back to life with 500 health and value not confirmed mana. Cannot be cast when in combat.

Rank 5: Brings a dead player back to life with 750 health and value not confirmed mana. Cannot be cast when in combat.

Deeper WildschangedDecreases the mana cost of Mark of the Wild by 49% to 50% and increases its duration by 51% to 50%.Class spells

Classic Era

Deeper Wilds

1 rank

Decreases the mana cost of Mark of the Wild by 49% and increases its duration by 51%.

Forever

Deeper Wilds

1 rank

Decreases the mana cost of Mark of the Wild by 50% and increases its duration by 50%.

Engrave Cloak - Improved SwipechangedEngrave your cloak with the Improved Swipe rune: While in Cat Form, your Swipe ability becomes Swipe (Cat), and while in Bear Form, your Swipe ability strikes up to 8 to 7 additional enemies. Swipe (Cat) Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo point on your current target.Class spells

Classic Era

Engrave Cloak - Improved Swipe

1 rank

Engrave your cloak with the Improved Swipe rune: While in Cat Form, your Swipe ability becomes Swipe (Cat), and while in Bear Form, your Swipe ability strikes up to 8 additional enemies. Swipe (Cat) Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo point on your current target.

Forever

Engrave Cloak - Improved Swipe

1 rank

Engrave your cloak with the Improved Swipe rune: While in Cat Form, your Swipe ability becomes Swipe (Cat), and while in Bear Form, your Swipe ability strikes up to 7 additional enemies. Swipe (Cat) Swipe nearby enemies, inflicting 250% weapon damage and generating 1 combo point on your current target.

Engrave Cloak - StarfallchangedEngrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 seconds, striking targets within 30 yards of your location, each dealing 69 to 75 to 81 to 75 Arcane damage to its target and 13 to 12 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.Class spells

Classic Era

Engrave Cloak - Starfall

1 rank

Engrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 seconds, striking targets within 30 yards of your location, each dealing 69 to 81 Arcane damage to its target and 13 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.

Forever

Engrave Cloak - Starfall

1 rank

Engrave your cloak with the Starfall rune: You summon a flurry of stars from the sky over 10 seconds, striking targets within 30 yards of your location, each dealing 75 to 75 Arcane damage to its target and 12 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.

Engrave Cloak - Tree of Lifechanged... increase healing received by 11% 10% for all party members ... healing is increased by 61%, value not confirmed%, your heal over time spells cost 19% 20% less, you gain 26% 200% increased Spirit, you gain 201% 60% increased armor, and you ...Class spells

Classic Era

Engrave Cloak - Tree of Life

1 rank

Engrave your cloak with the Tree of Life rune: Shapeshift into the Tree of Life. While in this form you increase healing received by 11% for all party members within 45 yards, Wild Growth healing is increased by 61%, your heal over time spells cost 19% less, you gain 26% increased Spirit, you gain 201% increased armor, and you cannot cast harmful spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Forever

Engrave Cloak - Tree of Life

1 rank

Engrave your cloak with the Tree of Life rune: Shapeshift into the Tree of Life. While in this form you increase healing received by 10% for all party members within 45 yards, Wild Growth healing is increased by value not confirmed%, your heal over time spells cost 20% less, you gain 200% increased Spirit, you gain 60% increased armor, and you cannot cast harmful spells. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Starfallchanged... your location, each dealing 69 75 to 81 75 Arcane damage to its target and 13 12 Arcane damage to all ...Class spells

Classic Era

Starfall

3 ranks

Rank 1: You summon a flurry of stars from the sky over 10 seconds, striking targets within 30 yards of your location, each dealing 69 to 81 Arcane damage to its target and 13 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.

Rank 2: You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing value not confirmed Arcane damage. Also causes value not confirmed Arcane damage to all other enemies within value not confirmed yards of the enemy target. Maximum 20 stars. Lasts value not confirmed.

Rank 3: No description available.

Forever

Starfall

3 ranks

Rank 1: You summon a flurry of stars from the sky over 10 seconds, striking targets within 30 yards of your location, each dealing 75 to 75 Arcane damage to its target and 12 Arcane damage to all other enemies within 5 yards. Maximum 20 stars. Shapeshifting or mounting cancels the effect. Any effect which causes you to lose control of your character will suppress the Starfall effect. Benefits from and triggers most talents and effects that trigger or benefit from Moonfire.

Rank 2: You summon a flurry of stars from the sky on all targets within 30 yards of the caster, each dealing value not confirmed Arcane damage. Also causes value not confirmed Arcane damage to all other enemies within value not confirmed yards of the enemy target. Maximum 20 stars. Lasts value not confirmed.

Rank 3: No description available.

Engrave Ring - Mace SpecializationchangedEngrave your ring with the Mace Specialization rune: Skill with Maces and Two-Handed Maces increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Mace Specialization

1 rank

Engrave your ring with the Mace Specialization rune: Skill with Maces and Two-Handed Maces increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Mace Specialization

1 rank

Engrave your ring with the Mace Specialization rune: Skill with Maces and Two-Handed Maces increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Dagger SpecializationchangedEngrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Dagger Specialization

1 rank

Engrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Dagger Specialization

1 rank

Engrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Fist Weapon SpecializationchangedEngrave your ring with the Fist Weapon Specialization rune: Skill with Fist Weapons (Unarmed) increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Fist Weapon Specialization

1 rank

Engrave your ring with the Fist Weapon Specialization rune: Skill with Fist Weapons (Unarmed) increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Fist Weapon Specialization

1 rank

Engrave your ring with the Fist Weapon Specialization rune: Skill with Fist Weapons (Unarmed) increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Pole Weapon SpecializationchangedEngrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Pole Weapon Specialization

1 rank

Engrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Pole Weapon Specialization

1 rank

Engrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Arcane Specializationchanged... Chance to hit with Arcane spells increased by 7%. 6%. Not cumulative with other ...Class spells

Classic Era

Engrave Ring - Arcane Specialization

1 rank

Engrave your ring with the Arcane Specialization rune: Chance to hit with Arcane spells increased by 7%. Not cumulative with other ring runes.

Forever

Engrave Ring - Arcane Specialization

1 rank

Engrave your ring with the Arcane Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

Engrave Ring - Nature Specializationchanged... Chance to hit with Nature spells increased by 7%. 6%. Not cumulative with other ...Class spells

Classic Era

Engrave Ring - Nature Specialization

1 rank

Engrave your ring with the Nature Specialization rune: Chance to hit with Nature spells increased by 7%. Not cumulative with other ring runes.

Forever

Engrave Ring - Nature Specialization

1 rank

Engrave your ring with the Nature Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

Engrave Ring - Feral Combat SpecializationchangedEngrave your ring with the Feral Combat Specialization rune: Feral Combat skill increased by 6 to 5. Not cumulative with other ring runes.Class spells

Classic Era

Engrave Ring - Feral Combat Specialization

1 rank

Engrave your ring with the Feral Combat Specialization rune: Feral Combat skill increased by 6. Not cumulative with other ring runes.

Forever

Engrave Ring - Feral Combat Specialization

1 rank

Engrave your ring with the Feral Combat Specialization rune: Feral Combat skill increased by 5. Not cumulative with other ring runes.

Engrave Ring - Defense SpecializationchangedEngrave your ring with the Defense Specialization rune: Defense skill increased by 26 to 25. Not cumulative with other ring runes.Class spells

Classic Era

Engrave Ring - Defense Specialization

1 rank

Engrave your ring with the Defense Specialization rune: Defense skill increased by 26. Not cumulative with other ring runes.

Forever

Engrave Ring - Defense Specialization

1 rank

Engrave your ring with the Defense Specialization rune: Defense skill increased by 25. Not cumulative with other ring runes.

Journeyman RidingnewAllows you to ride swift ground mounts that require a riding skill of 150. Known abilities:Class spells

Classic Era

Not present.

Forever

Journeyman Riding

1 rank

Allows you to ride swift ground mounts that require a riding skill of 150. Known abilities:

Racials

Night Elf

1 new, 4 changed, 1 removed and 0 unchanged.

Shadowmeldchanged... cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult Using this ability in combat discourages enemies from attacking you, but increases the cooldown to detect while stealthed or prowling. 2 min.Racials

Classic Era

Shadowmeld

1 rank

Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling.

Forever

Shadowmeld

1 rank

Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

Nature ResistanceremovedRemoved in Forever.Racials

Classic Era

Nature Resistance

1 rank

Nature Resistance increased by 10.

Forever

Not present.

Quicknesschanged... chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.Racials

Classic Era

Quickness

1 rank

Dodge chance increased by 1%.

Forever

Quickness

1 rank

Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

Wisp Spiritchanged... wisp upon death, increasing movement speed by 50%. 75%.Racials

Classic Era

Wisp Spirit

1 rank

Transform into a wisp upon death, increasing speed by 50%.

Forever

Wisp Spirit

1 rank

Transform into a wisp upon death, increasing movement speed by 75%.

Quickness PassivechangedShadowmeld Passive to Quickness Passive.Racials

Classic Era

Shadowmeld Passive

1 rank

No description available.

Forever

Quickness Passive

1 rank

No description available.

Elune's LightnewIncreases your critical strike chance with all spells and attacks by 10% for 15 seconds.Racials

Classic Era

Not present.

Forever

Elune's Light

1 rank

Increases your critical strike chance with all spells and attacks by 10% for 15 seconds.

Tauren

1 new, 2 changed, 1 removed and 1 unchanged.

Endurancechanged... Health increased by 5% and critical strike bonus to damage and healing increased by 2%.Racials

Classic Era

Endurance

1 rank

Total Health increased by 5%.

Forever

Endurance

1 rank

Total Health increased by 5% and critical strike bonus to damage and healing increased by 2%.

Nature ResistanceremovedRemoved in Forever.Racials

Classic Era

Nature Resistance

1 rank

Nature Resistance increased by 10.

Forever

Not present.

CultivationchangedCultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. increased by 15. Each herb may only be cultivated once.Racials

Classic Era

Cultivation

1 rank

Herbalism skill increased by 15.

Forever

Cultivation

1 rank

Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

PlainsrunningnewGain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.Racials

Classic Era

Not present.

Forever

Plainsrunning

1 rank

Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.

High Order Skyborne (new)

4 new, 0 changed, 0 removed and 0 unchanged.

Read LeylinenewAttempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 seconds if no leyline is nearby, and 15 minutes if one is found.Racials

Classic Era

Not present.

Forever

Read Leyline

1 rank

Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 seconds if no leyline is nearby, and 15 minutes if one is found.

Walk on AirnewGlide downward through the air for 10 seconds while controlling your direction of travel.Racials

Classic Era

Not present.

Forever

Walk on Air

1 rank

Glide downward through the air for 10 seconds while controlling your direction of travel.

Elemental InsightnewDamage dealt versus Elementals increased by 5%.Racials

Classic Era

Not present.

Forever

Elemental Insight

1 rank

Damage dealt versus Elementals increased by 5%.

Wind BlessednewIncreases your spellcasting, melee, and ranged Haste by 3%.Racials

Classic Era

Not present.

Forever

Wind Blessed

1 rank

Increases your spellcasting, melee, and ranged Haste by 3%.

Windshaper Skyborne (new)

4 new, 0 changed, 0 removed and 0 unchanged.

Walk on AirnewGlide downward through the air for 10 seconds while controlling your direction of travel.Racials

Classic Era

Not present.

Forever

Walk on Air

1 rank

Glide downward through the air for 10 seconds while controlling your direction of travel.

Elemental InsightnewDamage dealt versus Elementals increased by 5%.Racials

Classic Era

Not present.

Forever

Elemental Insight

1 rank

Damage dealt versus Elementals increased by 5%.

Wind BlessednewIncreases your spellcasting, melee, and ranged Haste by 3%.Racials

Classic Era

Not present.

Forever

Wind Blessed

1 rank

Increases your spellcasting, melee, and ranged Haste by 3%.

SkysightnewAttempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 seconds if no elemental convergence is nearby, and 15 minutes if one is found.Racials

Classic Era

Not present.

Forever

Skysight

1 rank

Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 seconds if no elemental convergence is nearby, and 15 minutes if one is found.

What changes for druid talents?

Forever has 18 new druid talents, 31 changed talents and 13 removed talents compared with Classic Era. Balance, Restoration, Feral Combat are compared above.

Which talent effects are different?

TalentRank 1 effect in Classic Era and Forever
Improved WrathColumn 1 to 2. ... spell by 0.1 sec and its Mana cost by 10%.
Improved Entangling RootsTier 2 to 3. Gives you a 40% chance to avoid interruption caused by Increases the damage while casting done by your Entangling Roots spell by 25%, and its victims can take up to 25% more damage without interrupting the effect.
Improved Moonfire5 to 2 ranks. Increases the damage and critical strike chance of your Moonfire spell by 2% to 5%.
Natural ShapeshifterColumn 4 to 3. Balance to Restoration.

How should you compare the trees?

For druid, Improved Wrath moves from Balance, tier 1, column 1 in Classic Era to Balance, tier 1, column 2 in Forever. Check its new position before spending points.

Classic Era druid builds can include Nature's Grasp, Improved Nature's Grasp, Natural Weapons. These talents are absent from the Forever trees.

For druid, start with Genesis, Nature's Majesty, Nature's Splendor. Read their full effects before reusing a Classic Era build.

Forever build history

Build 1.60.1.70707, 3 Nov 2026, first recorded build

Earlier Forever builds are not available for comparison yet.

Other classes

More Forever tools