Classic Era and Forever

Warlock class Forever warlock changes

Data updated 2 Nov 2026. Classic Era 1.15.9.70576, Forever 1.60.1.70707, TBC Anniversary 2.5.6.70577.

Counts cover abilities available for comparison.

Talents, class spells and racials: 34 new, 111 changed, 54 removed and 36 unchanged.

199 changes shown.

Talents

21 new, 29 changed, 19 removed and 2 unchanged.

Affliction

7 new, 10 changed, 7 removed and 0 unchanged.

SuppressionchangedTier 1 to 2. Reduces the Improves your chance for enemies to resist your Affliction spells hit by 2%. 1% and reduces all threat you generate by 4%.AfflictionTier 2

Classic Era

Suppression

5 ranks, tier 1, column 2, Affliction

Rank 1: Reduces the chance for enemies to resist your Affliction spells by 2%.

Rank 2: Reduces the chance for enemies to resist your Affliction spells by 4%.

Rank 3: Reduces the chance for enemies to resist your Affliction spells by 6%.

Rank 4: Reduces the chance for enemies to resist your Affliction spells by 8%.

Rank 5: Reduces the chance for enemies to resist your Affliction spells by 10%.

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Forever

Suppression

5 ranks, tier 2, column 2, Affliction

Rank 1: Improves your chance to hit by 1% and reduces all threat you generate by 4%.

Rank 2: Improves your chance to hit by 2% and reduces all threat you generate by 8%.

Rank 3: Improves your chance to hit by 3% and reduces all threat you generate by 12%.

Rank 4: Improves your chance to hit by 4% and reduces all threat you generate by 16%.

Rank 5: Improves your chance to hit by 5% and reduces all threat you generate by 20%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Suppression

5 ranks, tier 1, column 2, Affliction

Rank 1: Reduces the chance for enemies to resist your Affliction spells by 2%.

Rank 2: Reduces the chance for enemies to resist your Affliction spells by 4%.

Rank 3: Reduces the chance for enemies to resist your Affliction spells by 6%.

Rank 4: Reduces the chance for enemies to resist your Affliction spells by 8%.

Rank 5: Reduces the chance for enemies to resist your Affliction spells by 10%.

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Improved CorruptionchangedTier 1 to 2. ... spell by 0.4 sec and increases the damage it deals by 2%.AfflictionTier 2

Classic Era

Improved Corruption

5 ranks, tier 1, column 3, Affliction

Rank 1: Reduces the casting time of your Corruption spell by 0.4 sec.

Rank 2: Reduces the casting time of your Corruption spell by 0.8 sec.

Rank 3: Reduces the casting time of your Corruption spell by 1.2 sec.

Rank 4: Reduces the casting time of your Corruption spell by 1.6 sec.

Rank 5: Reduces the casting time of your Corruption spell by 2 sec.

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Forever

Improved Corruption

5 ranks, tier 2, column 3, Affliction

Rank 1: Reduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.

Rank 2: Reduces the casting time of your Corruption spell by 0.8 sec and increases the damage it deals by 4%.

Rank 3: Reduces the casting time of your Corruption spell by 1.2 sec and increases the damage it deals by 6%.

Rank 4: Reduces the casting time of your Corruption spell by 1.6 sec and increases the damage it deals by 8%.

Rank 5: Reduces the casting time of your Corruption spell by 2 sec and increases the damage it deals by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Corruption

5 ranks, tier 1, column 3, Affliction

Rank 1: Reduces the casting time of your Corruption spell by 0.4 sec.

Rank 2: Reduces the casting time of your Corruption spell by 0.8 sec.

Rank 3: Reduces the casting time of your Corruption spell by 1.2 sec.

Rank 4: Reduces the casting time of your Corruption spell by 1.6 sec.

Rank 5: Reduces the casting time of your Corruption spell by 2 sec.

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Improved Curse of WeaknessremovedRemoved in Forever.AfflictionTier 2

Classic Era

Improved Curse of Weakness

3 ranks, tier 2, column 1, Affliction

Rank 1: Increases the effect of your Curse of Weakness by 6%.

Rank 2: Increases the effect of your Curse of Weakness by 13%.

Rank 3: Increases the effect of your Curse of Weakness by 20%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Curse of Weakness

2 ranks, tier 2, column 1, Affliction

Rank 1: Increases the effect of your Curse of Weakness by 10%.

Rank 2: Increases the effect of your Curse of Weakness by 20%.

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Improved Drain SoulremovedRemoved in Forever.AfflictionTier 2

Classic Era

Improved Drain Soul

2 ranks, tier 2, column 2, Affliction

Rank 1: Gives you a 50% chance to get a 100% increase to your Mana regeneration for 10 seconds if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

Rank 2: Gives you a 100% chance to get a 100% increase to your Mana regeneration for 10 seconds if the target is killed by you while you drain its soul. In addition your Mana may continue to regenerate while casting at 50% of normal.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Drain Soul

2 ranks, tier 2, column 2, Affliction

Rank 1: Returns 7% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 5% less threat.

Rank 2: Returns 15% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 10% less threat.

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Improved Life TapchangedTier 2 to 1. Column 3 to 1.AfflictionTier 1

Classic Era

Improved Life Tap

2 ranks, tier 2, column 3, Affliction

Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.

Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.

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Forever

Improved Life Tap

2 ranks, tier 1, column 1, Affliction

Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.

Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Life Tap

2 ranks, tier 2, column 3, Affliction

Rank 1: Increases the amount of Mana awarded by your Life Tap spell by 10%.

Rank 2: Increases the amount of Mana awarded by your Life Tap spell by 20%.

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Improved Drain LiferemovedRemoved in Forever.AfflictionTier 2

Classic Era

Improved Drain Life

5 ranks, tier 2, column 4, Affliction

Rank 1: Increases the Health drained by your Drain Life spell by 2%.

Rank 2: Increases the Health drained by your Drain Life spell by 4%.

Rank 3: Increases the Health drained by your Drain Life spell by 6%.

Rank 4: Increases the Health drained by your Drain Life spell by 8%.

Rank 5: Increases the Health drained by your Drain Life spell by 10%.

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Forever

Not present.

Improved Curse of AgonyremovedRemoved in Forever.AfflictionTier 3

Classic Era

Improved Curse of Agony

3 ranks, tier 3, column 1, Affliction

Rank 1: Increases the damage done by your Curse of Agony by 2%.

Rank 2: Increases the damage done by your Curse of Agony by 4%.

Rank 3: Increases the damage done by your Curse of Agony by 6%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Curse of Agony

2 ranks, tier 3, column 1, Affliction

Rank 1: Increases the damage done by your Curse of Agony by 5%.

Rank 2: Increases the damage done by your Curse of Agony by 10%.

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Fel Concentrationchanged5 to 3 ranks. Tier 3 to 5. Gives you a 14% chance to avoid interruption caused by damage while channeling the your Drain Life, Drain Mana, or Drain Soul, spell. and Wrack spells a 23% chance to not lose casting time when you take damage.AfflictionTier 5

Classic Era

Fel Concentration

5 ranks, tier 3, column 2, Affliction

Rank 1: Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 2: Gives you a 28% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 3: Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 4: Gives you a 56% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 5: Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

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Forever

Fel Concentration

3 ranks, tier 5, column 2, Affliction

Rank 1: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.

Rank 2: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 47% chance to not lose casting time when you take damage.

Rank 3: Gives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 70% chance to not lose casting time when you take damage.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Fel Concentration

5 ranks, tier 3, column 2, Affliction

Rank 1: Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 2: Gives you a 28% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 3: Gives you a 42% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 4: Gives you a 56% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

Rank 5: Gives you a 70% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.

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Amplify CursechangedTier 3 to 4. ... Curse of Weakness or Curse Bane of Agony by 50%, ...AfflictionTier 4

Classic Era

Amplify Curse

1 rank, tier 3, column 3, Affliction

Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 seconds.

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Forever

Amplify Curse

1 rank, tier 4, column 3, Affliction

Increases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 seconds.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Amplify Curse

1 rank, tier 3, column 3, Affliction

Increases the effect of your next Curse of Doom or Curse of Agony by 50%, or your next Curse of Exhaustion by an additional 20%. Lasts 30 seconds.

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Grim ReachchangedTier 4 to 3.AfflictionTier 3

Classic Era

Grim Reach

2 ranks, tier 4, column 1, Affliction

Rank 1: Increases the range of your Affliction spells by 10%.

Rank 2: Increases the range of your Affliction spells by 20%.

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Forever

Grim Reach

2 ranks, tier 3, column 1, Affliction

Rank 1: Increases the range of your Affliction spells by 10%.

Rank 2: Increases the range of your Affliction spells by 20%.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Grim Reach

2 ranks, tier 4, column 1, Affliction

Rank 1: Increases the range of your Affliction spells by 10%.

Rank 2: Increases the range of your Affliction spells by 20%.

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NightfallchangedTier 4 to 6. Gives your Corruption, and Drain Soul, Drain Life, and Wrack spells a 2% chance ... enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time ...AfflictionTier 6

Classic Era

Nightfall

2 ranks, tier 4, column 2, Affliction

Rank 1: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

Rank 2: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

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Forever

Nightfall

2 ranks, tier 6, column 2, Affliction

Rank 1: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

Rank 2: Gives your Corruption, Drain Soul, Drain Life, and Wrack spells a 4% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Nightfall

2 ranks, tier 4, column 2, Affliction

Rank 1: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

Rank 2: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.

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Improved Drain ManaremovedRemoved in Forever.AfflictionTier 4

Classic Era

Improved Drain Mana

2 ranks, tier 4, column 4, Affliction

Rank 1: Causes 15% of the Mana drained by your Drain Mana spell to damage the opponent.

Rank 2: Causes 30% of the Mana drained by your Drain Mana spell to damage the opponent.

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Forever

Not present.

Siphon LifechangedTier 5 to 7. Transfers 15 to 11 health from the target to the caster every 3 sec. Lasts 30 seconds.AfflictionTier 7

Classic Era

Siphon Life

1 rank, tier 5, column 2, Affliction

Transfers 15 health from the target to the caster every 3 sec. Lasts 30 seconds.

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Forever

Siphon Life

1 rank, tier 7, column 2, Affliction

Transfers 11 health from the target to the caster every 3 sec. Lasts 30 seconds.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Siphon Life

1 rank, tier 5, column 2, Affliction

Transfers 15 health from the target to the caster every 3 sec. Lasts 30 seconds.

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Curse of ExhaustionchangedTier 5 to 6. Reduces the target's movement speed by 10% to 30% for 12 seconds. Only one Curse per Warlock can be active on any one target.AfflictionTier 6

Classic Era

Curse of Exhaustion

1 rank, tier 5, column 3, Affliction

Reduces the target's movement speed by 10% for 12 seconds. Only one Curse per Warlock can be active on any one target.

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Forever

Curse of Exhaustion

1 rank, tier 6, column 3, Affliction

Reduces the target's movement speed by 30% for 12 seconds. Only one Curse per Warlock can be active on any one target.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Curse of Exhaustion

1 rank, tier 5, column 3, Affliction

Reduces the target's movement speed by 30% for 12 seconds. Only one Curse per Warlock can be active on any one target.

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Improved Curse of ExhaustionremovedRemoved in Forever.AfflictionTier 5

Classic Era

Improved Curse of Exhaustion

4 ranks, tier 5, column 4, Affliction

Rank 1: Increases the speed reduction of your Curse of Exhaustion by 5%.

Rank 2: Increases the speed reduction of your Curse of Exhaustion by 10%.

Rank 3: Increases the speed reduction of your Curse of Exhaustion by 15%.

Rank 4: Increases the speed reduction of your Curse of Exhaustion by 20%.

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Forever

Not present.

Shadow MasterychangedTier 6 to 8. Column 2 to 3.AfflictionTier 8

Classic Era

Shadow Mastery

5 ranks, tier 6, column 2, Affliction

Rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.

Rank 2: Increases the damage dealt or life drained by your Shadow spells by 4%.

Rank 3: Increases the damage dealt or life drained by your Shadow spells by 6%.

Rank 4: Increases the damage dealt or life drained by your Shadow spells by 8%.

Rank 5: Increases the damage dealt or life drained by your Shadow spells by 10%.

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Forever

Shadow Mastery

5 ranks, tier 8, column 3, Affliction

Rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.

Rank 2: Increases the damage dealt or life drained by your Shadow spells by 4%.

Rank 3: Increases the damage dealt or life drained by your Shadow spells by 6%.

Rank 4: Increases the damage dealt or life drained by your Shadow spells by 8%.

Rank 5: Increases the damage dealt or life drained by your Shadow spells by 10%.

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Matches TBC Anniversary at rank 1.

TBC Anniversary

Shadow Mastery

5 ranks, tier 6, column 2, Affliction

Rank 1: Increases the damage dealt or life drained by your Shadow spells by 2%.

Rank 2: Increases the damage dealt or life drained by your Shadow spells by 4%.

Rank 3: Increases the damage dealt or life drained by your Shadow spells by 6%.

Rank 4: Increases the damage dealt or life drained by your Shadow spells by 8%.

Rank 5: Increases the damage dealt or life drained by your Shadow spells by 10%.

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Dark PactremovedRemoved in Forever.AfflictionTier 7

Classic Era

Dark Pact

1 rank, tier 7, column 2, Affliction

Drains 150 of your pet's Mana, returning 100% to you.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Dark Pact

1 rank, tier 7, column 3, Affliction

Drains 305 of your pet's Mana, returning 100% to you.

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Soul HarvestnewKilling a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 seconds and allows 50% of normal Mana regeneration to continue while casting.AfflictionTier 3

Classic Era

Not present.

Forever

Soul Harvest

2 ranks, tier 3, column 2, Affliction

Rank 1: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 seconds and allows 50% of normal Mana regeneration to continue while casting.

Rank 2: Killing a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 100% for 10 seconds and allows 100% of normal Mana regeneration to continue while casting.

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Improved DrainsnewIncreases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.AfflictionTier 3

Classic Era

Not present.

Forever

Improved Drains

3 ranks, tier 3, column 3, Affliction

Rank 1: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.

Rank 2: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 13%.

Rank 3: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

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Improved Bane of AgonynewIncreases the damage done by your Bane of Agony by 5%.AfflictionTier 5

Classic Era

Not present.

Forever

Improved Bane of Agony

2 ranks, tier 5, column 1, Affliction

Rank 1: Increases the damage done by your Bane of Agony by 5%.

Rank 2: Increases the damage done by your Bane of Agony by 10%.

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PandemicnewIncreases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.AfflictionTier 5

Classic Era

Not present.

Forever

Pandemic

3 ranks, tier 5, column 4, Affliction

Rank 1: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.

Rank 2: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 67%.

Rank 3: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

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MalevolencenewIncreases the critical effect chance of your Shadow spells by 1%.AfflictionTier 6

Classic Era

Not present.

Forever

Malevolence

5 ranks, tier 6, column 1, Affliction

Rank 1: Increases the critical effect chance of your Shadow spells by 1%.

Rank 2: Increases the critical effect chance of your Shadow spells by 2%.

Rank 3: Increases the critical effect chance of your Shadow spells by 3%.

Rank 4: Increases the critical effect chance of your Shadow spells by 4%.

Rank 5: Increases the critical effect chance of your Shadow spells by 5%.

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Soul SiphonnewIncreases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.AfflictionTier 7

Classic Era

Not present.

Forever

Soul Siphon

3 ranks, tier 7, column 3, Affliction

Rank 1: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.

Rank 2: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 8% per each of your other Affliction effects active on the target, up to a maximum increase of 24%.

Rank 3: Increases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 12% per each of your other Affliction effects active on the target, up to a maximum increase of 36%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Soul Siphon

2 ranks, tier 2, column 4, Affliction

Rank 1: Increases the amount drained by your Drain Life spell by an additional 2% for each Affliction effect on the target, up to a maximum of 24% additional effect.

Rank 2: Increases the amount drained by your Drain Life spell by an additional 4% for each Affliction effect on the target, up to a maximum of 60% additional effect.

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WracknewTears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 seconds.AfflictionTier 9

Classic Era

Not present.

Forever

Wrack

1 rank, tier 9, column 2, Affliction

Tears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 seconds.

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Demonology

8 new, 9 changed, 6 removed and 2 unchanged.

Improved HealthstoneremovedRemoved in Forever.DemonologyTier 1

Classic Era

Improved Healthstone

2 ranks, tier 1, column 1, Demonology

Rank 1: Increases the amount of Health restored by your Healthstone by 10%.

Rank 2: Increases the amount of Health restored by your Healthstone by 20%.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Healthstone

2 ranks, tier 1, column 1, Demonology

Rank 1: Increases the amount of Health restored by your Healthstone by 10%.

Rank 2: Increases the amount of Health restored by your Healthstone by 20%.

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Improved ImpchangedIncreases the effect damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield and Blood Pact spells spell by 10%.DemonologyTier 1

Classic Era

Improved Imp

3 ranks, tier 1, column 2, Demonology

Rank 1: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.

Rank 2: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 20%.

Rank 3: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

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Forever

Improved Imp

3 ranks, tier 1, column 2, Demonology

Rank 1: Increases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.

Rank 2: Increases the damage of your Imp's Firebolt spell by 20% and the effect of its Fire Shield spell by 20%.

Rank 3: Increases the damage of your Imp's Firebolt spell by 30% and the effect of its Fire Shield spell by 30%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Imp

3 ranks, tier 1, column 2, Demonology

Rank 1: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.

Rank 2: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 20%.

Rank 3: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 30%.

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Demonic Embracechanged... total Stamina by 3%. but reduces your total Spirit by 1%.DemonologyTier 1

Classic Era

Demonic Embrace

5 ranks, tier 1, column 3, Demonology

Rank 1: Increases your total Stamina by 3% but reduces your total Spirit by 1%.

Rank 2: Increases your total Stamina by 6% but reduces your total Spirit by 2%.

Rank 3: Increases your total Stamina by 9% but reduces your total Spirit by 3%.

Rank 4: Increases your total Stamina by 12% but reduces your total Spirit by 4%.

Rank 5: Increases your total Stamina by 15% but reduces your total Spirit by 5%.

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Forever

Demonic Embrace

5 ranks, tier 1, column 3, Demonology

Rank 1: Increases your total Stamina by 3%.

Rank 2: Increases your total Stamina by 6%.

Rank 3: Increases your total Stamina by 9%.

Rank 4: Increases your total Stamina by 12%.

Rank 5: Increases your total Stamina by 15%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Demonic Embrace

5 ranks, tier 1, column 3, Demonology

Rank 1: Increases your total Stamina by 3% but reduces your total Spirit by 1%.

Rank 2: Increases your total Stamina by 6% but reduces your total Spirit by 2%.

Rank 3: Increases your total Stamina by 9% but reduces your total Spirit by 3%.

Rank 4: Increases your total Stamina by 12% but reduces your total Spirit by 4%.

Rank 5: Increases your total Stamina by 15% but reduces your total Spirit by 5%.

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Improved Health FunnelchangedTier 2 to 1. ... Health Funnel spell by 10%. 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.DemonologyTier 1

Classic Era

Improved Health Funnel

2 ranks, tier 2, column 1, Demonology

Rank 1: Increases the amount of Health transferred by your Health Funnel spell by 10%.

Rank 2: Increases the amount of Health transferred by your Health Funnel spell by 20%.

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Forever

Improved Health Funnel

2 ranks, tier 1, column 1, Demonology

Rank 1: Increases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.

Rank 2: Increases the amount of health transferred by your Health Funnel spell by 40%, reduces its health cost by 30%, and reduces all threat your Health Funnel generates by 100%. Allows Health Funnel to be used regardless of your demon's health.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Health Funnel

2 ranks, tier 2, column 1, Demonology

Rank 1: Increases the amount of Health transferred by your Health Funnel spell by 10% and reduces the initial health cost by 10%.

Rank 2: Increases the amount of Health transferred by your Health Funnel spell by 20% and reduces the initial health cost by 20%.

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Fel IntellectremovedRemoved in Forever.DemonologyTier 2

Classic Era

Fel Intellect

5 ranks, tier 2, column 3, Demonology

Rank 1: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.

Rank 2: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 6%.

Rank 3: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 9%.

Rank 4: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 12%.

Rank 5: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Fel Intellect

3 ranks, tier 2, column 3, Demonology

Rank 1: Increases the Intellect of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 5% and increases your maximum mana by 1%.

Rank 2: Increases the Intellect of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 10% and increases your maximum mana by 2%.

Rank 3: Increases the Intellect of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 15% and increases your maximum mana by 3%.

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Fel DominationchangedTier 3 to 4. Column 2 to 3.DemonologyTier 4

Classic Era

Fel Domination

1 rank, tier 3, column 2, Demonology

Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

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Forever

Fel Domination

1 rank, tier 4, column 3, Demonology

Your next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Fel Domination

1 rank, tier 3, column 2, Demonology

Your next Imp, Voidwalker, Succubus, Incubus, Felhunter or Felguard Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.

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Fel StaminaremovedRemoved in Forever.DemonologyTier 3

Classic Era

Fel Stamina

5 ranks, tier 3, column 3, Demonology

Rank 1: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.

Rank 2: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 6%.

Rank 3: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 9%.

Rank 4: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 12%.

Rank 5: Increases the maximum Health of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Fel Stamina

3 ranks, tier 3, column 3, Demonology

Rank 1: Increases the Stamina of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 5% and increases your maximum health by 1%.

Rank 2: Increases the Stamina of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 10% and increases your maximum health by 2%.

Rank 3: Increases the Stamina of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Felguard by 15% and increases your maximum health by 3%.

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Master SummonerchangedTier 4 to 3. Column 2 to 3.DemonologyTier 3

Classic Era

Master Summoner

2 ranks, tier 4, column 2, Demonology

Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

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Forever

Master Summoner

2 ranks, tier 3, column 3, Demonology

Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.

Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 4 sec and the Mana cost by 40%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Master Summoner

2 ranks, tier 4, column 2, Demonology

Rank 1: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Fel Guard Summoning spells by 2 sec and the Mana cost by 20%.

Rank 2: Reduces the casting time of your Imp, Voidwalker, Succubus, Incubus, Felhunter and Fel Guard Summoning spells by 4 sec and the Mana cost by 40%.

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Unholy PowerchangedTier 4 to 1. Column 3 to 4. Increases the all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter's melee attacks Felhunter pets by 4%. 2%.DemonologyTier 1

Classic Era

Unholy Power

5 ranks, tier 4, column 3, Demonology

Rank 1: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.

Rank 2: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 8%.

Rank 3: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 12%.

Rank 4: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 16%.

Rank 5: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 20%.

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Forever

Unholy Power

5 ranks, tier 1, column 4, Demonology

Rank 1: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.

Rank 2: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 4%.

Rank 3: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 6%.

Rank 4: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 8%.

Rank 5: Increases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Unholy Power

5 ranks, tier 4, column 3, Demonology

Rank 1: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 4%.

Rank 2: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 8%.

Rank 3: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 12%.

Rank 4: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 16%.

Rank 5: Increases the damage done by your Voidwalker, Succubus, Incubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 20%.

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Improved Subjugate DemonremovedRemoved in Forever.DemonologyTier 5

Classic Era

Improved Subjugate Demon

5 ranks, tier 5, column 1, Demonology

Rank 1: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 2% and reduces the resist chance by 2%.

Rank 2: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 4% and reduces the resist chance by 4%.

Rank 3: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 6% and reduces the resist chance by 6%.

Rank 4: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 8% and reduces the resist chance by 8%.

Rank 5: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 10% and reduces the resist chance by 10%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Subjugate Demon

2 ranks, tier 5, column 1, Demonology

Rank 1: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 5% and reduces the resist chance by 5%.

Rank 2: Reduces the Attack Speed and Casting Speed penalty of your Subjugate Demon spell by 10% and reduces the resist chance by 10%.

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Demonic SacrificechangedTier 5 to 3. ... your summoned Demon to grant enhance the opposing aspect of your power, granting you an effect that lasts 30 120 minutes. The effect is ... summoned. Imp: Increases your Fire Shadow damage by 15%. Voidwalker: Restores 3% 2% of your total Health Mana every 4 sec. Succubus/Incubus: Increases your Shadow Fire damage by 15%. Felhunter: Restores 2% 3% of your total Mana Health every 4 sec.DemonologyTier 3

Classic Era

Demonic Sacrifice

1 rank, tier 5, column 2, Demonology

When activated, sacrifices your summoned demon to grant you an effect that lasts 30 minutes. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.

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Forever

Demonic Sacrifice

1 rank, tier 3, column 2, Demonology

When activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 120 minutes. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Demonic Sacrifice

1 rank, tier 5, column 2, Demonology

When activated, sacrifices your summoned demon to grant you an effect that lasts 30 minutes. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 2% of total health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 3% of total mana every 4 sec. Felguard: Increases your Shadow damage by 10% and restores 2% of total mana every 4 sec.

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Improved FirestoneremovedRemoved in Forever.DemonologyTier 5

Classic Era

Improved Firestone

2 ranks, tier 5, column 4, Demonology

Rank 1: Increases the bonus Fire damage from Firestones and the Firestone effect by 15%.

Rank 2: Increases the bonus Fire damage from Firestones and the Firestone effect by 30%.

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Forever

Not present.

Master Demonologistchanged... is active. Imp - Reduces threat caused Increases Fire damage done by 4%. 2%. Voidwalker - Reduces Physical ... 2%. Succubus/Incubus - Increases all Shadow damage caused done by 2%. Felhunter - Increases all resistances Reduces Magic damage taken by .2 per level. 2%.DemonologyTier 6

Classic Era

Master Demonologist

5 ranks, tier 6, column 3, Demonology

Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.

Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 8%. Voidwalker - Reduces physical damage taken by 4%. Succubus/Incubus - Increases all damage caused by 4%. Felhunter - Increases all resistances by .4 per level.

Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 12%. Voidwalker - Reduces physical damage taken by 6%. Succubus/Incubus - Increases all damage caused by 6%. Felhunter - Increases all resistances by .6 per level.

Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 16%. Voidwalker - Reduces physical damage taken by 8%. Succubus/Incubus - Increases all damage caused by 8%. Felhunter - Increases all resistances by .8 per level.

Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level.

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Forever

Master Demonologist

5 ranks, tier 6, column 3, Demonology

Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.

Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 4%. Voidwalker - Reduces Physical damage taken by 4%. Succubus/Incubus - Increases Shadow damage done by 4%. Felhunter - Reduces Magic damage taken by 4%.

Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 6%. Voidwalker - Reduces Physical damage taken by 6%. Succubus/Incubus - Increases Shadow damage done by 6%. Felhunter - Reduces Magic damage taken by 6%.

Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 8%. Voidwalker - Reduces Physical damage taken by 8%. Succubus/Incubus - Increases Shadow damage done by 8%. Felhunter - Reduces Magic damage taken by 8%.

Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 10%. Voidwalker - Reduces Physical damage taken by 10%. Succubus/Incubus - Increases Shadow damage done by 10%. Felhunter - Reduces Magic damage taken by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Master Demonologist

5 ranks, tier 6, column 3, Demonology

Rank 1: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level. Felguard - Increases all damage caused by 1% and all resistances by .1 per level.

Rank 2: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 8%. Voidwalker - Reduces physical damage taken by 4%. Succubus/Incubus - Increases all damage caused by 4%. Felhunter - Increases all resistances by .4 per level. Felguard - Increases all damage caused by 2% and all resistances by .2 per level.

Rank 3: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 12%. Voidwalker - Reduces physical damage taken by 6%. Succubus/Incubus - Increases all damage caused by 6%. Felhunter - Increases all resistances by .6 per level. Felguard - Increases all damage caused by 3% and all resistances by .3 per level.

Rank 4: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 16%. Voidwalker - Reduces physical damage taken by 8%. Succubus/Incubus - Increases all damage caused by 8%. Felhunter - Increases all resistances by .8 per level. Felguard - Increases all damage caused by 4% and all resistances by .4 per level.

Rank 5: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 20%. Voidwalker - Reduces physical damage taken by 10%. Succubus/Incubus - Increases all damage caused by 10%. Felhunter - Increases all resistances by 1 per level. Felguard - Increases all damage caused by 5% and all resistances by .5 per level.

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Soul LinkchangedTier 7 to 5. ... both the Demon and the master will inflict 3% ...DemonologyTier 5

Classic Era

Soul Link

1 rank, tier 7, column 2, Demonology

When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.

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Forever

Soul Link

1 rank, tier 5, column 2, Demonology

When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Soul Link

1 rank, tier 7, column 2, Demonology

When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, Felhunter, Felguard, or subjugated demon instead. That damage cannot be prevented. In addition, both the demon and master will inflict 5% more damage. Lasts as long as the demon is active and controlled.

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Improved SpellstoneremovedRemoved in Forever.DemonologyTier 7

Classic Era

Improved Spellstone

2 ranks, tier 7, column 3, Demonology

Rank 1: Increases the amount of damage absorbed by your Spellstone by 15%.

Rank 2: Increases the amount of damage absorbed by your Spellstone by 30%.

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Forever

Not present.

Demonic AegisnewIncreases the effectiveness of your Demon Skin and Demon Armor spells by 15%.DemonologyTier 2

Classic Era

Not present.

Forever

Demonic Aegis

2 ranks, tier 2, column 1, Demonology

Rank 1: Increases the effectiveness of your Demon Skin and Demon Armor spells by 15%.

Rank 2: Increases the effectiveness of your Demon Skin and Demon Armor spells by 30%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Demonic Aegis

3 ranks, tier 3, column 4, Demonology

Rank 1: Increases the effectiveness of your Demon Armor and Fel Armor spells by 10%.

Rank 2: Increases the effectiveness of your Demon Armor and Fel Armor spells by 20%.

Rank 3: Increases the effectiveness of your Demon Armor and Fel Armor spells by 30%.

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Fel VitalitynewIncreases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.DemonologyTier 2

Classic Era

Not present.

Forever

Fel Vitality

3 ranks, tier 2, column 3, Demonology

Rank 1: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.

Rank 2: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 10%, and increases your maximum Mana by 10%.

Rank 3: Increases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 15%, and increases your maximum Mana by 15%.

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Demonic EnergiesnewYou heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.DemonologyTier 2

Classic Era

Not present.

Forever

Demonic Energies

2 ranks, tier 2, column 4, Demonology

Rank 1: You heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.

Rank 2: You heal your pet for 15% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 100% of the Mana you gain.

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DecimationnewReduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 seconds your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.DemonologyTier 4

Classic Era

Not present.

Forever

Decimation

2 ranks, tier 4, column 1, Demonology

Rank 1: Reduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 seconds your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.

Rank 2: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 6% increased damage, and for the next 10 seconds your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

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Demonic BrandnewYour Searing Pain generates 17% less threat and brands the target for 10 seconds. Your pet's next 2 attacks against the target deal value not confirmed to value not confirmed Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.DemonologyTier 4

Classic Era

Not present.

Forever

Demonic Brand

3 ranks, tier 4, column 4, Demonology

Rank 1: Your Searing Pain generates 17% less threat and brands the target for 10 seconds. Your pet's next 2 attacks against the target deal value not confirmed to value not confirmed Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

Rank 2: Your Searing Pain generates 33% less threat and brands the target for 10 seconds. Your pet's next 4 attacks against the target deal value not confirmed to value not confirmed Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

Rank 3: Your Searing Pain generates 50% less threat and brands the target for 10 seconds. Your pet's next 6 attacks against the target deal value not confirmed to value not confirmed Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.

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Improved FelhunternewIncreases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.DemonologyTier 5

Classic Era

Not present.

Forever

Improved Felhunter

3 ranks, tier 5, column 1, Demonology

Rank 1: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.

Rank 2: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 20%, and reduces the cooldown of its Spell Lock by 4 sec.

Rank 3: Increases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 30%, and reduces the cooldown of its Spell Lock by 6 sec.

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Demonic KnowledgenewIncreases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.DemonologyTier 5

Classic Era

Not present.

Forever

Demonic Knowledge

3 ranks, tier 5, column 3, Demonology

Rank 1: Increases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.

Rank 2: Increases your spell damage and your Demon pet's spell damage by up to 67% of your level while you have a summoned Demon pet active.

Rank 3: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Demonic Knowledge

3 ranks, tier 7, column 3, Demonology

Rank 1: Increases your spell damage by an amount equal to 4% of the total of your active demon's Stamina plus Intellect.

Rank 2: Increases your spell damage by an amount equal to 8% of the total of your active demon's Stamina plus Intellect.

Rank 3: Increases your spell damage by an amount equal to 12% of the total of your active demon's Stamina plus Intellect.

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Demonic PactnewYour Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.DemonologyTier 7

Classic Era

Not present.

Forever

Demonic Pact

1 rank, tier 7, column 2, Demonology

Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

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Destruction

6 new, 10 changed, 6 removed and 0 unchanged.

Improved Shadow Boltchanged... strikes increase Shadow damage dealt to taken by the target from your attacks by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of for 12 seconds.DestructionTier 1

Classic Era

Improved Shadow Bolt

5 ranks, tier 1, column 2, Destruction

Rank 1: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 2: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 8% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 3: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 12% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 4: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 16% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 5: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

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Forever

Improved Shadow Bolt

5 ranks, tier 1, column 2, Destruction

Rank 1: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 seconds.

Rank 2: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 8% for 12 seconds.

Rank 3: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 12% for 12 seconds.

Rank 4: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 16% for 12 seconds.

Rank 5: Your Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 20% for 12 seconds.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Shadow Bolt

5 ranks, tier 1, column 2, Destruction

Rank 1: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 2: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 8% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 3: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 12% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 4: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 16% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

Rank 5: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 20% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 seconds.

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Cataclysmchanged5 to 3 ranks. Tier 1 to 2. Column 3 to 2. Reduces the Mana cost of your Destruction spells by 1% to 3%.DestructionTier 2

Classic Era

Cataclysm

5 ranks, tier 1, column 3, Destruction

Rank 1: Reduces the Mana cost of your Destruction spells by 1%.

Rank 2: Reduces the Mana cost of your Destruction spells by 2%.

Rank 3: Reduces the Mana cost of your Destruction spells by 3%.

Rank 4: Reduces the Mana cost of your Destruction spells by 4%.

Rank 5: Reduces the Mana cost of your Destruction spells by 5%.

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Forever

Cataclysm

3 ranks, tier 2, column 2, Destruction

Rank 1: Reduces the Mana cost of your Destruction spells by 3%.

Rank 2: Reduces the Mana cost of your Destruction spells by 6%.

Rank 3: Reduces the Mana cost of your Destruction spells by 10%.

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Also in TBC Anniversary, compare the effects.

TBC Anniversary

Cataclysm

5 ranks, tier 1, column 3, Destruction

Rank 1: Reduces the Mana cost of your Destruction spells by 1%.

Rank 2: Reduces the Mana cost of your Destruction spells by 2%.

Rank 3: Reduces the Mana cost of your Destruction spells by 3%.

Rank 4: Reduces the Mana cost of your Destruction spells by 4%.

Rank 5: Reduces the Mana cost of your Destruction spells by 5%.

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BanechangedTier 2 to 1. Column 2 to 3. ... of your Shadow Bolt, and Immolate, and Incinerate spells by 0.1 sec ...DestructionTier 1

Classic Era

Bane

5 ranks, tier 2, column 2, Destruction

Rank 1: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

Rank 2: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

Rank 3: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

Rank 4: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

Rank 5: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.

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Forever

Bane

5 ranks, tier 1, column 3, Destruction

Rank 1: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

Rank 2: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

Rank 3: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

Rank 4: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

Rank 5: Reduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.5 sec and your Soul Fire spell by 2 sec.

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TBC Anniversary

Bane

5 ranks, tier 2, column 2, Destruction

Rank 1: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.

Rank 2: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.2 sec and your Soul Fire spell by 0.8 sec.

Rank 3: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.3 sec and your Soul Fire spell by 1.2 sec.

Rank 4: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.4 sec and your Soul Fire spell by 1.6 sec.

Rank 5: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.5 sec and your Soul Fire spell by 2 sec.

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AftermathchangedGives Increases the initial damage of your Destruction spells Immolate spell by 10% and your Conflagrate spell has a 2% 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 seconds.DestructionTier 2

Classic Era

Aftermath

5 ranks, tier 2, column 3, Destruction

Rank 1: Gives your Destruction spells a 2% chance to daze the target for 5 seconds.

Rank 2: Gives your Destruction spells a 4% chance to daze the target for 5 seconds.

Rank 3: Gives your Destruction spells a 6% chance to daze the target for 5 seconds.

Rank 4: Gives your Destruction spells a 8% chance to daze the target for 5 seconds.

Rank 5: Gives your Destruction spells a 10% chance to daze the target for 5 seconds.

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Forever

Aftermath

5 ranks, tier 2, column 3, Destruction

Rank 1: Increases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 seconds.

Rank 2: Increases the initial damage of your Immolate spell by 20% and your Conflagrate spell has a 40% chance to Daze the target, reducing the target's movement speed by 50% for 5 seconds.

Rank 3: Increases the initial damage of your Immolate spell by 30% and your Conflagrate spell has a 60% chance to Daze the target, reducing the target's movement speed by 50% for 5 seconds.

Rank 4: Increases the initial damage of your Immolate spell by 40% and your Conflagrate spell has a 80% chance to Daze the target, reducing the target's movement speed by 50% for 5 seconds.

Rank 5: Increases the initial damage of your Immolate spell by 50% and your Conflagrate spell has a 100% chance to Daze the target, reducing the target's movement speed by 50% for 5 seconds.

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TBC Anniversary

Aftermath

5 ranks, tier 2, column 3, Destruction

Rank 1: Gives your Destruction spells a 2% chance to daze the target for 5 seconds.

Rank 2: Gives your Destruction spells a 4% chance to daze the target for 5 seconds.

Rank 3: Gives your Destruction spells a 6% chance to daze the target for 5 seconds.

Rank 4: Gives your Destruction spells a 8% chance to daze the target for 5 seconds.

Rank 5: Gives your Destruction spells a 10% chance to daze the target for 5 seconds.

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Improved FireboltremovedRemoved in Forever.DestructionTier 3

Classic Era

Improved Firebolt

2 ranks, tier 3, column 1, Destruction

Rank 1: Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.

Rank 2: Reduces the casting time of your Imp's Firebolt spell by 1 sec.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Firebolt

2 ranks, tier 3, column 1, Destruction

Rank 1: Reduces the casting time of your Imp's Firebolt spell by 0.25 sec.

Rank 2: Reduces the casting time of your Imp's Firebolt spell by 0.5 sec.

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Improved Lash of PainremovedRemoved in Forever.DestructionTier 3

Classic Era

Improved Lash of Pain

2 ranks, tier 3, column 2, Destruction

Rank 1: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.

Rank 2: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 6 sec.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Lash of Pain

2 ranks, tier 3, column 2, Destruction

Rank 1: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 3 sec.

Rank 2: Reduces the cooldown of your Succubus' and Incubus' Lash of Pain spell by 6 sec.

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DevastationremovedRemoved in Forever.DestructionTier 3

Classic Era

Devastation

5 ranks, tier 3, column 3, Destruction

Rank 1: Increases the critical strike chance of your Destruction spells by 1%.

Rank 2: Increases the critical strike chance of your Destruction spells by 2%.

Rank 3: Increases the critical strike chance of your Destruction spells by 3%.

Rank 4: Increases the critical strike chance of your Destruction spells by 4%.

Rank 5: Increases the critical strike chance of your Destruction spells by 5%.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Devastation

5 ranks, tier 3, column 3, Destruction

Rank 1: Increases the critical strike chance of your Destruction spells by 1%.

Rank 2: Increases the critical strike chance of your Destruction spells by 2%.

Rank 3: Increases the critical strike chance of your Destruction spells by 3%.

Rank 4: Increases the critical strike chance of your Destruction spells by 4%.

Rank 5: Increases the critical strike chance of your Destruction spells by 5%.

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ShadowburnchangedColumn 4 to 3. ... blasts the target for 91 to 103 69.6 Shadow damage. If the a non-trivial target dies within 5 8 seconds of being hit with Shadowburn, and yields experience or honor, the caster gains a ...DestructionTier 3

Classic Era

Shadowburn

1 rank, tier 3, column 4, Destruction

Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

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Forever

Shadowburn

1 rank, tier 3, column 3, Destruction

Instantly blasts the target for 69.6 Shadow damage. If a non-trivial target dies within 8 seconds of being hit with Shadowburn, the caster gains a Soul Shard.

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TBC Anniversary

Shadowburn

1 rank, tier 3, column 4, Destruction

Instantly blasts the target for 91 to 103 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

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Intensitychanged2 to 3 ranks. Gives you your Destruction spells a 35% 23% chance to resist interruption caused by not lose casting time when you take damage. while channeling the Rain of Fire, Hellfire or Soul Fire spell.DestructionTier 4

Classic Era

Intensity

2 ranks, tier 4, column 1, Destruction

Rank 1: Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

Rank 2: Gives you a 70% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.

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Forever

Intensity

3 ranks, tier 4, column 1, Destruction

Rank 1: Gives your Destruction spells a 23% chance to not lose casting time when you take damage.

Rank 2: Gives your Destruction spells a 47% chance to not lose casting time when you take damage.

Rank 3: Gives your Destruction spells a 70% chance to not lose casting time when you take damage.

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TBC Anniversary

Intensity

2 ranks, tier 4, column 1, Destruction

Rank 1: Gives you a 35% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

Rank 2: Gives you a 70% chance to resist interruption caused by damage while casting or channeling any Destruction spell.

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Destructive ReachchangedTier 4 to 1. Column 2 to 1.DestructionTier 1

Classic Era

Destructive Reach

2 ranks, tier 4, column 2, Destruction

Rank 1: Increases the range of your Destruction spells by 10%.

Rank 2: Increases the range of your Destruction spells by 20%.

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Forever

Destructive Reach

2 ranks, tier 1, column 1, Destruction

Rank 1: Increases the range of your Destruction spells by 10%.

Rank 2: Increases the range of your Destruction spells by 20%.

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TBC Anniversary

Destructive Reach

2 ranks, tier 4, column 2, Destruction

Rank 1: Increases the range of your Destruction spells by 10% and reduces threat caused by Destruction spells by 5%.

Rank 2: Increases the range of your Destruction spells by 20% and reduces threat caused by Destruction spells by 10%.

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Improved Searing PainremovedRemoved in Forever.DestructionTier 4

Classic Era

Improved Searing Pain

5 ranks, tier 4, column 4, Destruction

Rank 1: Increases the critical strike chance of your Searing Pain spell by 2%.

Rank 2: Increases the critical strike chance of your Searing Pain spell by 4%.

Rank 3: Increases the critical strike chance of your Searing Pain spell by 6%.

Rank 4: Increases the critical strike chance of your Searing Pain spell by 8%.

Rank 5: Increases the critical strike chance of your Searing Pain spell by 10%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Improved Searing Pain

3 ranks, tier 4, column 4, Destruction

Rank 1: Increases the critical strike chance of your Searing Pain spell by 4%.

Rank 2: Increases the critical strike chance of your Searing Pain spell by 7%.

Rank 3: Increases the critical strike chance of your Searing Pain spell by 10%.

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PyroclasmchangedGives your Soul Fire spell a 13% chance to Stun the target for 3 seconds, and your Rain of Fire Hellfire, and Soul Fire Hellfire spells a 13% chance over their duration to Stun the target targets they damage for 3 seconds.DestructionTier 5

Classic Era

Pyroclasm

2 ranks, tier 5, column 1, Destruction

Rank 1: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 seconds.

Rank 2: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 seconds.

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Forever

Pyroclasm

2 ranks, tier 5, column 1, Destruction

Rank 1: Gives your Soul Fire spell a 13% chance to Stun the target for 3 seconds, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 seconds.

Rank 2: Gives your Soul Fire spell a 26% chance to Stun the target for 3 seconds, and your Rain of Fire and Hellfire spells a 26% chance over their duration to Stun targets they damage for 3 seconds.

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TBC Anniversary

Pyroclasm

2 ranks, tier 5, column 1, Destruction

Rank 1: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 seconds.

Rank 2: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 26% chance to stun the target for 3 seconds.

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Improved ImmolateremovedRemoved in Forever.DestructionTier 5

Classic Era

Improved Immolate

5 ranks, tier 5, column 2, Destruction

Rank 1: Increases the initial damage of your Immolate spell by 5%.

Rank 2: Increases the initial damage of your Immolate spell by 10%.

Rank 3: Increases the initial damage of your Immolate spell by 15%.

Rank 4: Increases the initial damage of your Immolate spell by 20%.

Rank 5: Increases the initial damage of your Immolate spell by 25%.

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Forever

Not present.

Matches TBC Anniversary at rank 1.

TBC Anniversary

Improved Immolate

5 ranks, tier 5, column 2, Destruction

Rank 1: Increases the initial damage of your Immolate spell by 5%.

Rank 2: Increases the initial damage of your Immolate spell by 10%.

Rank 3: Increases the initial damage of your Immolate spell by 15%.

Rank 4: Increases the initial damage of your Immolate spell by 20%.

Rank 5: Increases the initial damage of your Immolate spell by 25%.

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Ruinchanged1 to 5 ranks. Tier 5 to 3. Column 3 to 2. Increases the critical strike damage bonus of your Destruction spells by 100% to 20%.DestructionTier 3

Classic Era

Ruin

1 rank, tier 5, column 3, Destruction

Increases the critical strike damage bonus of your Destruction spells by 100%.

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Forever

Ruin

5 ranks, tier 3, column 2, Destruction

Rank 1: Increases the critical strike damage bonus of your Destruction spells by 20%.

Rank 2: Increases the critical strike damage bonus of your Destruction spells by 40%.

Rank 3: Increases the critical strike damage bonus of your Destruction spells by 60%.

Rank 4: Increases the critical strike damage bonus of your Destruction spells by 80%.

Rank 5: Increases the critical strike damage bonus of your Destruction spells by 100%.

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TBC Anniversary

Ruin

1 rank, tier 5, column 3, Destruction

Increases the critical strike damage bonus of your Destruction spells by 100%.

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EmberstormremovedRemoved in Forever.DestructionTier 6

Classic Era

Emberstorm

5 ranks, tier 6, column 3, Destruction

Rank 1: Increases the damage done by your Fire spells by 2%.

Rank 2: Increases the damage done by your Fire spells by 4%.

Rank 3: Increases the damage done by your Fire spells by 6%.

Rank 4: Increases the damage done by your Fire spells by 8%.

Rank 5: Increases the damage done by your Fire spells by 10%.

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Forever

Not present.

Also in TBC Anniversary, compare the effects.

TBC Anniversary

Emberstorm

5 ranks, tier 6, column 3, Destruction

Rank 1: Increases the damage done by your Fire spells by 2% and reduces the cast time of your Incinerate spell by 2%.

Rank 2: Increases the damage done by your Fire spells by 4%, and reduces the cast time of your Incinerate spell by 4%.

Rank 3: Increases the damage done by your Fire spells by 6%, and reduces the cast time of your Incinerate spell by 6%.

Rank 4: Increases the damage done by your Fire spells by 8%, and reduces the cast time of your Incinerate spell by 8%.

Rank 5: Increases the damage done by your Fire spells by 10%, and reduces the cast time of your Incinerate spell by 10%.

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ConflagratechangedTier 7 to 4. Column 2 to 3. ... is already afflicted by your Immolate spell, dealing 249 to 315 99.5 Fire damage and consuming the your Immolate spell. effect.DestructionTier 4

Classic Era

Conflagrate

1 rank, tier 7, column 2, Destruction

Ignites a target that is already afflicted by Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.

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Forever

Conflagrate

1 rank, tier 4, column 3, Destruction

Ignites a target that is already afflicted by your Immolate spell, dealing 99.5 Fire damage and consuming your Immolate effect.

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TBC Anniversary

Conflagrate

1 rank, tier 7, column 2, Destruction

Ignites a target that is already afflicted by your Immolate, dealing 249 to 315 Fire damage and consuming the Immolate spell.

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Molten SkinnewReduces all damage taken by 2%.DestructionTier 2

Classic Era

Not present.

Forever

Molten Skin

5 ranks, tier 2, column 1, Destruction

Rank 1: Reduces all damage taken by 2%.

Rank 2: Reduces all damage taken by 4%.

Rank 3: Reduces all damage taken by 6%.

Rank 4: Reduces all damage taken by 8%.

Rank 5: Reduces all damage taken by 10%.

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Agonizing FlamesnewIncreases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.DestructionTier 4

Classic Era

Not present.

Forever

Agonizing Flames

3 ranks, tier 4, column 2, Destruction

Rank 1: Increases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.

Rank 2: Increases the critical strike chance of your Searing Pain spell by 7% and the damage done by all your Destruction spells by 7%.

Rank 3: Increases the critical strike chance of your Searing Pain spell by 10% and the damage done by all your Destruction spells by 10%.

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Bane of HavocnewAfflicts the target for 5 minutes, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.DestructionTier 5

Classic Era

Not present.

Forever

Bane of Havoc

1 rank, tier 5, column 2, Destruction

Afflicts the target for 5 minutes, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.

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Fire and BrimstonenewIncreases the critical strike chance of your Conflagrate spell by 8%.DestructionTier 5

Classic Era

Not present.

Forever

Fire and Brimstone

3 ranks, tier 5, column 3, Destruction

Rank 1: Increases the critical strike chance of your Conflagrate spell by 8%.

Rank 2: Increases the critical strike chance of your Conflagrate spell by 17%.

Rank 3: Increases the critical strike chance of your Conflagrate spell by 25%.

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Shadow and FlamenewHitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 seconds. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.DestructionTier 6

Classic Era

Not present.

Forever

Shadow and Flame

5 ranks, tier 6, column 3, Destruction

Rank 1: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 seconds. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.

Rank 2: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 4% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 4% for 20 seconds. In addition, Conflagrate has a 40% chance not to consume Immolate, and Shadowburn has a 40% chance to instantly refund a Soul Shard.

Rank 3: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 6% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 6% for 20 seconds. In addition, Conflagrate has a 60% chance not to consume Immolate, and Shadowburn has a 60% chance to instantly refund a Soul Shard.

Rank 4: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 8% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 8% for 20 seconds. In addition, Conflagrate has a 80% chance not to consume Immolate, and Shadowburn has a 80% chance to instantly refund a Soul Shard.

Rank 5: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 seconds. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

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TBC Anniversary

Shadow and Flame

5 ranks, tier 8, column 2, Destruction

Rank 1: Your Shadow Bolt and Incinerate spells gain an additional 4% of your bonus spell damage effects.

Rank 2: Your Shadow Bolt and Incinerate spells gain an additional 8% of your bonus spell damage effects.

Rank 3: Your Shadow Bolt and Incinerate spells gain an additional 12% of your bonus spell damage effects.

Rank 4: Your Shadow Bolt and Incinerate spells gain an additional 16% of your bonus spell damage effects.

Rank 5: Your Shadow Bolt and Incinerate spells gain an additional 20% of your bonus spell damage effects.

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IncineratenewDeals 106.9 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.DestructionTier 7

Classic Era

Not present.

Forever

Incinerate

1 rank, tier 7, column 2, Destruction

Deals 106.9 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

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Class spells

1 new, 71 changed, 24 removed and 30 unchanged.

Demon Armorchanged... resistance by 3 and restores increases health regeneration by 7 health every per 5 sec. for 30 ...Class spells

Classic Era

Demon Armor

5 ranks

Rank 1: Protects the caster, increasing armor by 210, Shadow resistance by 3 and restores 7 health every 5 sec. for 30 minutes.

Rank 2: Protects the caster, increasing armor by 300, Shadow resistance by 6 and restores 9 health every 5 sec. for 30 minutes.

Rank 3: Protects the caster, increasing armor by 390, Shadow resistance by 9 and restores 11 health every 5 sec. for 30 minutes.

Rank 4: Protects the caster, increasing armor by 480, Shadow resistance by 12 and restores 13 health every 5 sec. for 30 minutes.

Rank 5: Protects the caster, increasing armor by 570, Shadow resistance by 15 and restores 15 health every 5 sec. for 30 minutes.

Forever

Demon Armor

5 ranks

Rank 1: Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 minutes.

Rank 2: Protects the caster, increasing armor by 300, Shadow resistance by 6 and increases health regeneration by 9 health per 5 sec. for 30 minutes.

Rank 3: Protects the caster, increasing armor by 390, Shadow resistance by 9 and increases health regeneration by 11 health per 5 sec. for 30 minutes.

Rank 4: Protects the caster, increasing armor by 480, Shadow resistance by 12 and increases health regeneration by 13 health per 5 sec. for 30 minutes.

Rank 5: Protects the caster, increasing armor by 570, Shadow resistance by 15 and increases health regeneration by 15 health per 5 sec. for 30 minutes.

Demon Skinchanged... armor by 40 and restores increases health regeneration by 3 health per 5 ...Class spells

Classic Era

Demon Skin

2 ranks

Rank 1: Protects the caster, increasing armor by 40 and restores 3 Health per 5 sec. for 30 minutes.

Rank 2: Protects the caster, increasing armor by 120 and restores 5 Health per 5 sec. for 30 minutes.

Forever

Demon Skin

2 ranks

Rank 1: Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 minutes.

Rank 2: Protects the caster, increasing armor by 120 and increases health regeneration by 5 health per 5 sec. for 30 minutes.

Curse of the ElementsremovedRemoved in Forever.Class spells

Classic Era

Curse of the Elements

3 ranks

Rank 1: Curses the target for 5 minutes, reducing Fire and Frost resistances by 45 and increasing Fire and Frost damage taken by 6%. Only one Curse per Warlock can be active on any one target.

Rank 2: Curses the target for 5 minutes, reducing Fire and Frost resistances by 60 and increasing Fire and Frost damage taken by 8%. Only one Curse per Warlock can be active on any one target.

Rank 3: Curses the target for 5 minutes, reducing Fire and Frost resistances by 75 and increasing Fire and Frost damage taken by 10%. Only one Curse per Warlock can be active on any one target.

Forever

Not present.

Bane of AgonychangedCurse of Agony to Bane of Agony. Curses Afflicts the target with agony, causing 84 72 Shadow damage over 24 ... builds up as the Curse Bane reaches its full duration. Only one Curse Bane per Warlock can be ...Class spells

Classic Era

Curse of Agony

5 ranks

Rank 1: Curses the target with agony, causing 84 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.

Rank 2: Curses the target with agony, causing 324 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.

Rank 3: Curses the target with agony, causing 504 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.

Rank 4: Curses the target with agony, causing 780 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.

Rank 5: Curses the target with agony, causing 1044 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.

Forever

Bane of Agony

5 ranks

Rank 1: Afflicts the target with agony, causing 72 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Rank 2: Afflicts the target with agony, causing 168 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Rank 3: Afflicts the target with agony, causing 252 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Rank 4: Afflicts the target with agony, causing 396 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Rank 5: Afflicts the target with agony, causing 552 Shadow damage over 24 seconds. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.

Curse of Recklessnesschanged... the target with recklessness, increasing melee attack power by 20 but reducing the target's armor by 140 175 for 2 minutes. Cursed ...Class spells

Classic Era

Curse of Recklessness

4 ranks

Rank 1: Curses the target with recklessness, increasing melee attack power by 20 but reducing armor by 140 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank 2: Curses the target with recklessness, increasing melee attack power by 45 but reducing armor by 290 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank 3: Curses the target with recklessness, increasing melee attack power by 65 but reducing armor by 465 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank 4: Curses the target with recklessness, increasing melee attack power by 90 but reducing armor by 640 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Forever

Curse of Recklessness

4 ranks

Rank 1: Curses the target with recklessness, reducing the target's armor by 175 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank 2: Curses the target with recklessness, reducing the target's armor by 285 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank 3: Curses the target with recklessness, reducing the target's armor by 395 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Rank 4: Curses the target with recklessness, reducing the target's armor by 505 for 2 minutes. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.

Curse of WeaknesschangedPhysical damage caused by the target is reduced by 3 4 for 2 minutes. Only ...Class spells

Classic Era

Curse of Weakness

6 ranks

Rank 1: Damage caused by the target is reduced by 3 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 2: Damage caused by the target is reduced by 6 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 3: Damage caused by the target is reduced by 10 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 4: Damage caused by the target is reduced by 15 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 5: Damage caused by the target is reduced by 22 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 6: Damage caused by the target is reduced by 31 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Forever

Curse of Weakness

6 ranks

Rank 1: Physical damage caused by the target is reduced by 4 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 2: Physical damage caused by the target is reduced by 7 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 3: Physical damage caused by the target is reduced by 12 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 4: Physical damage caused by the target is reduced by 18 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 5: Physical damage caused by the target is reduced by 26 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Rank 6: Physical damage caused by the target is reduced by 37 for 2 minutes. Only one Curse per Warlock can be active on any one target.

Curse of Tongueschanged... to speak in Demonic, slowing increasing the casting time of ...Class spells

Classic Era

Curse of Tongues

2 ranks

Rank 1: Forces the target to speak in Demonic, slowing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 seconds.

Rank 2: Forces the target to speak in Demonic, slowing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 seconds.

Forever

Curse of Tongues

2 ranks

Rank 1: Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 seconds.

Rank 2: Forces the target to speak in Demonic, increasing the casting time of all spells by 60%. Only one Curse per Warlock can be active on any one target. Lasts 30 seconds.

Summon FelsteedremovedRemoved in Forever.Class spells

Classic Era

Summon Felsteed

1 rank

Summons a Felsteed, which serves as a mount for the caster. Speed is increased by 60%.

Forever

Not present.

Create Soulstonechanged1 to 5 ranks. Create Soulstone (Minor) to Create Soulstone.Class spells

Classic Era

Create Soulstone (Minor)

1 rank

Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Forever

Create Soulstone

5 ranks

Rank 1: Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 2: Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 3: Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1100 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 4: Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1600 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Rank 5: Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Create Healthstonechanged1 to 5 ranks. Create Healthstone (Minor) to Create Healthstone. Creates a Minor Healthstone that can be used to instantly restore 100 to 120 health. Conjured items disappear if logged out for more than 15 minutes.Class spells

Classic Era

Create Healthstone (Minor)

1 rank

Creates a Minor Healthstone that can be used to instantly restore 100 health. Conjured items disappear if logged out for more than 15 minutes.

Forever

Create Healthstone

5 ranks

Rank 1: Creates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes.

Rank 2: Creates a Lesser Healthstone that can be used to instantly restore 300 health. Conjured items disappear if logged out for more than 15 minutes.

Rank 3: Creates a Healthstone that can be used to instantly restore 600 health. Conjured items disappear if logged out for more than 15 minutes.

Rank 4: Creates a Greater Healthstone that can be used to instantly restore 960 health. Conjured items disappear if logged out for more than 15 minutes.

Rank 5: Creates a Major Healthstone that can be used to instantly restore 1440 health. Conjured items disappear if logged out for more than 15 minutes.

Create Healthstone (Lesser)removedRemoved in Forever.Class spells

Classic Era

Create Healthstone (Lesser)

1 rank

Creates a Lesser Healthstone that can be used to instantly restore 250 health. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create HealthstoneremovedRemoved in Forever.Class spells

Classic Era

Create Healthstone

1 rank

Creates a Healthstone that can be used to instantly restore 500 health. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Healthstone (Greater)removedRemoved in Forever.Class spells

Classic Era

Create Healthstone (Greater)

1 rank

Creates a Greater Healthstone that can be used to instantly restore 800 health. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Healthstone (Major)removedRemoved in Forever.Class spells

Classic Era

Create Healthstone (Major)

1 rank

Creates a Major Healthstone that can be used to instantly restore 1200 health. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Health Funnelchanged... as the caster channels. Generates reduced threat.Class spells

Classic Era

Health Funnel

7 ranks

Rank 1: Gives 12 health to the caster's pet every second for 10 seconds as long as the caster channels.

Rank 2: Gives 24 health to the caster's pet every second for 10 seconds as long as the caster channels.

Rank 3: Gives 43 health to the caster's pet every second for 10 seconds as long as the caster channels.

Rank 4: Gives 64 health to the caster's pet every second for 10 seconds as long as the caster channels.

Rank 5: Gives 89 health to the caster's pet every second for 10 seconds as long as the caster channels.

Rank 6: Gives 119 health to the caster's pet every second for 10 seconds as long as the caster channels.

Rank 7: Gives 153 health to the caster's pet every second for 10 seconds as long as the caster channels.

Forever

Health Funnel

7 ranks

Rank 1: Gives 12 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Rank 2: Gives 24 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Rank 3: Gives 43 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Rank 4: Gives 64 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Rank 5: Gives 89 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Rank 6: Gives 119 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Rank 7: Gives 153 health to the caster's pet every second for 10 seconds as long as the caster channels. Generates reduced threat.

Shadow Boltchanged... at the enemy, causing 13 to 17 13.8 Shadow damage.Class spells

Classic Era

Shadow Bolt

10 ranks

Rank 1: Sends a shadowy bolt at the enemy, causing 13 to 17 Shadow damage.

Rank 2: Sends a shadowy bolt at the enemy, causing 26 to 32 Shadow damage.

Rank 3: Sends a shadowy bolt at the enemy, causing 52 to 60 Shadow damage.

Rank 4: Sends a shadowy bolt at the enemy, causing 92 to 104 Shadow damage.

Rank 5: Sends a shadowy bolt at the enemy, causing 150 to 170 Shadow damage.

Rank 6: Sends a shadowy bolt at the enemy, causing 213 to 239 Shadow damage.

Rank 7: Sends a shadowy bolt at the enemy, causing 292 to 326 Shadow damage.

Rank 8: Sends a shadowy bolt at the enemy, causing 372 to 414 Shadow damage.

Rank 9: Sends a shadowy bolt at the enemy, causing 455 to 507 Shadow damage.

Rank 10: Sends a shadowy bolt at the enemy, causing 482 to 538 Shadow damage.

Forever

Shadow Bolt

10 ranks

Rank 1: Sends a shadowy bolt at the enemy, causing 13.8 Shadow damage.

Rank 2: Sends a shadowy bolt at the enemy, causing 24.5 Shadow damage.

Rank 3: Sends a shadowy bolt at the enemy, causing 43 Shadow damage.

Rank 4: Sends a shadowy bolt at the enemy, causing 62 Shadow damage.

Rank 5: Sends a shadowy bolt at the enemy, causing 84 Shadow damage.

Rank 6: Sends a shadowy bolt at the enemy, causing 107 Shadow damage.

Rank 7: Sends a shadowy bolt at the enemy, causing 148 Shadow damage.

Rank 8: Sends a shadowy bolt at the enemy, causing 199 Shadow damage.

Rank 9: Sends a shadowy bolt at the enemy, causing 251 Shadow damage.

Rank 10: Sends a shadowy bolt at the enemy, causing 268 Shadow damage.

ImmolatechangedBurns the enemy for 10 to 11 Fire damage and then an additional 20 to 15 Fire damage over 15 seconds.Class spells

Classic Era

Immolate

8 ranks

Rank 1: Burns the enemy for 10 Fire damage and then an additional 20 Fire damage over 15 seconds.

Rank 2: Burns the enemy for 23 Fire damage and then an additional 40 Fire damage over 15 seconds.

Rank 3: Burns the enemy for 52 Fire damage and then an additional 90 Fire damage over 15 seconds.

Rank 4: Burns the enemy for 100 Fire damage and then an additional 165 Fire damage over 15 seconds.

Rank 5: Burns the enemy for 147 Fire damage and then an additional 255 Fire damage over 15 seconds.

Rank 6: Burns the enemy for 208 Fire damage and then an additional 365 Fire damage over 15 seconds.

Rank 7: Burns the enemy for 258 Fire damage and then an additional 485 Fire damage over 15 seconds.

Rank 8: Burns the enemy for 279 Fire damage and then an additional 510 Fire damage over 15 seconds.

Forever

Immolate

8 ranks

Rank 1: Burns the enemy for 11 Fire damage and then an additional 15 Fire damage over 15 seconds.

Rank 2: Burns the enemy for 21 Fire damage and then an additional 30 Fire damage over 15 seconds.

Rank 3: Burns the enemy for 38 Fire damage and then an additional 60 Fire damage over 15 seconds.

Rank 4: Burns the enemy for 64 Fire damage and then an additional 95 Fire damage over 15 seconds.

Rank 5: Burns the enemy for 80 Fire damage and then an additional 125 Fire damage over 15 seconds.

Rank 6: Burns the enemy for 116 Fire damage and then an additional 190 Fire damage over 15 seconds.

Rank 7: Burns the enemy for 146 Fire damage and then an additional 260 Fire damage over 15 seconds.

Rank 8: Burns the enemy for 158 Fire damage and then an additional 275 Fire damage over 15 seconds.

Rain of FirechangedCalls down a fiery rain to burn enemies in the area of effect for 172 to 166 Fire damage over 8 seconds.Class spells

Classic Era

Rain of Fire

4 ranks

Rank 1: Calls down a fiery rain to burn enemies in the area of effect for 172 Fire damage over 8 seconds.

Rank 2: Calls down a fiery rain to burn enemies in the area of effect for 392 Fire damage over 8 seconds.

Rank 3: Calls down a fiery rain to burn enemies in the area of effect for 628 Fire damage over 8 seconds.

Rank 4: Calls down a fiery rain to burn enemies in the area of effect for 908 Fire damage over 8 seconds.

Forever

Rain of Fire

4 ranks

Rank 1: Calls down a fiery rain to burn enemies in the area of effect for 166 Fire damage over 8 seconds.

Rank 2: Calls down a fiery rain to burn enemies in the area of effect for 372 Fire damage over 8 seconds.

Rank 3: Calls down a fiery rain to burn enemies in the area of effect for 606 Fire damage over 8 seconds.

Rank 4: Calls down a fiery rain to burn enemies in the area of effect for 885 Fire damage over 8 seconds.

Hellfirechanged... surrounding the caster, causing 87 86 Fire damage to value not confirmed and 87 86 Fire damage to all ...Class spells

Classic Era

Hellfire

3 ranks

Rank 1: Ignites the area surrounding the caster, causing 87 Fire damage to value not confirmed and 87 Fire damage to all nearby enemies every 1 sec. Lasts 15 seconds.

Rank 2: Ignites the area surrounding the caster, causing 144 Fire damage to value not confirmed and 144 Fire damage to all nearby enemies every 1 sec. Lasts 15 seconds.

Rank 3: Ignites the area surrounding the caster, causing 212 Fire damage to value not confirmed and 212 Fire damage to all nearby enemies every 1 sec. Lasts 15 seconds.

Forever

Hellfire

3 ranks

Rank 1: Ignites the area surrounding the caster, causing 86 Fire damage to value not confirmed and 86 Fire damage to all nearby enemies every 1 sec. Lasts 15 seconds.

Rank 2: Ignites the area surrounding the caster, causing 142 Fire damage to value not confirmed and 142 Fire damage to all nearby enemies every 1 sec. Lasts 15 seconds.

Rank 3: Ignites the area surrounding the caster, causing 210.2 Fire damage to value not confirmed and 210.2 Fire damage to all nearby enemies every 1 sec. Lasts 15 seconds.

Hellfire Effectchanged Deals 86 Fire damage.Class spells

Classic Era

Hellfire Effect

3 ranks

Rank 1: No description available.

Rank 2: No description available.

Rank 3: No description available.

Forever

Hellfire Effect

3 ranks

Rank 1: Deals 86 Fire damage.

Rank 2: Deals 142 Fire damage.

Rank 3: Deals 210.2 Fire damage.

Life TapchangedConverts 30 + 100% of Spirit Health into 30 + 100% of Spirit Mana for you. Spirit increases the amount converted.Class spells

Classic Era

Life Tap

6 ranks

Rank 1: Converts 30 health into 30 mana.

Rank 2: Converts 75 health into 75 mana

Rank 3: Converts 140 health into 140 mana

Rank 4: Converts 220 health into 220 mana

Rank 5: Converts 310 health into 310 mana

Rank 6: Converts 424 health into 424 mana

Forever

Life Tap

6 ranks

Rank 1: Converts 30 + 100% of Spirit Health into 30 + 100% of Spirit Mana for you. Spirit increases the amount converted.

Rank 2: Converts 75 + 100% of Spirit Health into 75 + 100% of Spirit Mana for you. Spirit increases the amount converted.

Rank 3: Converts 140 + 100% of Spirit Health into 140 + 100% of Spirit Mana for you. Spirit increases the amount converted.

Rank 4: Converts 220 + 100% of Spirit Health into 220 + 100% of Spirit Mana for you. Spirit increases the amount converted.

Rank 5: Converts 310 + 100% of Spirit Health into 310 + 100% of Spirit Mana for you. Spirit increases the amount converted.

Rank 6: Converts 424 + 100% of Spirit Health into 424 + 100% of Spirit Mana for you. Spirit increases the amount converted.

Detect Invisibilitychanged1 to 3 ranks. Detect Lesser Invisibility to Detect Invisibility.Class spells

Classic Era

Detect Lesser Invisibility

1 rank

Allows the friendly target to detect lesser invisibility for 10 minutes.

Forever

Detect Invisibility

3 ranks

Rank 1: Allows the friendly target to detect lesser invisibility for 10 minutes.

Rank 2: Allows the friendly target to detect invisibility for 10 minutes.

Rank 3: Allows the friendly target to detect greater invisibility for 10 minutes.

Detect InvisibilityremovedRemoved in Forever.Class spells

Classic Era

Detect Invisibility

1 rank

Allows the friendly target to detect invisibility for 10 minutes.

Forever

Not present.

Detect Greater InvisibilityremovedRemoved in Forever.Class spells

Classic Era

Detect Greater Invisibility

1 rank

Allows the friendly target to detect greater invisibility for 10 minutes.

Forever

Not present.

Create Spellstonechanged1 to 3 ranks. Creates a Spellstone for the caster. When equipped and which can be used the Spellstone removes all magic effects from the caster to enchant your weapon with Shadow, increasing your spell haste by 1% and will absorb 400 magic damage for 1 minute. In addition, equipping the Spellstone improves damage done by your chance to get a critical strike with Shadow spells by 1%. up to 14. Conjured items disappear if ...Class spells

Classic Era

Create Spellstone

1 rank

Creates a Spellstone for the caster. When equipped and used, the Spellstone removes all magic effects from the caster and will absorb 400 magic damage for 1 minute. In addition, equipping the Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.

Forever

Create Spellstone

3 ranks

Rank 1: Creates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.

Rank 2: Creates a Greater Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.

Rank 3: Creates a Major Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 2% and the damage done by your Shadow spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

Create Spellstone (Greater)removedRemoved in Forever.Class spells

Classic Era

Create Spellstone (Greater)

1 rank

Creates a Greater Spellstone for the caster. When equipped and used, the Greater Spellstone removes all magic effects from the caster and will absorb 650 magic damage for 1 minute. In addition, equipping the Greater Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Spellstone (Major)removedRemoved in Forever.Class spells

Classic Era

Create Spellstone (Major)

1 rank

Creates a Major Spellstone for the caster. When equipped and used, the Major Spellstone removes all magic effects from the caster and will absorb 900 magic damage for 1 minute. In addition, equipping the Major Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Searing Painchanged... the enemy target, causing 38 to 46 26.6 Fire damage. Causes a ...Class spells

Classic Era

Searing Pain

6 ranks

Rank 1: Inflict searing pain on the enemy target, causing 38 to 46 Fire damage. Causes a high amount of threat.

Rank 2: Inflict searing pain on the enemy target, causing 65 to 77 Fire damage. Causes a high amount of threat.

Rank 3: Inflict searing pain on the enemy target, causing 93 to 111 Fire damage. Causes a high amount of threat.

Rank 4: Inflict searing pain on the enemy target, causing 131 to 155 Fire damage. Causes a high amount of threat.

Rank 5: Inflict searing pain on the enemy target, causing 168 to 198 Fire damage. Causes a high amount of threat.

Rank 6: Inflict searing pain on the enemy target, causing 208 to 244 Fire damage. Causes a high amount of threat.

Forever

Searing Pain

6 ranks

Rank 1: Inflict searing pain on the enemy target, causing 26.6 Fire damage. Causes a high amount of threat.

Rank 2: Inflict searing pain on the enemy target, causing 37.2 Fire damage. Causes a high amount of threat.

Rank 3: Inflict searing pain on the enemy target, causing 48.8 Fire damage. Causes a high amount of threat.

Rank 4: Inflict searing pain on the enemy target, causing 67.4 Fire damage. Causes a high amount of threat.

Rank 5: Inflict searing pain on the enemy target, causing 91 Fire damage. Causes a high amount of threat.

Rank 6: Inflict searing pain on the enemy target, causing 116.4 Fire damage. Causes a high amount of threat.

Soul Firechanged... the enemy's soul, causing 640 to 800 387.2 Fire damage.Class spells

Classic Era

Soul Fire

2 ranks

Rank 1: Burn the enemy's soul, causing 640 to 800 Fire damage.

Rank 2: Burn the enemy's soul, causing 715 to 893 Fire damage.

Forever

Soul Fire

2 ranks

Rank 1: Burn the enemy's soul, causing 387.2 Fire damage.

Rank 2: Burn the enemy's soul, causing 438.6 Fire damage.

Death CoilchangedCauses the enemy target to run in horror for 3 seconds and causes 300 to 285.2 Shadow damage. The caster gains 100% of the damage caused in health.Class spells

Classic Era

Death Coil

3 ranks

Rank 1: Causes the enemy target to run in horror for 3 seconds and causes 300 Shadow damage. The caster gains 100% of the damage caused in health.

Rank 2: Causes the enemy target to run in horror for 3 seconds and causes 390 Shadow damage. The caster gains 100% of the damage caused in health.

Rank 3: Causes the enemy target to run in horror for 3 seconds and causes 476 Shadow damage. The caster gains 100% of the damage caused in health.

Forever

Death Coil

3 ranks

Rank 1: Causes the enemy target to run in horror for 3 seconds and causes 285.2 Shadow damage. The caster gains 100% of the damage caused in health.

Rank 2: Causes the enemy target to run in horror for 3 seconds and causes 374.6 Shadow damage. The caster gains 100% of the damage caused in health.

Rank 3: Causes the enemy target to run in horror for 3 seconds and causes 460 Shadow damage. The caster gains 100% of the damage caused in health.

Create Firestonechanged1 to 4 ranks. Create Firestone (Lesser) to Create Firestone. ... Firestone which can be equipped in the off hand. When equipped, enchants the main hand used to enchant your weapon with Fire, granting each attack a increasing your spell critical strike chance to deal 25 to 35 additional Fire damage. In addition, equipping the Lesser Firestone increases by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear ...Class spells

Classic Era

Create Firestone (Lesser)

1 rank

Creates a Lesser Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 25 to 35 additional Fire damage. In addition, equipping the Lesser Firestone increases the damage done by fire spells by 10. Conjured items disappear if logged out for more than 15 minutes.

Forever

Create Firestone

4 ranks

Rank 1: Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.

Rank 2: Creates a Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.

Rank 3: Creates a Greater Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 17. Conjured items disappear if logged out for more than 15 minutes.

Rank 4: Creates a Major Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 2% and the damage done by your Fire spells by up to 21. Conjured items disappear if logged out for more than 15 minutes.

Curse of ShadowremovedRemoved in Forever.Class spells

Classic Era

Curse of Shadow

2 ranks

Rank 1: Curses the target for 5 minutes, reducing Shadow and Arcane resistances by 60 and increasing Shadow and Arcane damage taken by 8%. Only one Curse per Warlock can be active on any one target.

Rank 2: Curses the target for 5 minutes, reducing Shadow and Arcane resistances by 75 and increasing Shadow and Arcane damage taken by 10%. Only one Curse per Warlock can be active on any one target.

Forever

Not present.

Create FirestoneremovedRemoved in Forever.Class spells

Classic Era

Create Firestone

1 rank

Creates a Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 40 to 60 additional Fire damage. In addition, equipping the Firestone increases the damage done by fire spells by 14. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Firestone (Greater)removedRemoved in Forever.Class spells

Classic Era

Create Firestone (Greater)

1 rank

Creates a Greater Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 60 to 90 additional Fire damage. In addition, equipping the Greater Firestone increases the damage done by fire spells by 17. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Firestone (Major)removedRemoved in Forever.Class spells

Classic Era

Create Firestone (Major)

1 rank

Creates a Major Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 80 to 120 additional Fire damage. In addition, equipping the Major Firestone increases the damage done by fire spells by 21. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

CorruptionchangedRank 2: Corrupts the target, causing 90 to 65 Shadow damage over 15 seconds.Class spells

Classic Era

Corruption

7 ranks

Rank 1: Corrupts the target, causing 40 Shadow damage over 12 seconds.

Rank 2: Corrupts the target, causing 90 Shadow damage over 15 seconds.

Rank 3: Corrupts the target, causing 222 Shadow damage over 18 seconds.

Rank 4: Corrupts the target, causing 324 Shadow damage over 18 seconds.

Rank 5: Corrupts the target, causing 486 Shadow damage over 18 seconds.

Rank 6: Corrupts the target, causing 666 Shadow damage over 18 seconds.

Rank 7: Corrupts the target, causing 822 Shadow damage over 18 seconds.

Forever

Corruption

7 ranks

Rank 1: Corrupts the target, causing 40 Shadow damage over 12 seconds.

Rank 2: Corrupts the target, causing 65 Shadow damage over 15 seconds.

Rank 3: Corrupts the target, causing 132 Shadow damage over 18 seconds.

Rank 4: Corrupts the target, causing 168 Shadow damage over 18 seconds.

Rank 5: Corrupts the target, causing 240 Shadow damage over 18 seconds.

Rank 6: Corrupts the target, causing 342 Shadow damage over 18 seconds.

Rank 7: Corrupts the target, causing 438 Shadow damage over 18 seconds.

Drain LifechangedTransfers 10 health every 1 second from the target ...Class spells

Classic Era

Drain Life

12 ranks

Rank 1: Transfers 10 health every second from the target to the caster. Lasts 5 seconds.

Rank 2: Transfers 10 health every second from the target to the caster. Lasts 15 seconds.

Rank 3: Transfers 17 health every second from the target to the caster. Lasts 5 seconds.

Rank 4: Transfers 17 health every second from the target to the caster. Lasts 15 seconds.

Rank 5: Transfers 29 health every second from the target to the caster. Lasts 5 seconds.

Rank 6: Transfers 29 health every second from the target to the caster. Lasts 15 seconds.

Rank 7: Transfers 41 health every second from the target to the caster. Lasts 5 seconds.

Rank 8: Transfers 41 health every second from the target to the caster. Lasts 15 seconds.

Rank 9: Transfers 55 health every second from the target to the caster. Lasts 5 seconds.

Rank 10: Transfers 55 health every second from the target to the caster. Lasts 15 seconds.

Rank 11: Transfers 71 health every second from the target to the caster. Lasts 5 seconds.

Rank 12: Transfers 71 health every second from the target to the caster. Lasts 15 seconds.

Forever

Drain Life

12 ranks

Rank 1: Transfers 10 health every 1 second from the target to the caster. Lasts 5 seconds.

Rank 2: Transfers 10 health every second from the target to the caster. Lasts 15 seconds.

Rank 3: Transfers 14 health every 1 second from the target to the caster. Lasts 5 seconds.

Rank 4: Transfers 17 health every second from the target to the caster. Lasts 15 seconds.

Rank 5: Transfers 22 health every 1 second from the target to the caster. Lasts 5 seconds.

Rank 6: Transfers 29 health every second from the target to the caster. Lasts 15 seconds.

Rank 7: Transfers 28 health every 1 second from the target to the caster. Lasts 5 seconds.

Rank 8: Transfers 41 health every second from the target to the caster. Lasts 15 seconds.

Rank 9: Transfers 39 health every 1 second from the target to the caster. Lasts 5 seconds.

Rank 10: Transfers 55 health every second from the target to the caster. Lasts 15 seconds.

Rank 11: Transfers 51 health every 1 second from the target to the caster. Lasts 5 seconds.

Rank 12: Transfers 71 health every second from the target to the caster. Lasts 15 seconds.

Drain Manachanged5 to 4 ranks. Rank 2: Transfers 70.5 Mana every 1 sec from the target to the caster. Lasts 5 seconds.Class spells

Classic Era

Drain Mana

5 ranks

Rank 1: Transfers 44 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Rank 2: No description available.

Rank 3: Transfers 70 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Rank 4: Transfers 102 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Rank 5: Transfers 139 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Forever

Drain Mana

4 ranks

Rank 1: Transfers 44 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Rank 2: Transfers 70.5 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Rank 3: Transfers 102 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Rank 4: Transfers 139.5 Mana every 1 sec from the target to the caster. Lasts 5 seconds.

Drain Soulchanged... of the target, causing 55 85 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for ...Class spells

Classic Era

Drain Soul

4 ranks

Rank 1: Drains the soul of the target, causing 55 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.

Rank 2: Drains the soul of the target, causing 155 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.

Rank 3: Drains the soul of the target, causing 295 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.

Rank 4: Drains the soul of the target, causing 455 Shadow damage over 15 seconds. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.

Forever

Drain Soul

4 ranks

Rank 1: Drains the soul of the target, causing 85 Shadow damage over 15 seconds. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

Rank 2: Drains the soul of the target, causing 170 Shadow damage over 15 seconds. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

Rank 3: Drains the soul of the target, causing 270 Shadow damage over 15 seconds. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

Rank 4: Drains the soul of the target, causing 420 Shadow damage over 15 seconds. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.

Bane of DoomchangedCurse of Doom to Bane of Doom. Curses Afflicts the target with impending doom, causing 3200 1742 Shadow damage after 1 ... be cast on players. Only one Bane per Warlock can be active on any one target.Class spells

Classic Era

Curse of Doom

1 rank

Curses the target with impending doom, causing 3200 Shadow damage after 1 minute. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players.

Forever

Bane of Doom

1 rank

Afflicts the target with impending doom, causing 1742 Shadow damage after 1 minute. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.

Shadowburnchanged... blasts the target for 123 to 139 86 Shadow damage. If the target dies within 5 8 seconds of Shadowburn, and ...Class spells

Classic Era

Shadowburn

5 ranks

Rank 1: Instantly blasts the target for 123 to 139 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 2: Instantly blasts the target for 196 to 220 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 3: Instantly blasts the target for 274 to 306 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 4: Instantly blasts the target for 365 to 407 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 5: Instantly blasts the target for 462 to 514 Shadow damage. If the target dies within 5 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Forever

Shadowburn

5 ranks

Rank 1: Instantly blasts the target for 86 Shadow damage. If the target dies within 8 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 2: Instantly blasts the target for 125.8 Shadow damage. If the target dies within 8 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 3: Instantly blasts the target for 155.8 Shadow damage. If the target dies within 8 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 4: Instantly blasts the target for 212.6 Shadow damage. If the target dies within 8 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Rank 5: Instantly blasts the target for 273.2 Shadow damage. If the target dies within 8 seconds of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.

Siphon LifechangedTransfers 22 to 19 health from the target to the caster every 3 sec. Lasts 30 seconds.Class spells

Classic Era

Siphon Life

3 ranks

Rank 1: Transfers 22 health from the target to the caster every 3 sec. Lasts 30 seconds.

Rank 2: Transfers 33 health from the target to the caster every 3 sec. Lasts 30 seconds.

Rank 3: Transfers 45 health from the target to the caster every 3 sec. Lasts 30 seconds.

Forever

Siphon Life

3 ranks

Rank 1: Transfers 19 health from the target to the caster every 3 sec. Lasts 30 seconds.

Rank 2: Transfers 29 health from the target to the caster every 3 sec. Lasts 30 seconds.

Rank 3: Transfers 41 health from the target to the caster every 3 sec. Lasts 30 seconds.

Bane of Doom EffectchangedCurse of Doom Effect to Bane of Doom Effect.Class spells

Classic Era

Curse of Doom Effect

1 rank

No description available.

Forever

Bane of Doom Effect

1 rank

No description available.

ConflagrateremovedRemoved in Forever.Class spells

Classic Era

Conflagrate

3 ranks

Rank 1: Ignites a target that is already afflicted by Immolate, dealing 326 to 406 Fire damage and consuming the Immolate spell.

Rank 2: Ignites a target that is already afflicted by Immolate, dealing 395 to 491 Fire damage and consuming the Immolate spell.

Rank 3: Ignites a target that is already afflicted by Immolate, dealing 447 to 557 Fire damage and consuming the Immolate spell.

Forever

Not present.

Dark PactremovedRemoved in Forever.Class spells

Classic Era

Dark Pact

2 ranks

Rank 1: Drains 200 of your pet's Mana, returning 100% to you.

Rank 2: Drains 250 of your pet's Mana, returning 100% to you.

Forever

Not present.

Create Soulstone (Lesser)removedRemoved in Forever.Class spells

Classic Era

Create Soulstone (Lesser)

1 rank

Creates a Lesser Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 750 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create SoulstoneremovedRemoved in Forever.Class spells

Classic Era

Create Soulstone

1 rank

Creates a Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1100 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Soulstone (Greater)removedRemoved in Forever.Class spells

Classic Era

Create Soulstone (Greater)

1 rank

Creates a Greater Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 1600 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Create Soulstone (Major)removedRemoved in Forever.Class spells

Classic Era

Create Soulstone (Major)

1 rank

Creates a Major Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 2200 health and value not confirmed mana. Conjured items disappear if logged out for more than 15 minutes.

Forever

Not present.

Summon DreadsteedremovedRemoved in Forever.Class spells

Classic Era

Summon Dreadsteed

1 rank

Summons a Dreadsteed, which serves as a mount for the caster. Speed is increased by 100%.

Forever

Not present.

Master Demonologistchanged20 to 4 ranks.Class spells

Classic Era

Master Demonologist

20 ranks

Rank 1: No description available.

Rank 2: No description available.

Rank 3: No description available.

Rank 4: No description available.

Rank 5: No description available.

Rank 6: No description available.

Rank 7: No description available.

Rank 8: No description available.

Rank 9: No description available.

Rank 10: No description available.

Rank 11: No description available.

Rank 12: No description available.

Rank 13: No description available.

Rank 14: No description available.

Rank 15: No description available.

Rank 16: No description available.

Rank 17: No description available.

Rank 18: No description available.

Rank 19: No description available.

Rank 20: No description available.

Forever

Master Demonologist

4 ranks

Rank 1: No description available.

Rank 2: No description available.

Rank 3: No description available.

Rank 4: No description available.

Engrave Gloves - MetamorphosischangedEngrave your gloves with the Metamorphosis rune: Transform into a Demon, increasing Armor by 501% to 500%, Health by 16% to 15%, reducing the chance you will be critically hit by 5% to 6%, increasing your threat by 51% to 77%, increasing mana gained from Life Tap by 101% to 100%, but reducing all damage you deal by 9% to 15%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 7 to 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 second. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 seconds.Class spells

Classic Era

Engrave Gloves - Metamorphosis

1 rank

Engrave your gloves with the Metamorphosis rune: Transform into a Demon, increasing Armor by 501%, Health by 16%, reducing the chance you will be critically hit by 5%, increasing your threat by 51%, increasing mana gained from Life Tap by 101%, but reducing all damage you deal by 9%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 7 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 second. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 seconds.

Forever

Engrave Gloves - Metamorphosis

1 rank

Engrave your gloves with the Metamorphosis rune: Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 second. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 seconds.

Engrave Chest - Lake of FirechangedEngrave your chest or robe with the Lake of Fire rune: Your Rain of Fire is no longer channeled, but gains a 9 to 8 sec cooldown.Class spells

Classic Era

Engrave Chest - Lake of Fire

1 rank

Engrave your chest or robe with the Lake of Fire rune: Your Rain of Fire is no longer channeled, but gains a 9 sec cooldown.

Forever

Engrave Chest - Lake of Fire

1 rank

Engrave your chest or robe with the Lake of Fire rune: Your Rain of Fire is no longer channeled, but gains a 8 sec cooldown.

Engrave Gloves - Shadow Bolt VolleychangedEngrave your gloves with the Shadow Bolt Volley rune: Your Shadow Bolt now strikes up to 6 to 5 targets within a chain distance of 11 to 10 yards, but for 29% to 5% reduced damage.Class spells

Classic Era

Engrave Gloves - Shadow Bolt Volley

1 rank

Engrave your gloves with the Shadow Bolt Volley rune: Your Shadow Bolt now strikes up to 6 targets within a chain distance of 11 yards, but for 29% reduced damage.

Forever

Engrave Gloves - Shadow Bolt Volley

1 rank

Engrave your gloves with the Shadow Bolt Volley rune: Your Shadow Bolt now strikes up to 5 targets within a chain distance of 10 yards, but for 5% reduced damage.

Engrave Chest - Master ChannelerchangedEngrave your chest or robe with the Master Channeler rune: Your Drain Life is no longer channeled, lasts 15 seconds with a 15 seconds cooldown, costs 101% to 100% more mana, and heals you for 51% to 50% more each time it deals damage.Class spells

Classic Era

Engrave Chest - Master Channeler

1 rank

Engrave your chest or robe with the Master Channeler rune: Your Drain Life is no longer channeled, lasts 15 seconds with a 15 seconds cooldown, costs 101% more mana, and heals you for 51% more each time it deals damage.

Forever

Engrave Chest - Master Channeler

1 rank

Engrave your chest or robe with the Master Channeler rune: Your Drain Life is no longer channeled, lasts 15 seconds with a 15 seconds cooldown, costs 100% more mana, and heals you for 50% more each time it deals damage.

Engrave Gloves - Chaos BoltchangedEngrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 841 to 954 to 1066 to 954 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.Class spells

Classic Era

Engrave Gloves - Chaos Bolt

1 rank

Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 841 to 1066 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.

Forever

Engrave Gloves - Chaos Bolt

1 rank

Engrave your gloves with the Chaos Bolt rune: Sends a bolt of chaotic fire at the enemy, dealing 954 to 954 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.

Engrave Cloak - Soul Siphonchanged... the Soul Siphon rune: Causes your Drain Soul to to deal damage 4 times faster and Increases the amount health drained or damage done by your Drain Life, and Drain Soul, and Wrack spells by an additional 7% for each of your Warlock Shadow effects afflicting the target, up to a maximum of 21% additional effect. When Drain Soul is cast on a target below 21% health, it instead gains 51% per effect, up to a maximum of 153%. In addition, your Drain Soul can now trigger your Nightfall talent. 20%.Class spells

Classic Era

Engrave Cloak - Soul Siphon

1 rank

Engrave your cloak with the Soul Siphon rune: Causes your Drain Soul to to deal damage 4 times faster and increases the amount drained by your Drain Life and Drain Soul spells by an additional 7% for each of your Warlock Shadow effects afflicting the target, up to a maximum of 21% additional effect. When Drain Soul is cast on a target below 21% health, it instead gains 51% per effect, up to a maximum of 153%. In addition, your Drain Soul can now trigger your Nightfall talent.

Forever

Engrave Cloak - Soul Siphon

1 rank

Engrave your cloak with the Soul Siphon rune: Increases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 20%.

Engrave Gloves - Hauntchanged... with the Haunt rune: Unleash Send a ghostly soul on an enemy, dealing 404 to 475 assault your current target, dealing 125 damage, and increasing all ... to that target by 41% 10% for 15 12 seconds. When the Haunt ends or is dispelled, expires for any reason you will be healed for all 100% of the damage it dealt ...Class spells

Classic Era

Engrave Gloves - Haunt

1 rank

Engrave your gloves with the Haunt rune: Unleash a ghostly soul on an enemy, dealing 404 to 475 damage, and increasing all Shadow damage over time you deal to that target by 41% for 15 seconds. When the Haunt ends or is dispelled, you will be healed for all the damage it dealt to your target.

Forever

Engrave Gloves - Haunt

1 rank

Engrave your gloves with the Haunt rune: Send a ghostly soul to assault your current target, dealing 125 damage, and increasing all Shadow damage over time you deal to that target by 10% for 12 seconds. When Haunt expires for any reason you will be healed for 100% of the damage it dealt to your target.

Engrave Pants - Everlasting Afflictionchanged... the Everlasting Affliction rune: Each time your Drain Life, Drain Soul, or Shadowbolt Shadow Cleave, Searing Pain, Incinerate, and Haunt refresh the duration of spell deals damage, your Corruption on the target back is refreshed to its maximum duration.Class spells

Classic Era

Engrave Pants - Everlasting Affliction

1 rank

Engrave your pants with the Everlasting Affliction rune: Drain Life, Drain Soul, Shadowbolt, Shadow Cleave, Searing Pain, Incinerate, and Haunt refresh the duration of your Corruption on the target back to its maximum duration.

Forever

Engrave Pants - Everlasting Affliction

1 rank

Engrave your pants with the Everlasting Affliction rune: Each time your Drain Life, Drain Soul, or Shadowbolt spell deals damage, your Corruption on the target is refreshed to its maximum duration.

Engrave Chest - Demonic Tacticschanged... Tactics rune: Increases the melee and spell critical strike chance of all attacks for you and your pet summoned Demon by 11%. 10% while the Demon is active.Class spells

Classic Era

Engrave Chest - Demonic Tactics

1 rank

Engrave your chest or robe with the Demonic Tactics rune: Increases the melee and spell critical strike chance of you and your pet by 11%.

Forever

Engrave Chest - Demonic Tactics

1 rank

Engrave your chest or robe with the Demonic Tactics rune: Increases the critical strike chance of all attacks for you and your summoned Demon by 10% while the Demon is active.

Engrave Bracers - Incineratechanged... with the Incinerate rune: Burn your enemy for 358 to 416 Deals 106.9 Fire damage to your target and increase all Fire an additional 25% damage you deal by 41% for if the next 15 seconds. target is afflicted by Immolate.Class spells

Classic Era

Engrave Bracers - Incinerate

1 rank

Engrave your bracers with the Incinerate rune: Burn your enemy for 358 to 416 damage and increase all Fire damage you deal by 41% for the next 15 seconds.

Forever

Engrave Bracers - Incinerate

1 rank

Engrave your bracers with the Incinerate rune: Deals 106.9 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.

Engrave Boots - Demonic Knowledgechanged... your spell damage and healing your Demon pet's spell damage by a value equal up to 4% 100% of your level while you have a summoned Demon pet's total Stamina plus Intellect. pet active.Class spells

Classic Era

Engrave Boots - Demonic Knowledge

1 rank

Engrave your boots with the Demonic Knowledge rune: Increases your spell damage and healing by a value equal to 4% of your Demon pet's total Stamina plus Intellect.

Forever

Engrave Boots - Demonic Knowledge

1 rank

Engrave your boots with the Demonic Knowledge rune: Increases your spell damage and your Demon pet's spell damage by up to 100% of your level while you have a summoned Demon pet active.

Engrave Boots - Dance of the WickedchangedEngrave your boots with the Dance of the Wicked rune: You and your demon pet gain dodge chance equal to 71% to 100% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 3% to 2% of maximum mana.Class spells

Classic Era

Engrave Boots - Dance of the Wicked

1 rank

Engrave your boots with the Dance of the Wicked rune: You and your demon pet gain dodge chance equal to 71% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 3% of maximum mana.

Forever

Engrave Boots - Dance of the Wicked

1 rank

Engrave your boots with the Dance of the Wicked rune: You and your demon pet gain dodge chance equal to 100% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 2% of maximum mana.

Engrave Pants - Demonic GracechangedEngrave your pants with the Demonic Grace rune: Surge with fel energy, increasing your pet's and your own dodge chance by 21% to 20%, and your chance to critically strike with all attacks by 21% to 20%. Lasts 6 seconds.Class spells

Classic Era

Engrave Pants - Demonic Grace

1 rank

Engrave your pants with the Demonic Grace rune: Surge with fel energy, increasing your pet's and your own dodge chance by 21%, and your chance to critically strike with all attacks by 21%. Lasts 6 seconds.

Forever

Engrave Pants - Demonic Grace

1 rank

Engrave your pants with the Demonic Grace rune: Surge with fel energy, increasing your pet's and your own dodge chance by 20%, and your chance to critically strike with all attacks by 20%. Lasts 6 seconds.

Engrave Pants - Demonic Pactchanged... Demonic Pact rune: Your Fire and Shadow spells deal 11% more damage, and your pet's critical strikes apply the Demonic Pact Sacrifice effect to your party or raid members for 45 seconds. Demonic Pact increases spell damage and healing by 11% of your spell damage or 30, whichever is higher. Does not work on Subjugated demons. no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.Class spells

Classic Era

Engrave Pants - Demonic Pact

1 rank

Engrave your pants with the Demonic Pact rune: Your Fire and Shadow spells deal 11% more damage, and your pet's critical strikes apply the Demonic Pact effect to your party or raid members for 45 seconds. Demonic Pact increases spell damage and healing by 11% of your spell damage or 30, whichever is higher. Does not work on Subjugated demons.

Forever

Engrave Pants - Demonic Pact

1 rank

Engrave your pants with the Demonic Pact rune: Your Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.

Engrave Belt - InvocationchangedEngrave your belt with the Invocation rune: Applying Corruption, Immolate, Curse of Agony, Unstable Affliction, Shadowflame, or Siphon Life will cause you to deal instant damage to the target equal to one tick of the spell's periodic damage. Refreshing any of those spells when it has less than 7 to 6 seconds duration remaining will cause you to deal instant damage to the target equal to the spell's remaining periodic damage.Class spells

Classic Era

Engrave Belt - Invocation

1 rank

Engrave your belt with the Invocation rune: Applying Corruption, Immolate, Curse of Agony, Unstable Affliction, Shadowflame, or Siphon Life will cause you to deal instant damage to the target equal to one tick of the spell's periodic damage. Refreshing any of those spells when it has less than 7 seconds duration remaining will cause you to deal instant damage to the target equal to the spell's remaining periodic damage.

Forever

Engrave Belt - Invocation

1 rank

Engrave your belt with the Invocation rune: Applying Corruption, Immolate, Curse of Agony, Unstable Affliction, Shadowflame, or Siphon Life will cause you to deal instant damage to the target equal to one tick of the spell's periodic damage. Refreshing any of those spells when it has less than 6 seconds duration remaining will cause you to deal instant damage to the target equal to the spell's remaining periodic damage.

Engrave Belt - Grimoire of SynergychangedEngrave your belt with the Grimoire of Synergy rune: Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 11% to 10% for 15 seconds.Class spells

Classic Era

Engrave Belt - Grimoire of Synergy

1 rank

Engrave your belt with the Grimoire of Synergy rune: Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 11% for 15 seconds.

Forever

Engrave Belt - Grimoire of Synergy

1 rank

Engrave your belt with the Grimoire of Synergy rune: Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 10% for 15 seconds.

Engrave Belt - Shadow and Flamechanged... Shadow and Flame rune: Your critical strikes Hitting an enemy with Fire and Conflagrate increases all Shadow spells increase your Fire damage you deal by 10% for 20 seconds, and Shadow hitting an enemy with Shadowburn increases all Fire damage done you deal by 11% 10% for 10 20 seconds. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.Class spells

Classic Era

Engrave Belt - Shadow and Flame

1 rank

Engrave your belt with the Shadow and Flame rune: Your critical strikes with Fire and Shadow spells increase your Fire and Shadow damage done by 11% for 10 seconds.

Forever

Engrave Belt - Shadow and Flame

1 rank

Engrave your belt with the Shadow and Flame rune: Hitting an enemy with Conflagrate increases all Shadow damage you deal by 10% for 20 seconds, and hitting an enemy with Shadowburn increases all Fire damage you deal by 10% for 20 seconds. In addition, Conflagrate has a 100% chance not to consume Immolate, and Shadowburn has a 100% chance to instantly refund a Soul Shard.

Engrave Boots - ShadowflamechangedEngrave your boots with the Shadowflame rune: Burns the enemy for 280 to 279 Shadowflame damage and then an additional 524 to 515 Shadowflame damage over 15 seconds. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 27 to 26 additional charges.Class spells

Classic Era

Engrave Boots - Shadowflame

1 rank

Engrave your boots with the Shadowflame rune: Burns the enemy for 280 Shadowflame damage and then an additional 524 Shadowflame damage over 15 seconds. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 27 additional charges.

Forever

Engrave Boots - Shadowflame

1 rank

Engrave your boots with the Shadowflame rune: Burns the enemy for 279 Shadowflame damage and then an additional 515 Shadowflame damage over 15 seconds. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges.

Engrave Helm - VengeancechangedEngrave your helm with the Vengeance rune: When activated, this ability temporarily grants you a 31% to 30% increase to your maximum health for 20 seconds. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.Class spells

Classic Era

Engrave Helm - Vengeance

1 rank

Engrave your helm with the Vengeance rune: When activated, this ability temporarily grants you a 31% increase to your maximum health for 20 seconds. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.

Forever

Engrave Helm - Vengeance

1 rank

Engrave your helm with the Vengeance rune: When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 seconds. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.

HauntremovedRemoved in Forever.Class spells

Classic Era

Haunt

2 ranks

Rank 1: Unleash a ghostly soul on an enemy, dealing 404 to 475 damage, and increasing all Shadow damage over time you deal to that target by 41% for 15 seconds. When the Haunt ends or is dispelled, you will be healed for all the damage it dealt to your target.

Rank 2: No description available.

Forever

Not present.

Dance of the WickedchangedYou and your demon pet gain dodge chance equal to 71% to 100% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 3% to 2% of maximum mana.Class spells

Classic Era

Dance of the Wicked

1 rank

You and your demon pet gain dodge chance equal to 71% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 3% of maximum mana.

Forever

Dance of the Wicked

1 rank

You and your demon pet gain dodge chance equal to 100% of your spell critical strike chance each time you deal a critical strike to an enemy, and also both regain 2% of maximum mana.

VengeancechangedWhen activated, this ability temporarily grants you a 31% to 30% increase to your maximum health for 20 seconds. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.Class spells

Classic Era

Vengeance

1 rank

When activated, this ability temporarily grants you a 31% increase to your maximum health for 20 seconds. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.

Forever

Vengeance

1 rank

When activated, this ability temporarily grants you a 30% increase to your maximum health for 20 seconds. After the effect expires, the health is lost. Additionally, while in Metamorphosis, Vengeance causes your wings to slow your falling speed.

Demonic GracechangedSurge with fel energy, increasing your pet's and your own dodge chance by 21% to 20%, and your chance to critically strike with all attacks by 21% to 20%. Lasts 6 seconds.Class spells

Classic Era

Demonic Grace

1 rank

Surge with fel energy, increasing your pet's and your own dodge chance by 21%, and your chance to critically strike with all attacks by 21%. Lasts 6 seconds.

Forever

Demonic Grace

1 rank

Surge with fel energy, increasing your pet's and your own dodge chance by 20%, and your chance to critically strike with all attacks by 20%. Lasts 6 seconds.

Shadow Cleavechanged... a Shadow lash, dealing 3 to 6 4.52 to each. Shadow Cleave ...Class spells

Classic Era

Shadow Cleave

10 ranks

Rank 1: Punish up to 10 nearby enemies with a Shadow lash, dealing 3 to 6 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 2: Punish up to 10 nearby enemies with a Shadow lash, dealing 7 to 12 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 3: Punish up to 10 nearby enemies with a Shadow lash, dealing 14 to 22 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 4: Punish up to 10 nearby enemies with a Shadow lash, dealing 26 to 39 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 5: Punish up to 10 nearby enemies with a Shadow lash, dealing 42 to 63 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 6: Punish up to 10 nearby enemies with a Shadow lash, dealing 60 to 90 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 7: Punish up to 10 nearby enemies with a Shadow lash, dealing 82 to 123 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 8: Punish up to 10 nearby enemies with a Shadow lash, dealing 105 to 157 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 9: Punish up to 10 nearby enemies with a Shadow lash, dealing 128 to 193 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 10: Punish up to 10 nearby enemies with a Shadow lash, dealing 136 to 204 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Forever

Shadow Cleave

10 ranks

Rank 1: Punish up to 10 nearby enemies with a Shadow lash, dealing 4.52 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 2: Punish up to 10 nearby enemies with a Shadow lash, dealing 9 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 3: Punish up to 10 nearby enemies with a Shadow lash, dealing 18.5 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 4: Punish up to 10 nearby enemies with a Shadow lash, dealing 32 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 5: Punish up to 10 nearby enemies with a Shadow lash, dealing 52.65 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 6: Punish up to 10 nearby enemies with a Shadow lash, dealing 75.15 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 7: Punish up to 10 nearby enemies with a Shadow lash, dealing 102.85 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 8: Punish up to 10 nearby enemies with a Shadow lash, dealing 131.35 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 9: Punish up to 10 nearby enemies with a Shadow lash, dealing 160 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

Rank 10: Punish up to 10 nearby enemies with a Shadow lash, dealing 170 to each. Shadow Cleave benefits from and triggers most talents and effects that Shadow Bolt benefits from and triggers.

MetamorphosischangedTransform into a Demon, increasing Armor by 501% to 500%, Health by 16% to 15%, reducing the chance you will be critically hit by 5% to 6%, increasing your threat by 51% to 77%, increasing mana gained from Life Tap by 101% to 100%, but reducing all damage you deal by 9% to 15%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 7 to 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 second. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 seconds.Class spells

Classic Era

Metamorphosis

1 rank

Transform into a Demon, increasing Armor by 501%, Health by 16%, reducing the chance you will be critically hit by 5%, increasing your threat by 51%, increasing mana gained from Life Tap by 101%, but reducing all damage you deal by 9%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 7 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 second. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 seconds.

Forever

Metamorphosis

1 rank

Transform into a Demon, increasing Armor by 500%, Health by 15%, reducing the chance you will be critically hit by 6%, increasing your threat by 77%, increasing mana gained from Life Tap by 100%, but reducing all damage you deal by 15%. Metamorphosis transforms the functionality of some abilities and grants new ones: Searing Pain: Now instant. Shadow Bolt: Becomes Shadow Cleave, a Shadow melee attack that hits up to 10 nearby enemies, but has a 6 sec cooldown. Fear: Replaced with Menace. Taunts the target to attack you, but has no effect if the target is already attacking you. Demon Charge Charge an enemy and stun it for 1 second. Cannot be used in combat. Demonic Howl Forces all nearby enemies to focus attacks on you for 6 seconds.

Grimoire of SynergychangedDamage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 11% to 10% for 15 seconds.Class spells

Classic Era

Grimoire of Synergy

1 rank

Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 11% for 15 seconds.

Forever

Grimoire of Synergy

1 rank

Damage done by you or your summoned demon has a 10% chance to increase the damage done by the other by 10% for 15 seconds.

ShadowflamechangedBurns the enemy for 280 to 279 Shadowflame damage and then an additional 524 to 515 Shadowflame damage over 15 seconds. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 27 to 26 additional charges.Class spells

Classic Era

Shadowflame

2 ranks

Rank 1: Burns the enemy for 280 Shadowflame damage and then an additional 524 Shadowflame damage over 15 seconds. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 27 additional charges.

Rank 2: No description available.

Forever

Shadowflame

2 ranks

Rank 1: Burns the enemy for 279 Shadowflame damage and then an additional 515 Shadowflame damage over 15 seconds. Shadowflame triggers and benefits from all effects that modify or interact with Immolate, or with Affliction, Destruction, Fire, or Shadow spells, but only one of Immolate or Shadowflame per Warlock can be active on any target. In addition, Shadowflame can trigger your Improved Shadow Bolt talent and causes it to have 26 additional charges.

Rank 2: No description available.

IncinerateremovedRemoved in Forever.Class spells

Classic Era

Incinerate

1 rank

Burn your enemy for 358 to 416 damage and increase all Fire damage you deal by 41% for the next 15 seconds.

Forever

Not present.

Chaos BoltchangedSends a bolt of chaotic fire at the enemy, dealing 841 to 954 to 1066 to 954 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.Class spells

Classic Era

Chaos Bolt

1 rank

Sends a bolt of chaotic fire at the enemy, dealing 841 to 1066 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.

Forever

Chaos Bolt

1 rank

Sends a bolt of chaotic fire at the enemy, dealing 954 to 954 Chaos damage. Chaos Bolt always hits, cannot be resisted, and its knowledge causes all your Fire spells to pierce through absorption effects. Chaos Bolt gains a high chance to be resisted when used against monsters 4 or more levels above your level.

Engrave Helm - Pandemicchanged... with the Pandemic rune: Periodic Increases the critical strike damage from bonus of your Corruption, Unstable Affliction, Curse Bane of Agony, Immolate, Curse Bane of Doom, and Drain Soul, Drain Life, Siphon Life, abilities can now be critical strikes. and Wrack spells by 100%.Class spells

Classic Era

Engrave Helm - Pandemic

1 rank

Engrave your helm with the Pandemic rune: Periodic damage from your Corruption, Unstable Affliction, Curse of Agony, Immolate, Curse of Doom, and Siphon Life abilities can now be critical strikes.

Forever

Engrave Helm - Pandemic

1 rank

Engrave your helm with the Pandemic rune: Increases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 100%.

Engrave Helm - BackdraftchangedEngrave your helm with the Backdraft rune: Your Conflagrate ability also grants 31% to 30% spellcasting haste for 15 seconds and no longer consumes Immolate.Class spells

Classic Era

Engrave Helm - Backdraft

1 rank

Engrave your helm with the Backdraft rune: Your Conflagrate ability also grants 31% spellcasting haste for 15 seconds and no longer consumes Immolate.

Forever

Engrave Helm - Backdraft

1 rank

Engrave your helm with the Backdraft rune: Your Conflagrate ability also grants 30% spellcasting haste for 15 seconds and no longer consumes Immolate.

Engrave Bracers - Unstable AfflictionchangedEngrave your bracers with the Unstable Affliction rune: Shadow energy slowly destroys the target, causing 2349 to 516 damage over 18 seconds. In addition, if the Unstable Affliction is dispelled it will cause 892 to 172 damage to the dispeller and silence them for 5 seconds. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.Class spells

Classic Era

Engrave Bracers - Unstable Affliction

1 rank

Engrave your bracers with the Unstable Affliction rune: Shadow energy slowly destroys the target, causing 2349 damage over 18 seconds. In addition, if the Unstable Affliction is dispelled it will cause 892 damage to the dispeller and silence them for 5 seconds. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.

Forever

Engrave Bracers - Unstable Affliction

1 rank

Engrave your bracers with the Unstable Affliction rune: Shadow energy slowly destroys the target, causing 516 damage over 18 seconds. In addition, if the Unstable Affliction is dispelled it will cause 172 damage to the dispeller and silence them for 5 seconds. Only one Unstable Affliction or Immolate per Warlock can be active on any one target.

Engrave Bracers - Immolation AurachangedEngrave your bracers with the Immolation Aura rune: Burns nearby enemies for 34 to 32 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 9% to 10%, and increases Fire damage done by 11% to 10%. Lasts until cancelled.Class spells

Classic Era

Engrave Bracers - Immolation Aura

1 rank

Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 34 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 9%, and increases Fire damage done by 11%. Lasts until cancelled.

Forever

Engrave Bracers - Immolation Aura

1 rank

Engrave your bracers with the Immolation Aura rune: Burns nearby enemies for 32 damage every time an enemy makes a melee attack against you (no more than once per sec), reduces all magic damage taken by 10%, and increases Fire damage done by 10%. Lasts until cancelled.

Soul HarvestingremovedRemoved in Forever.Class spells

Classic Era

Soul Harvesting

1 rank

You have a chance every time Drain Soul deals damage to gain an additional soul shard. This chance rises each time you do not gain a soul shard.

Forever

Not present.

Engrave Boots - Decimationchanged... with the Decimation rune: Reduces the cooldown of your Soul Fire spell no longer has a cooldown. Additionally, by 90%. When your you cast Shadow Bolt Shadow Cleave, Incinerate, or Soul Fire hits a target that is at or Searing Pain on an enemy below 36% 35% health, they deal 0% increased damage, and for the cast time of next 10 seconds your Soul Fire spell is has its cast time reduced by 41% for 10 seconds. Soul Fires cast under the effect of Decimation cost 40% and costs no shard. Soul Shards.Class spells

Classic Era

Engrave Boots - Decimation

1 rank

Engrave your boots with the Decimation rune: Your Soul Fire spell no longer has a cooldown. Additionally, when your Shadow Bolt, Shadow Cleave, Incinerate, or Soul Fire hits a target that is at or below 36% health, the cast time of your Soul Fire spell is reduced by 41% for 10 seconds. Soul Fires cast under the effect of Decimation cost no shard.

Forever

Engrave Boots - Decimation

1 rank

Engrave your boots with the Decimation rune: Reduces the cooldown of your Soul Fire spell by 90%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 0% increased damage, and for the next 10 seconds your Soul Fire spell has its cast time reduced by 40% and costs no Soul Shards.

Engrave Cloak - Mark of Chaoschanged... Mark of Chaos rune: All your Curses except Curse of Shadow and Curse of the Elements now apply the Mark of Chaos, target for 5 minutes, reducing the target's Arcane, Fire, Frost, Nature, and Shadow Magic resistances by value not confirmed 30 and increasing all spell increases Magic damage taken from those schools by value not confirmed% while they remain cursed. 4%. Only one Curse per Warlock can be active on any one target.Class spells

Classic Era

Engrave Cloak - Mark of Chaos

1 rank

Engrave your cloak with the Mark of Chaos rune: All your Curses except Curse of Shadow and Curse of the Elements now apply the Mark of Chaos, reducing the target's Arcane, Fire, Frost, Nature, and Shadow resistances by value not confirmed and increasing all spell damage taken from those schools by value not confirmed% while they remain cursed.

Forever

Engrave Cloak - Mark of Chaos

1 rank

Engrave your cloak with the Mark of Chaos rune: Curses the target for 5 minutes, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.

Engrave Cloak - Infernal ArmorchangedEngrave your cloak with the Infernal Armor rune: Your spirit becomes infused with demonic energy, reducing all Magic damage you take by a percentage equal to 61% to 60% of your Physical damage reduction from armor. Lasts 10 seconds.Class spells

Classic Era

Engrave Cloak - Infernal Armor

1 rank

Engrave your cloak with the Infernal Armor rune: Your spirit becomes infused with demonic energy, reducing all Magic damage you take by a percentage equal to 61% of your Physical damage reduction from armor. Lasts 10 seconds.

Forever

Engrave Cloak - Infernal Armor

1 rank

Engrave your cloak with the Infernal Armor rune: Your spirit becomes infused with demonic energy, reducing all Magic damage you take by a percentage equal to 60% of your Physical damage reduction from armor. Lasts 10 seconds.

Engrave Ring - Sword SpecializationchangedEngrave your ring with the Sword Specialization rune: Skill with Swords and Two-Handed Swords increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Sword Specialization

1 rank

Engrave your ring with the Sword Specialization rune: Skill with Swords and Two-Handed Swords increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Sword Specialization

1 rank

Engrave your ring with the Sword Specialization rune: Skill with Swords and Two-Handed Swords increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Dagger SpecializationchangedEngrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Dagger Specialization

1 rank

Engrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Dagger Specialization

1 rank

Engrave your ring with the Dagger Specialization rune: Skill with Daggers increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Pole Weapon SpecializationchangedEngrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 6 to 5. This effect is not cumulative with racial bonuses or other ring runes.Class spells

Classic Era

Engrave Ring - Pole Weapon Specialization

1 rank

Engrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 6. This effect is not cumulative with racial bonuses or other ring runes.

Forever

Engrave Ring - Pole Weapon Specialization

1 rank

Engrave your ring with the Pole Weapon Specialization rune: Skill with Staves and Polearms increased by 5. This effect is not cumulative with racial bonuses or other ring runes.

Engrave Ring - Fire Specializationchanged... Chance to hit with Fire spells increased by 7%. 6%. Not cumulative with other ...Class spells

Classic Era

Engrave Ring - Fire Specialization

1 rank

Engrave your ring with the Fire Specialization rune: Chance to hit with Fire spells increased by 7%. Not cumulative with other ring runes.

Forever

Engrave Ring - Fire Specialization

1 rank

Engrave your ring with the Fire Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

Engrave Ring - Shadow Specializationchanged... Chance to hit with Shadow spells increased by 7%. 6%. Not cumulative with other ...Class spells

Classic Era

Engrave Ring - Shadow Specialization

1 rank

Engrave your ring with the Shadow Specialization rune: Chance to hit with Shadow spells increased by 7%. Not cumulative with other ring runes.

Forever

Engrave Ring - Shadow Specialization

1 rank

Engrave your ring with the Shadow Specialization rune: Chance to hit with spells increased by 6%. Not cumulative with other ring runes.

Engrave Ring - Defense SpecializationchangedEngrave your ring with the Defense Specialization rune: Defense skill increased by 26 to 25. Not cumulative with other ring runes.Class spells

Classic Era

Engrave Ring - Defense Specialization

1 rank

Engrave your ring with the Defense Specialization rune: Defense skill increased by 26. Not cumulative with other ring runes.

Forever

Engrave Ring - Defense Specialization

1 rank

Engrave your ring with the Defense Specialization rune: Defense skill increased by 25. Not cumulative with other ring runes.

Fel ArmorchangedSurrounds the caster with fel energy, increasing spell damage and healing by 61 to 60 plus additional spell damage and healing equal to 51% to 50% of your Spirit. In addition, you regain 3% to 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.Class spells

Classic Era

Fel Armor

1 rank

Surrounds the caster with fel energy, increasing spell damage and healing by 61 plus additional spell damage and healing equal to 51% of your Spirit. In addition, you regain 3% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.

Forever

Fel Armor

1 rank

Surrounds the caster with fel energy, increasing spell damage and healing by 60 plus additional spell damage and healing equal to 50% of your Spirit. In addition, you regain 2% of your maximum health every 5 sec. Only one type of Armor spell can be active on the Warlock at any time. Lasts 30 minutes.

Journeyman RidingnewAllows you to ride swift ground mounts that require a riding skill of 150. Known abilities:Class spells

Classic Era

Not present.

Forever

Journeyman Riding

1 rank

Allows you to ride swift ground mounts that require a riding skill of 150. Known abilities:

Racials

Human

1 new, 1 changed, 2 removed and 2 unchanged.

DiplomacyremovedRemoved in Forever.Racials

Classic Era

Diplomacy

1 rank

Reputation gains increased by 10%.

Forever

Not present.

RuthlesschangedSword Specialization to Ruthless. Skill Increases your critical strike chance with Swords all spells and Two-Handed Swords increased attacks by 5. 2%.Racials

Classic Era

Sword Specialization

1 rank

Skill with Swords and Two-Handed Swords increased by 5.

Forever

Ruthless

1 rank

Increases your critical strike chance with all spells and attacks by 2%.

Mace SpecializationremovedRemoved in Forever.Racials

Classic Era

Mace Specialization

1 rank

Skill with Maces and Two-Handed Maces increased by 5.

Forever

Not present.

Will to SurvivenewInstantly removes all Stun effects.Racials

Classic Era

Not present.

Forever

Will to Survive

1 rank

Instantly removes all Stun effects.

Orc

1 new, 3 changed, 3 removed and 0 unchanged.

Blood FurychangedIncreases base melee Attack Power by 25% for 15 seconds and reduces healing effects on you Spell Power by 50% 10% for 25 15 seconds.Racials

Classic Era

Blood Fury

1 rank

Increases base melee attack power by 25% for 15 seconds and reduces healing effects on you by 50% for 25 seconds.

Forever

Blood Fury

1 rank

Increases Attack Power and Spell Power by 10% for 15 seconds.

HardinesschangedChance to resist Duration of Stun effects increased on you reduced by an additional 25%. 20%.Racials

Classic Era

Hardiness

1 rank

Chance to resist Stun effects increased by an additional 25%.

Forever

Hardiness

1 rank

Duration of Stun effects on you reduced by 20%.

SavagechangedAxe Specialization to Savage. Skill Increases your critical strike chance with Axes all spells and Two-Handed Axes increased abilities by 5. 1%.Racials

Classic Era

Axe Specialization

1 rank

Skill with Axes and Two-Handed Axes increased by 5.

Forever

Savage

1 rank

Increases your critical strike chance with all spells and abilities by 1%.

CommandremovedRemoved in Forever.Racials

Classic Era

Command

1 rank

Damage dealt by Hunter and Warlock pets increased by 5%.

Forever

Not present.

CommandremovedRemoved in Forever.Racials

Classic Era

Command

1 rank

Damage dealt by Hunter and Warlock pets increased by 5%.

Forever

Not present.

CommandremovedRemoved in Forever.Racials

Classic Era

Command

1 rank

Damage dealt by Hunter and Warlock pets increased by 5%.

Forever

Not present.

Shatter CursenewInstantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 seconds.Racials

Classic Era

Not present.

Forever

Shatter Curse

1 rank

Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 seconds.

Undead

2 new, 2 changed, 1 removed and 1 unchanged.

Will of the ForsakenchangedProvides immunity to Instantly removes all Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 seconds. effects.Racials

Classic Era

Will of the Forsaken

1 rank

Provides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 seconds.

Forever

Will of the Forsaken

1 rank

Instantly removes all Charm, Fear and Sleep effects.

Cannibalizechanged... 7% of total Health and 7% of total Mana every 2 sec for ...Racials

Classic Era

Cannibalize

1 rank

When activated, regenerates 7% of total health every 2 sec for 10 seconds. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Forever

Cannibalize

1 rank

When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 seconds. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Shadow ResistanceremovedRemoved in Forever.Racials

Classic Era

Shadow Resistance

1 rank

Shadow Resistance increased by 10.

Forever

Not present.

Touch of the GravenewYour spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.Racials

Classic Era

Not present.

Forever

Touch of the Grave

1 rank

Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.

Touch of the GravenewYour spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.Racials

Classic Era

Not present.

Forever

Touch of the Grave

1 rank

Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.

Gnome

7 new, 3 changed, 1 removed and 0 unchanged.

Escape ArtistchangedInstantly escape the effects of any immobilization or movement speed reduction impairing effect and gain immunity to those effects for 3 seconds.Racials

Classic Era

Escape Artist

1 rank

Escape the effects of any immobilization or movement speed reduction effect.

Forever

Escape Artist

1 rank

Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 seconds.

Expansive MindchangedIntelligence Maximum Mana increased by 5%.Racials

Classic Era

Expansive Mind

1 rank

Intelligence increased by 5%.

Forever

Expansive Mind

1 rank

Maximum Mana increased by 5%.

Engineering SpecializationchangedYour gnomish ingenuity reduces the rate of engineering skill increased devices failing or backfiring when you use them by 15. 20%.Racials

Classic Era

Engineering Specialization

1 rank

Engineering skill increased by 15.

Forever

Engineering Specialization

1 rank

Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

Arcane ResistanceremovedRemoved in Forever.Racials

Classic Era

Arcane Resistance

1 rank

Arcane Resistance increased by 10.

Forever

Not present.

Expansive MindnewMaximum Energy increased by 5%.Racials

Classic Era

Not present.

Forever

Expansive Mind

1 rank

Maximum Energy increased by 5%.

Expansive MindnewMaximum Rage increased by 5%.Racials

Classic Era

Not present.

Forever

Expansive Mind

1 rank

Maximum Rage increased by 5%.

Eureka!newYour non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 seconds.Racials

Classic Era

Not present.

Forever

Eureka!

1 rank

Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 seconds.

Eureka!newYour non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 seconds.Racials

Classic Era

Not present.

Forever

Eureka!

1 rank

Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 seconds.

Eureka!newYour non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 seconds.Racials

Classic Era

Not present.

Forever

Eureka!

1 rank

Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 seconds.

Eureka!newYour damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 seconds.Racials

Classic Era

Not present.

Forever

Eureka!

1 rank

Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 seconds.

Eureka!newYour non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 seconds.Racials

Classic Era

Not present.

Forever

Eureka!

1 rank

Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 seconds.

Troll

1 new, 2 changed, 4 removed and 1 unchanged.

BerserkingchangedIncreases your casting spellcasting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 seconds. for value not confirmed.Racials

Classic Era

Berserking

1 rank

Increases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 seconds.

Forever

Berserking

1 rank

Increases your spellcasting and attack speed by 10% for value not confirmed.

Regenerationchanged... regeneration rate increased by 10%. 10% 20%. In addition, 20% of total Health regeneration may will continue during combat.Racials

Classic Era

Regeneration

1 rank

Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.

Forever

Regeneration

1 rank

Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.

Throwing SpecializationremovedRemoved in Forever.Racials

Classic Era

Throwing Specialization

1 rank

Skill with Throwing Weapons increased by 5.

Forever

Not present.

Bow SpecializationremovedRemoved in Forever.Racials

Classic Era

Bow Specialization

1 rank

Skill with Bow Weapons increased by 5.

Forever

Not present.

BerserkingremovedRemoved in Forever.Racials

Classic Era

Berserking

1 rank

Increases your attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 seconds.

Forever

Not present.

BerserkingremovedRemoved in Forever.Racials

Classic Era

Berserking

1 rank

Increases your attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate Berserking. Lasts 10 seconds.

Forever

Not present.

Rapid RegenerationnewRegenerate 50% of your maximum Health over 6 seconds. Any movement, action, or damage taken will cancel the effect.Racials

Classic Era

Not present.

Forever

Rapid Regeneration

1 rank

Regenerate 50% of your maximum Health over 6 seconds. Any movement, action, or damage taken will cancel the effect.

What changes for warlock talents?

Forever has 21 new warlock talents, 29 changed talents and 19 removed talents compared with Classic Era. Affliction, Demonology, Destruction are compared above.

Which talent effects are different?

TalentRank 1 effect in Classic Era and Forever
SuppressionTier 1 to 2. Reduces the Improves your chance for enemies to resist your Affliction spells hit by 2%. 1% and reduces all threat you generate by 4%.
Improved CorruptionTier 1 to 2. ... spell by 0.4 sec and increases the damage it deals by 2%.
Improved Life TapTier 2 to 1. Column 3 to 1.
Fel Concentration5 to 3 ranks. Tier 3 to 5. Gives you a 14% chance to avoid interruption caused by damage while channeling the your Drain Life, Drain Mana, or Drain Soul, spell. and Wrack spells a 23% chance to not lose casting time when you take damage.

How should you compare the trees?

For warlock, Suppression moves from Affliction, tier 1, column 2 in Classic Era to Affliction, tier 2, column 2 in Forever. Check its new position before spending points.

Classic Era warlock builds can include Improved Curse of Weakness, Improved Drain Soul, Improved Drain Life. These talents are absent from the Forever trees.

For warlock, start with Soul Harvest, Improved Drains, Improved Bane of Agony. Read their full effects before reusing a Classic Era build.

Forever build history

Build 1.60.1.70707, 3 Nov 2026, first recorded build

Earlier Forever builds are not available for comparison yet.

Other classes

More Forever tools